Thanks for the rush weijiesen :foodndrink: :cake: :foodndrink:
Yeah, I am on a ten day Chinese national holiday, and didnt have any plan for travel or anything. So I thought i'd see how much can get done this week.
Aside from loads of EVE work, I did manage to do a few textures, meshes, and custom explosions for FOOK ^_^
There's quite a few new energy weapons in that DLC, and particularly the unique pistol are really solid weapon choices for an energy user, especially with the perk that gives you extra damage with alien weaponry. The only thing they're missing is AWESOME WEIJIESEN ANIMATIONS
Agreed about Zeta. I thought the textures on the weapons themself was good and the meshes where creative enough. BUT, the visuals were terrible! Muzzleflashes: decent, Impacts: acceptable, Projectile: bulky, blocks view in VATS, unimaginative.
No worries, EACH alien weapon will have its OWN unique projectie, a cool impact for stone/metal/glass, a diff impact for wood/cloth/ground, and a cool impact for "living" as well. Not too mention a line of all new deaths of course
BTW Bethesda used only ONE explosion mesh in Zeta, for the other explosions in zeta they simply recolored that one explosion ><"
It's not incompatible with WMK exactly, it's just with WMK too, you won't get WJ's gorgeous new weapon textures, "only" the WMK ones. WMK functionality still works and you still get the nice energy crit death effects.
True, and you wont get the cool custom Plasma weapon meshes either. I've never tried it, but are EVE+WMK at least "playable" together? no CTD or gamebreaking graphical glitches?