My Eurogamer experience

Post » Fri Sep 23, 2011 4:31 am

I like your description but I will like more the second so come on people post faster so he could open the next thread :D
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Marion Geneste
 
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Post » Fri Sep 23, 2011 4:55 pm

June build.



why would they show off such an old build? why couldn't they show the newest build? way to screw with the gamers minds at the show....seening the full HD demo content and the to playing a bug fest low rez, low frame rate mess.......

Dont get me wrong I love Bethesdas games..... but the way they operate at times leaves me wondering.... I mean come on no P.C or Ps3 footage with less then 2 months to go.....
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Maddy Paul
 
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Post » Fri Sep 23, 2011 1:51 am

So Todd lied? In the GT video interview at PAX, Todd himself said the entire game is there in the demo minus the Dragons/MQ spoilers. That's what they mean by "promotional" build. It technically doesn't have everything, but the world is there. Another person that played visited all of the cities with the carriage system.


The world is there, just some changes were made in the "Promotional Build" to make it more... "Playable" (Like Health Regen)

But those are just my assumptions.
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Andres Lechuga
 
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Post » Fri Sep 23, 2011 1:16 pm

I like your description but I will like more the second so come on people post faster so he could open the next thread :D


He said he was gonna edit the OP
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Flutterby
 
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Post » Fri Sep 23, 2011 10:20 am

June build.




Shhh...

It doesn't know how to read, just complain. Tiptoe past it and it may not see you...


:whistling:
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jason worrell
 
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Post » Fri Sep 23, 2011 7:09 am

The demo at PAX was said to be the latest alpha build. Why a June demo is at Eurogamer a month after PAX is very odd.
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Etta Hargrave
 
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Post » Fri Sep 23, 2011 4:59 am

Why do people never read the whole thread -_- It was a June build Buddy.

The bad textures and crappy LOD aren't going to change in such a short time. Those are fundemental builds that are made in the very beginning of the development.
It's funny how considering that the main purpose of the engine is to draw everything. Seems laughable if the crappy LOD really is that crappy.

The water issue sounded bad. OP, is it the same water bug in this picture? http://cdnstatic.gamesas.com/akqacms/files/tes/screenshots/RuinedFort.jpg
Look at the bottom right corner and how the water transition is cut off.

VERY bad to hear about the extremely fast health regen. I truly hope it was just for the hands on. It would be terrible if it's that fast in the original game.

In any case, I really liked how the dialouge sounded between the husband and wife. Very cool to hear how Spriggans are!
Attacked you with bees, wut... cool :)
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Ashley Campos
 
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Post » Fri Sep 23, 2011 8:18 am

So Todd lied? In the GT video interview at PAX, Todd himself said the entire game is there in the demo minus the Dragons/MQ spoilers. That's what they mean by "promotional" build. It technically doesn't have everything, but the world is there. Another person that played visited all of the cities with the carriage system.

None the less it's still a separate build. Which means all finalizations present in the game to be released are not present in the demo. In other words the demo does not fully represent the quality and completeness of the final product.
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Meghan Terry
 
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Post » Fri Sep 23, 2011 10:52 am

Shhh...

It doesn't know how to read, just complain. Tiptoe past it and it may not see you...


:whistling:


they told me that the current build they were showing was the promotion build and is the June edition

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Cat Haines
 
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Post » Fri Sep 23, 2011 11:48 am

why would they show off such an old build? why couldn't they show the newest build? way to screw with the gamers minds at the show....seening the full HD demo content and the to playing a bug fest low rez, low frame rate mess.......

Dont get me wrong I love Bethesdas games..... but the way they operate at times leaves me wondering.... I mean come on no P.C or Ps3 footage with less then 2 months to go.....

Well, Pete said that he hates when their fanbase has console wars, we already seen PC pics, I'd imagine we have seen PS3 Pics as well.
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Ownie Zuliana
 
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Post » Fri Sep 23, 2011 4:35 am




*sigh* It was a joke. Don't you have a baby from a prophecy to find?
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MR.BIGG
 
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Post » Fri Sep 23, 2011 12:52 pm

Awesome stuff man

And i tottally understand the whole june edition thing

I played the bfbc2 private beta and then the open beta amd the the final release and dude....what a huge difeerence

U could spot the whole team by pointing in there general
direction the graphics also wrrent great and there were no kill animations
When the game released it was like a whole different game
Super polished out of no where lol
So i see where ur comin from

Side note: bf3 beta september 29th
Expect the same thing as above
DICE even said final features for the game wont be in the beta demo....lol
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ashleigh bryden
 
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Post » Fri Sep 23, 2011 9:26 am

The bad textures and crappy LOD aren't going to change in such a short time. Those are fundemental builds that are made in the very beginning of the development.


Not so, Todd stated in the GI podcast way back in Jan/Feb that graphical optimizations are the last thing they do.
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Samantha Wood
 
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Post » Fri Sep 23, 2011 1:48 pm

The bad textures and crappy LOD aren't going to change in such a short time. Those are fundemental builds that are made in the very beginning of the development.
It's funny how considering that the main purpose of the engine is to draw everything. Seems laughable if the crappy LOD really is that crappy.

The water issue sounded bad. OP, is it the same water bug in this picture? http://cdnstatic.gamesas.com/akqacms/files/tes/screenshots/RuinedFort.jpg
Look at the bottom right corner and how the water transition is cut off.

VERY bad to hear about the extremely fast health regen. I truly hope it was just for the hands on. It would be terrible if it's that fast in the original game.

In any case, I really liked how the dialouge sounded between the husband and wife. Very cool to hear how Spriggans are!
Attacked you with bees, wut... cool :)

Btw, the health regeneration was actually his berserker power, at least that's what the OP said.
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Benito Martinez
 
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Post » Fri Sep 23, 2011 7:48 am

In other words the demo does not fully represent the quality and completeness of the final product.

That goes without saying. All demo builds come with that disclaimer. Even the ones I download from PSN.
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Natalie J Webster
 
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Post » Fri Sep 23, 2011 11:39 am

Sounds great i cant wait.

And i'm sure the graphics and bugs will be fixed by it's released. I just wanna read the second playthrough :sadvaultboy:
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Music Show
 
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Post » Fri Sep 23, 2011 3:57 pm

The Dark Brotherhood thing sounds really interesting. Can't wait to find out more about that!

I hope the OP is writing about his second playthrough right now... :whistling:
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Iain Lamb
 
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Post » Fri Sep 23, 2011 3:24 pm

I wouldn't be falling back on this "June Build" nonsense too hard guys. It's highly unlikely that the LoD or ANY textures will be changed between then and now..

Floating doors and invisible doors? Sure..

Screen tearing? MAYBE

Frame Rate problems? Doubtful this will be fixed, consoles are struggling to keep 30fps as is


BUT

For us computer players.. it sounds like something we will take care of no problem..

Load times? Haha.. just installed a 120gb SSD
Framerate? My 2GB 6950 says bring it on
Screen tearing? force Vertical Sync on through GPU
Bad Textures? If true 1080p doesn't fix this mods will
LoD may be the only problem, just depends.. some games won't let you mod that.


BRING IT ON!
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Julie Serebrekoff
 
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Post » Fri Sep 23, 2011 4:02 am

Well, Pete said that he hates when their fanbase has console wars, we already seen PC pics, I'd imagine we have seen PS3 Pics as well.



Yeah I heard that.... Not sure if I believe that though...

The gameplay demo took days to release, wondering if Bethesda built a smoother build just for the demo with higher resolution and perfect frame rate ......the xbox360 can show off perfect cgi material....any demo can look amazing off the 360...... I hope they were not masking the true game with the demo....that is all
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Benito Martinez
 
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Post » Fri Sep 23, 2011 4:17 am

Are you sure the bad graphics werent just the tv? None of the other hands-on previews mentioned bad graphics and all the gameplay vids seem fine.
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Francesca
 
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Post » Fri Sep 23, 2011 1:27 am

Did you have any potions in your inventory? Did you use one? Did you give the prisoner any potion?
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james tait
 
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Post » Fri Sep 23, 2011 2:53 am

I wouldn't be falling back on this "June Build" nonsense too hard guys. It's highly unlikely that the LoD or ANY textures will be changed between then and now..





Except that Todd has been quoted as saying these graphic details are the last thing they work on, and this build is six months old...and stuff.
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electro_fantics
 
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Post » Fri Sep 23, 2011 7:50 am

Not so, Todd stated in the GI podcast way back in Jan/Feb that graphical optimizations are the last thing they do.

Sorry, but you're wrong.

They don't change textures a few months before the release. Those are made from the start. If a certain texture is really bad, that of course can be changed. However, the OP described the textures in general to be bad.
What was so bad about them seemed to be texture depth. The solution to enhance this to a modern level and not a that outdated one is tessellation or parallax occlusion mapping. These are hugely time and resource demanding things and there's no chance in hell you'll see that in Skyrim.

The LOD coding is made from the start. Bethesda rewrote everything at the beginning, and bragged about it in their interviews and demos. To say that they start changing one of the most fundamental technical things in rendering a few months before the release is simply ridiculous.
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Aman Bhattal
 
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Post » Fri Sep 23, 2011 4:47 am

Snip

1. Berserk Racial power confirmed.
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Emma Pennington
 
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Post » Fri Sep 23, 2011 7:13 am

That goes without saying. All demo builds come with that disclaimer. Even the ones I download from PSN.

Everyone has a right to be concerned (no matter how dramatic lol)
But that is only becuase we dOnt know what is going to be updated in the final build
A june build?? A lot has been improved since then.....
like i stated above bfbc2 beta was the same way
It was a whole different game when it finally released
I expect the same from skyrim
It will be updated severely right before release into its final build
And then its just patches and updates from there
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Matthew Warren
 
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