[RELZ] EVEHGEC: Eyecandy Variants Expansion [RELZ]

Post » Fri May 27, 2011 11:16 am

From the first post:


"6. You will be prompted to choose an upper body from the three available options, either with or without underwear."


Thanks, I should learn to read.
User avatar
Erika Ellsworth
 
Posts: 3333
Joined: Sat Jan 06, 2007 5:52 am

Post » Fri May 27, 2011 7:08 am

Just one other question before I decide.

What happens if I don`t like this and wish to change back? How would I replace the stock Replacer textures? Is it easy to do from the original disc?
User avatar
Ysabelle
 
Posts: 3413
Joined: Sat Jul 08, 2006 5:58 pm

Post » Fri May 27, 2011 12:29 pm

How would I replace the stock Replacer textures? Is it easy to do from the original disc?

When you install EVE (or any replacer) you are not deleting the original files. All of Bethesda's original files remain safe inside .bsa files. When EVE has been successfully installed the game will read EVE's files first and ignore Bethesda's files. When you uninstall EVE the game will read the original files again.
User avatar
Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am

Post » Fri May 27, 2011 5:25 pm

When you install EVE (or any replacer) you are not deleting the original files. All of Bethesda's original files remain safe inside .bsa files. When EVE has been successfully installed the game will read EVE's files first and ignore Bethesda's files. When you uninstall EVE the game will read the original files again.

Ah, thankyou.
User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Fri May 27, 2011 10:14 am

Nevermind my Nevermind, activating the esp did not help.



I also have the same problem with the priest greaves being invisible. There does not seem to be any other items with this problem. I have everything enabled and ordered properly.


I reinstall the eve artifact omod and The Curiass show up fine. But the greaves are not, everything look fine with in nifskope, pointed to right textures and eve female textures, but they are not showing up in game correctly, Which means there is something in nif itself "naming" that is throwing it off. So I will try and get it fixed for next release if not sooner that is.

Next release should not be too far away, E Cup and Wide Lowers, EBE has well. just waiting on a those conversion that I cannot do, to get sent back to me. And that person schedule after all.

Corepc

PS: Thanks Pseron Wyrd for answering question
User avatar
Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Fri May 27, 2011 10:01 am

Atm i'm running FCOM with all the optional plugins but not the main file (i'm using the Colourwheels replacer mod for the vanilla armors): can i do that or i'll run in some serious issue?
User avatar
Craig Martin
 
Posts: 3395
Joined: Wed Jun 06, 2007 4:25 pm

Post » Fri May 27, 2011 3:32 pm

Atm i'm running FCOM with all the optional plugins but not the main file (i'm using the Colourwheels replacer mod for the vanilla armors): can i do that or i'll run in some serious issue?


Which one for ColourWheels, Post the link to the one you are using so I can check to be sure..

I believe that is replace some of the vanilla amor if so then, you would have to install it after EVE itself, in order for colorwheels meshes to overwrite those from EVE vanilla ones.

The EVE_StockEquipmentReplacer4FCOM.esp may work, but, some of armor will be using OOO version instead of Colourwheels, and the guard armor will not be those from ColorWheels most likely will be those from EVE MMM...
User avatar
CHangohh BOyy
 
Posts: 3462
Joined: Mon Aug 20, 2007 12:12 pm

Post » Fri May 27, 2011 9:44 am

BUMP

Some EVE E cup and WL Pics..

I have converted everything using EVE, Arma meshes. and checked to make sure they show up correctly in game.

Just waiting on the custom meshes to get done for the (daedric priest, outfit's, knight curiass, barbarian fur, legion robes,). Else All is ready for E Cup and wide Lower..

http://i131.photobucket.com/albums/p305/corepc/ScreenShot352.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot351.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot350.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot349.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot348.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot347.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot346.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot345.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot344.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot343.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot342.jpg

http://i131.photobucket.com/albums/p305/corepc/ScreenShot341.jpg

--------------

Artifacts EBE Upper and Lower is all that is left and some of that is already done, just need to check it over. to see what is usuable and what is not..
User avatar
JD FROM HELL
 
Posts: 3473
Joined: Thu Aug 24, 2006 1:54 am

Post » Fri May 27, 2011 6:02 pm

:drool:
User avatar
sexy zara
 
Posts: 3268
Joined: Wed Nov 01, 2006 7:53 am

Post » Fri May 27, 2011 9:37 am

:bowdown:
User avatar
Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Fri May 27, 2011 6:50 am

Which one for ColourWheels, Post the link to the one you are using so I can check to be sure..

I believe that is replace some of the vanilla amor if so then, you would have to install it after EVE itself, in order for colorwheels meshes to overwrite those from EVE vanilla ones.

The EVE_StockEquipmentReplacer4FCOM.esp may work, but, some of armor will be using OOO version instead of Colourwheels, and the guard armor will not be those from ColorWheels most likely will be those from EVE MMM...


I'm using http://www.tesnexus.com/downloads/file.php?id=23143 and http://www.tesnexus.com/downloads/file.php?id=24436. Atm all is working fine except for some missing meshes, in particular the gloves and boots from the Blades' armor and the prisoner chain wrist, but i don't know if these are some missing meshes from the eve mods or are the result of some conflicts/bad install.
User avatar
Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Fri May 27, 2011 8:25 am

Actually what you're seeing is more to do with the way CW did her replacer than EVE as the I know for a fact the prisoner chain wrist wasn't touched for EVE and neither was the blades armor gloves (have to check on the blade gloves as it's been a while since I helped put it together
User avatar
Elizabeth Davis
 
Posts: 3406
Joined: Sat Aug 18, 2007 10:30 am

Post » Fri May 27, 2011 8:04 am

Actually what you're seeing is more to do with the way CW did her replacer than EVE as the I know for a fact the prisoner chain wrist wasn't touched for EVE and neither was the blades armor gloves (have to check on the blade gloves as it's been a while since I helped put it together


Then it's a conflict of some kind, because i had no problem with just the CW replacer mod. Maybe i've to install the EVE main file too and then import graphic of the CW mod in the bashed patch?
User avatar
Hella Beast
 
Posts: 3434
Joined: Mon Jul 16, 2007 2:50 am

Post » Fri May 27, 2011 2:47 pm

The way I run them both together without issues is to install EVE 1st then CW after, overwriting the files and load CWs esp after EVE. Then import EVE graphics and merge it into bashed patch
User avatar
Kitana Lucas
 
Posts: 3421
Joined: Sat Aug 12, 2006 1:24 pm

Post » Fri May 27, 2011 5:40 am

Atm all is working fine except for some missing meshes, in particular the gloves and boots from the Blades' armor and the prisoner chain wrist, but i don't know if these are some missing meshes from the eve mods or are the result of some conflicts/bad install.


Eve is modifying the Blades Gloves and Boots so you need to install main eve in order to get that. ColorWheels is not altering them at all or prison wrist has well.Download Main EVE once again..

Try what SceneGC stated to getting EVE imported into CW.esp..

I know for a fact the prisoner chain wrist wasn't touched for EVE and neither was the blades armor gloves (have to check on the blade gloves as it's been a while since I helped put it together


Actually they are in EVE, under Grhys directory for blades glove and boots, and wrist iron has well..

The way I run them both together without issues is to install EVE 1st then CW after, overwriting the files and load CWs esp after EVE. Then import EVE graphics and merge it into bashed patch


That should work, has you want CW to be dominate one. So import EVE into CW should work just fine..

sorry took so long to post back, had to wait on tesnexus to download CW mods...
User avatar
renee Duhamel
 
Posts: 3371
Joined: Thu Dec 14, 2006 9:12 am

Post » Fri May 27, 2011 6:07 pm

X Corepc: thank you for everything. For your amazing mods and for the support and the tips. Now it's all working fine. :)
User avatar
Bethany Short
 
Posts: 3450
Joined: Fri Jul 14, 2006 11:47 am

Post » Fri May 27, 2011 12:09 pm

great mod, but for some reason when i take the chars clothes off (to nvde) the body is...ugly? it shows the shape that the body mods have formed (HGEC) but the body isnt great looking... it looks scarred and ugly..and all one color...whats the problem?(ive reinstalled the body textures over and over...it should be Oiled 1, nipble 1, shaved (c cup)
User avatar
Nathan Maughan
 
Posts: 3405
Joined: Sun Jun 10, 2007 11:24 pm

Post » Fri May 27, 2011 9:22 am

it should be Oiled 1, nipble 1, shaved (c cup)


I assuming you are not using the body textures that came with this.

Those sounds like the High Rez Textures by Ozmo..Oiled1, nipble 1, shaved C cup..

I would say post a pic but it would have to be wearing the underwear or clothing has nudity is not allowed on this forum..You can send me the pic so that I can see what you are talking about, using any race mods by the way?
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Fri May 27, 2011 6:16 am

I assuming you are not using the body textures that came with this.

Those sounds like the High Rez Textures by Ozmo..Oiled1, nipble 1, shaved C cup..

I would say post a pic but it would have to be wearing the underwear or clothing has nudity is not allowed on this forum..You can send me the pic so that I can see what you are talking about, using any race mods by the way?



it seems to be specfically the Ren's mystic elf race that comes with that mod...imperial body textures were fine, it was the mystic elf normal and tattooed ones...they are all jacked up, but thanks for ur help!
User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm

Post » Fri May 27, 2011 6:32 pm

Any plan for a conversion of Slof's Robe Trader?:P
User avatar
KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Fri May 27, 2011 3:42 am

Any plan for a conversion of Slof's Robe Trader?:P


Slof Robe Trader comes with an exnems version already. So that is what you use for EVE.
User avatar
vicki kitterman
 
Posts: 3494
Joined: Mon Aug 07, 2006 11:58 am

Post » Fri May 27, 2011 6:53 pm

Slof Robe Trader comes with an exnems version already. So that is what you use for EVE.


Hmm. The exnem meshes in the original file convert only the battlemage armor, all the robes still use the ugly standart female body. If you meant http://www.tesnexus.com/downloads/file.php?id=10836, well this mod in particular is not working properly for me (missing meshes and textures), and as i'm reading on nexus is because of some mistakes in the file path.
User avatar
Ross Thomas
 
Posts: 3371
Joined: Sat Jul 21, 2007 12:06 am

Post » Fri May 27, 2011 11:17 am

Hmm. The exnem meshes in the original file convert only the battlemage armor, all the robes still use the ugly standart female body.

If you meant http://www.tesnexus.com/downloads/file.php?id=10836, well this mod in particular is not working properly for me (missing meshes and textures), and as i'm reading on nexus is because of some mistakes in the file path.


Diell,

You are Correct http://www.tesnexus.com/downloads/file.php?id=24320 robes still use standard female body. And the exnems meshes included in that are just for BattleMage Armor..

http://www.tesnexus.com/downloads/file.php?id=10836 - There is a full version that will work fine, but it based on the old version of Slof Robes.

If you are usng the light version then you will have textures path problem has slof changed path in 2.0 version above, and the light version is meant for old version of slof robes before they where changed.

It would be nice to have a HGEC Version of Slof Robe Trader 2.0 with E Cup, C Cup, EBE Cup variants. But these will take time for me to do. Yes, I just stated that. Will try and do the conversion.

Which would be well worth it actually. Since there is no updated Version at this time that support 2.0 Version of Slof Robe Trader. I will add to do after I finish up the EVE Artifacts. Has I like to work on mulitple things to keep myself busy.

Corepc
User avatar
Alexis Acevedo
 
Posts: 3330
Joined: Sat Oct 27, 2007 8:58 pm

Post » Fri May 27, 2011 2:22 pm

I seem to have some Issues with the female Keeper of the Dead Robe:

http://i255.photobucket.com/albums/hh122/deathb0rnwc3/ScreenShot0-1.jpg
http://i255.photobucket.com/albums/hh122/deathb0rnwc3/ScreenShot1.jpg

It is either the robe or the hood or both.
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Fri May 27, 2011 2:29 pm

I seem to have some Issues with the female Keeper of the Dead Robe:

http://i255.photobucket.com/albums/hh122/deathb0rnwc3/ScreenShot0-1.jpg
http://i255.photobucket.com/albums/hh122/deathb0rnwc3/ScreenShot1.jpg

It is either the robe or the hood or both.


Actually that is problem with FCOM itself..Has the race is changed from Breton/High Elf to Argonian and Khajiit in FCOM causing skeleton issue ..

Fixed in next FCOM now..

nice spot since I am working on FCOM update itself..
User avatar
Jonny
 
Posts: 3508
Joined: Wed Jul 18, 2007 9:04 am

PreviousNext

Return to IV - Oblivion