E.N.D - Europe Never Dies OOC 2

Post » Wed May 29, 2013 9:32 am

War, war never changes...

On the year of 2060, the Europe Commonwealth collapsed after its wasteful war against the Middle East. Small Euro states such as Belgium, the Netherlands collapsed into chaos. While out of desperation the larger powers of Europe went to war against each other, and the old ideas of Nationalism resurfaced. Austria and Germany combined to form the 4th Reich and fascism resurfaced at its cores, with the German people hailed as the supreme race of the planet, marching into the Netherlands. Great Britain invaded Ireland and then invaded France through the English Channel. War, war never changes...

On October 23rd, the fighting in Europe continued. Once a Nuclear launch was detected from China, the European powers launched all of their missiles at each other. Millions died in the blast, and more died in the next hours through heavy radiation exposure and the Black Rain. Europe would become a quiet place as land ravaged by war, was ravaged by nuclear war.

94 years later, Europe is commonly known by its inhabitants as Hell. Mutants ravage the land. In the vast land of Russia, survivalist and fringe communities eke out existence, fighting off against raiders and mutates. The monsters of Greek myth were created by Nuclear War and the Byzantium fights a war against them. People are born in Hell and die in Hell every day. The nations that sprung out of Europe deal with these problems while at the same time trying to guard itself from the revived European powers.

It is said by an unnamed European, that the desperation of man and nation caused an entire continent to succumb to Hell...

The Europeans of the old world with its desire of empire and survival now pass on a burden to its ancestors. They live and die in Hell… In the end Europe Never Dies, but has evolved…

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This RP is a convention/nation style RP. After each convention, you will Role-play as your nation. When we reach the post limit or if you guys want to move onto the convention, we go into convention mode.

http://img402.imageshack.us/img402/6177/europeneverdiesmapwithn.png

Notes

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Rules

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List of Nations

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Nation sheet

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Character Sheets

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Loane
 
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Post » Wed May 29, 2013 4:40 pm

I'm totally lost as to what to put for the population of Ukraine. I was going to put it at a Tier 2 technological faction. So between mid-tech and high-tech. The reason for the technology level should become clear in my FS when I post it.

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Mr. Allen
 
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Post » Wed May 29, 2013 3:26 pm

http://www.gamesas.com/topic/1461386-end-europe-never-dies-ooc-2/

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le GraiN
 
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Post » Wed May 29, 2013 9:25 am

100,000 to 200,000?

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biiibi
 
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Post » Wed May 29, 2013 11:15 am

Re-post:

I can't even describe.... I just. Okay.
No energy swords, or spears. Even the Americans never built anything like those.
The population is still higher than Germany. Who I thought was meant to have a high population.
It looks much too advanced for Fallout, it's just not something you'd see in the universe, from my point of view.
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So, what are our population comparisons here? I intended for the Russians to have a high population, with medium tech. With 350,000 for the population.
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sam
 
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Post » Wed May 29, 2013 12:23 pm

About population, the current population of Europe (In the modern world) is 739.2 million people. Now considering the Fallout pre-war world already has less people lets take a quarter of that population out, about 184750.

That leaves 554250 people pre-war, now add nuclear war, so we will half that number.

Leaving 277125 people surviving the war, now add lack of food, looting and conflict after the war and over the last 100 or so years and that leaves

About 184750 people left divided up between 20+ countries.

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Tiffany Castillo
 
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Post » Wed May 29, 2013 4:35 pm

Not a huge fan of any of those figures. I'd thought we'd just adjust what was high and what was low.

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CRuzIta LUVz grlz
 
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Post » Wed May 29, 2013 12:34 pm

280,000-320,000? Just jabbing at numbers.

I'll see if I can figure out my population. Also, we should firmly decide the percentage of the population that can be in the military. No more 10%' rs, I say.

If we really wanted a system than we could take your area's population density and decide what percentage of your area's IRL population is left. The lower the density, the higher the percentage. Personally, though, I'd rather just come to a general consensus on figures.

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Skivs
 
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Post » Wed May 29, 2013 9:27 am

I think that'd make Ukraine a higher-population nation. Not sure though.

I think that 6 or 7% would be fine, but 7 at the very max.

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El Khatiri
 
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Post » Wed May 29, 2013 9:00 am

We are not going to over complicate ourselves with numbers.

If the Russian are going to be 350,000, I can reduce the Byzantium population to 250,000. I was assuming our population numbers would number at leat to a million.

Well America did have Protonic Axes and I was sort of inspired by that. I was sort of basing it off fro mthat of having the Byzantions to have Protonic Swords.

IMO, the Mandalore Armor fits quite perfectly with the Byzantine Empire since it has that medieval feel the Byzantium has but also the helmets influence from Greece. I am not going inlcude some of the advance stuff in there such as HUD displays but they will have Nightvision/Thermal vision. Just to say, when I post my FS , tell me what you guys think. ;)

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jodie
 
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Post » Thu May 30, 2013 12:22 am

Alright lets get some numbers figured out here then. Based on what's been presented so far, what about these for general guidelines:

Tier 1 (High Tech): 200,000 or less.

Tier 2 (Semi-High tech): 275,000 or less

Tier 3 (Mid-Tech): 350,000 or less

Tier 4 (Semi-Low Tech): 425,000 or less

Tier 5 (Low Tech): 500,000 or less.

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benjamin corsini
 
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Post » Wed May 29, 2013 10:03 pm

I like this, and I think in special cases we could bend the rules if desired.

I'm guessing I will be medium as my military is medium-low, but my normal populance is medium-high.
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Makenna Nomad
 
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Post » Wed May 29, 2013 2:35 pm

I like this but we also have to make it reasonable, if you have 500,000 people, you have to house, clothe and feed 500,000 people. Therefore for countries like Switzerland it would be unreasonable for us to have such a large population.

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leigh stewart
 
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Post » Thu May 30, 2013 12:16 am

Good, happy to hear that.

Ok, that sounds fine. I just thought of Russia as the higher highest and I used Germany as a origin point so to speak. The number may go up, but I'll amend my sheet after I post if say 400,000 is unreasonable.

Yes but only in one, highly-advanced, highly-secretive lab, lead by some of the smartest people the world had to offer. No energy swords or such.

I don't see the Medieval style much at all in them, but that's opinion and all. I think we'll have to approve of them, guess we need to see the sheet.

I think that's fair. So Russia I believe will be medium tech.


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Johanna Van Drunick
 
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Post » Wed May 29, 2013 3:23 pm

How exactly do you figure that the pre-war Fallout world was one quarter of the real worlds population. That makes zero sense.

I dislike those numbers, as a high tech faction only has half of what a low tech faction. That seems very unbalanced, considering a Tier 3 factions (Russia) has Power Armor. A fiet 5 faction with marginally more population would easily be roflstomped by a Power Armoured nation with only 150 000 less people. The lowest technology faction should have 10-15 times more population than the highest tech nations to make up for their lack of infrastructure, industry, and technology.

Also, as I said before, I want to do a New Carthage faction and you haven't changed the map at all Bosmight, could you confirm or deny whether I can be on the North African coast at Carthage.

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patricia kris
 
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Post » Wed May 29, 2013 2:36 pm

That sounds rather agreeable.

One thing that my population numbers depend on is if Iceland was hit, and if so how hard. The total population of Iceland is 321,000 and the largest city has 120,000 inhabitants. Not to mention their lack of any military. They'd be affected by the Fallout like everyone else, of course. So, what do y'all think? To me they don't seem like enough of a threat to earn a nuke, but I could just be biased.

Also, I have no idea where I am placed tech-wise.

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Claudz
 
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Post » Wed May 29, 2013 2:23 pm

It's not Power Armor per se, though I suppose it is the equivalent.

It'll be a cobbled-together, low-tech ( compared to real Power Armor ) alternative to it. I don't want to classify it as high-tech.

Mainly, like I said, I want the Russians to have medium-tech, with a higher population. Not massive, but beefy, we can say.

Edit: Fish, I don't think Iceland would warrant a nuke from anyone. The radiation and fallout would have done a number though, same as anywhere else.

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Amanda Leis
 
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Post » Wed May 29, 2013 1:16 pm

That is just the theme I am giving the Byzantium. ;)

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Angela Woods
 
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Post » Wed May 29, 2013 10:18 am

I also agree that Iceland would have a relatively large population, it wasn't hit by nukes or at least that many. However, starvation, lack of foreign contact etc... might lead to its downfall.

Also, I still think the numbers for tech vs population need to be adjusted.

A low tech faction of 500 000 will easily be defeated by a 200 000 high tech faction. The population graph shouldn't be a standarn linear equation decreasing by 75 000 each tier. It should be more like an explonential equation where the lowest tiers are far larger than the highest tiers. Of course this could cause problems when low tech nations increase in tech levels.

That gives even more credence to my points then. If low tech people have high tech stuff and high populations, low tech nations with marginally better populations will get roflstomped even harder.

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u gone see
 
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Post » Wed May 29, 2013 10:31 am

I don't see the point in having good tech and a good-sized population if this is going to be fair.

Good tech=small number

Ok tech=Average number

Bad tech=big number

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Scott Clemmons
 
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Post » Wed May 29, 2013 11:24 pm

Eh, I'm not sure how to put this.

The Russians, have always had many people and after the implementation of Communism, they had tech to rival and best the most advanced of nations such as the US. This was before the Great War of 2077. Factor in the always high population, relative of course, and some tech aptitude and you have a populous nation with a knack for more advanced technology than their counterpart, in most cases. Which isn't saying much in this Europe.

My idea for Russia is a high population/ large army, with scattered heavy troopers and what have you ( Battlesuits ). With some semblance of tech. Not the best, but not awful, there's some ability.

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Shelby McDonald
 
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Post » Wed May 29, 2013 10:27 am

Yeah after a nuclear war, especially being Russia A.K.A. super power and nuclear warhead wielding country you would have been a major target.

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NO suckers In Here
 
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Post » Wed May 29, 2013 3:38 pm

So no nuke on Iceland? Wonderful. It will still be lower, as you both pointed out, but I think the lack of ruins, radiation, outside disease, mutants, and war (at least from the outside) will help greatly. I'd also like to point out that Iceland is almost completely powered by in-country, renewable resources. Hell, I think I'll rename it Haven and put my capital there, it sounds like a blast.

Is it bad that I haven't even started thinking about my military yet. All I've been pondering is civilian tech and culture. I guess I won't be too militaristic, then.

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Jessie
 
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Post » Wed May 29, 2013 4:19 pm

Yes, sense dictates that they would indeed have been hit hard.

I'm just saying, they have almost always had a large population. So I transferred that into what I imagine them to be, for this RP.

I didn't mean high tech. I said a higher population with medium technology, basically decent tech that isn't amazing.

Basically this, that's what I propose, the ok-tech=average. Except with a slightly higher than average population.

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Damian Parsons
 
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Post » Thu May 30, 2013 12:35 am

Would it be okay if my population was 320,000? I was planning on making my nation tolerant of mutants so ghouls from none tolerant nations would move to Poland.

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Steeeph
 
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