[RELZ] EVEHGEC EyeCandy Variants for Stock and Mods [RELZ]

Post » Mon May 02, 2011 10:50 pm

NM
User avatar
james tait
 
Posts: 3385
Joined: Fri Jun 22, 2007 6:26 pm

Post » Tue May 03, 2011 6:48 am

Yes. you need those esp. if using EVE Arma, Frans, or Artifacts, Has that assign new Female Armor to ones that are missing them.

and if you use bash they can be merged and imported in.


Cool! And is there any chance that the FRANS esp will get renamed to be more friendly with BSA files?
For instance. EVE_Fransfemale.esp instead of Fransfemale.esp

I know it's a selfish request, but most other EVE plugins begin with "EVE_" so it would help as I name my BSA file "EVE"

User avatar
City Swagga
 
Posts: 3498
Joined: Sat May 12, 2007 1:04 am

Post » Tue May 03, 2011 3:09 am

What about the EVE_KnightsoftheNinve.esp? Do I need that if I am using FCOM?

Thanks everyone for the assistance
User avatar
Hella Beast
 
Posts: 3434
Joined: Mon Jul 16, 2007 2:50 am

Post » Tue May 03, 2011 10:16 am

What about the EVE_KnightsoftheNinve.esp? Do I need that if I am using FCOM?

Thanks everyone for the assistance


Yes
User avatar
Mark
 
Posts: 3341
Joined: Wed May 23, 2007 11:59 am

Post » Tue May 03, 2011 8:53 am

Thanks CorePC!
User avatar
Joey Bel
 
Posts: 3487
Joined: Sun Jan 07, 2007 9:44 am

Post » Tue May 03, 2011 4:44 am

Cool! And is there any chance that the FRANS esp will get renamed to be more friendly with BSA files?
For instance. EVE_Fransfemale.esp instead of Fransfemale.esp

I know it's a selfish request, but most other EVE plugins begin with "EVE_" so it would help as I name my BSA file "EVE"


I have no problem with renaming Fransfemale.esp in the release . I kept the name as fransfemale.esp when I created the EVE Frans pack to maintain compatibility with the Exnem replacer which I also did.
Note I won't be doing this myself as I long retired from modding for Oblivion.

You can of cause also just rename the Esp yourself for the same effect (remembering to make sure it stays in the same place in your load order. )

Axil ( just randomly popping in now and again)
User avatar
WYatt REed
 
Posts: 3409
Joined: Mon Jun 18, 2007 3:06 pm

Post » Tue May 03, 2011 11:54 am

Axil-

Long time no see around here.

Hey, does anyone know of an online tutorial for converting clothes to body mods? I may want to try my hand at it.
User avatar
Crystal Birch
 
Posts: 3416
Joined: Sat Mar 03, 2007 3:34 pm

Post » Tue May 03, 2011 2:44 am

Axil-

Long time no see around here.

Hey, does anyone know of an online tutorial for converting clothes to body mods? I may want to try my hand at it.


http://tesadventures.com/forum/index.php or http://teseyecandy.co.uk/forum/index.phphave the tutorial links in oblivion modding section's..
User avatar
teeny
 
Posts: 3423
Joined: Sun Feb 25, 2007 1:51 am

Post » Tue May 03, 2011 8:00 am

I have no problem with renaming Fransfemale.esp in the release . I kept the name as fransfemale.esp when I created the EVE Frans pack to maintain compatibility with the Exnem replacer which I also did.
Note I won't be doing this myself as I long retired from modding for Oblivion.

You can of cause also just rename the Esp yourself for the same effect (remembering to make sure it stays in the same place in your load order. )

Axil ( just randomly popping in now and again)


I have it renamed now. Thanks! I guess my hope was that the BOSS community would conform to the name change EVE_fransfemale.esp. But all in all, it's really too much to ask from only one persons persepective need. I'll just update my load order according to where fransfemale.esp resided. Thanks again for stopping by the forum and answering my question :rock:
User avatar
e.Double
 
Posts: 3318
Joined: Tue Jul 24, 2007 11:17 pm

Post » Tue May 03, 2011 12:05 am

Axil-

Long time no see around here.

Hey, does anyone know of an online tutorial for converting clothes to body mods? I may want to try my hand at it.



http://tesadventures.com/forum/index.php or http://teseyecandy.co.uk/forum/index.phphave the tutorial links in oblivion modding section's..


As CorePC says there's a pretty good set of tutorial s on TESadventures and the other site . They are actually the same set of tutorials by Ratchild whi did a lot of the Exnem conversions - I brought the tutorial over when I finished my association with the other site. On TESA you'll also find a few other tutorials as well to help
User avatar
Quick Draw
 
Posts: 3423
Joined: Sun Sep 30, 2007 4:56 am

Post » Tue May 03, 2011 9:42 am

Bump

EVE Artifacts

- Found a Issue with Artifacts DB Variants, the skirt is wanting to use Armamentarium Textures instead of Artifacts Textures. Nif is pointing to use wrong texture once again,

If you have armamentarium installed (which most do if they use artifacts) then you would not have noticed this.

Only those that do not have armamentarium installed would have noticed this.

I already have a fix for it, but,

Does anyone else have anything to report on EVE Artifacts Is all appearing correctly for everyone expect those noted (fur barbairan, sedian outfit ) ?
User avatar
Poetic Vice
 
Posts: 3440
Joined: Wed Oct 31, 2007 8:19 pm

Post » Tue May 03, 2011 9:16 am

Hello,

Little confused on the FCOM install for EVE. So I need the EVE OMODS for Stock, OOO, MMM, Frans, Armamentarium, and Artifacts. After installation, I delete Eve_StockEquipmentReplacer.esp and Eve_StockEquipmentReplacer4MMM.esp, as well as the Replacer4OOO.esp.

I leave only the EVE_StockEquipmentReplacer4FCOM.esp, Fransfemale.esp, armamentiumfemale.esp, and artifactsfemalearmor.esp .

And I think someone above was inquiring about how to keep Fransfemale.esp loaded. What should I rename Fransfemale.esp, armamentiumfemale.esp, and artifactsfemalearmor.esp for them to stay loaded?

Thanks in advance

-J
User avatar
Kyra
 
Posts: 3365
Joined: Mon Jan 29, 2007 8:24 am

Post » Mon May 02, 2011 8:10 pm

That sound right except for the last bit.

There is no problem with keeping an ESP file loaded. It's either active, imported into your bashed patch, or merged into your bashed patch. Renaming is never necessary.

It is BSA files which contain meshes/textures/sounds/etc. that sometimes have to be renamed in order to make them load properly.
User avatar
John Moore
 
Posts: 3294
Joined: Sun Jun 10, 2007 8:18 am

Post » Tue May 03, 2011 9:29 am

I'm not using FCOM.

I am however, using both Fran's and MMM.

Does this mean I need both Fran's and the StockMMM plugins loaded?

Or should I just merge them and turn them off? (Seems like the best idea...)
User avatar
lucy chadwick
 
Posts: 3412
Joined: Mon Jul 10, 2006 2:43 am

Post » Mon May 02, 2011 8:35 pm

I'm not using FCOM.

I am however, using both Fran's and MMM.

Does this mean I need both Fran's and the StockMMM plugins loaded?

Or should I just merge them and turn them off? (Seems like the best idea...)


You need both FransFemale and StockMMM

and they are bash mergeable..so select in merge patches, import graphics, that should be it..
User avatar
Stryke Force
 
Posts: 3393
Joined: Fri Oct 05, 2007 6:20 am

Post » Mon May 02, 2011 8:32 pm

You need both FransFemale and StockMMM

and they are bash mergeable..so select in merge patches, import graphics, that should be it..


So, to add a little bit more to your last post... If I had Frans, MMM, Armamentarium Complete and Artifacts
would I then need all of these?
EVE_stockequipmentreplacer.esp
ArmamentariumFemale.esp
ArtifactsFemaleArmor.esp
FransFemale.esp
eve_stockequipmentreplacer4MMM.es

Martigen Monster Mod - Do not use eve_stockequipmentreplacer.esp, instead use eve_stockequipmentreplacer4MMM.esp instead (This is what confuses me as it conflicts with Armamentarium Complete instructions)
User avatar
cassy
 
Posts: 3368
Joined: Mon Mar 05, 2007 12:57 am

Post » Tue May 03, 2011 6:45 am

So, to add a little bit more to your last post... If I had Frans, MMM, Armamentarium Complete and Artifacts
would I then need all of these?

Martigen Monster Mod - Do not use eve_stockequipmentreplacer.esp, instead use eve_stockequipmentreplacer4MMM.esp instead (This is what confuses me as it conflicts with Armamentarium Complete instructions)


Yes if you using Frans, MMM, Arma and Artifacts you need all those installed and their esp..

Armamentarium Does not touch vanilla armor or change it and so it does not have a custom stockequipmentreplace like OOO or MMM or FCOM does..So you have to use one of the stockequipmentreplacer once again..depending on mod setup..

Once again each major mods OOO or MMM or FCOM have their own stockequipmentreplacer esp with fixes from either OOO, MMM< FCOM so you use that esp has needed do not use the vanilla evestockequipmentreplacer.esp at all..Read bottom of post 1 very closely..
User avatar
Jaylene Brower
 
Posts: 3347
Joined: Tue Aug 15, 2006 12:24 pm

Post » Mon May 02, 2011 11:36 pm

Right, so based on your comments I should use...

ArmamentariumFemale.esp
ArtifactsFemaleArmor.esp
FransFemale.esp
eve_stockequipmentreplacer4MMM.esp


I'm moving away from FCOM to a lighter, more personally modular load order.
I saw that I had recently posted with similar questions on this thread. I assure you I don't
suffer any memory loss. :biglaugh: Just like to re-confirm things with a semi-different load order this time.

Thanks again. :)
User avatar
OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Tue May 03, 2011 5:51 am

This thread is fairly old judging by the last post date, but I hope it is the current for this topic. I got here from the link in CorePC's sig.

I am using the EVE stock, eve for arma, and eve for artifacts omods. I have never once seen a FransFemale.esp in my load order list. I am running an FCOM setup. Is this something wrong with my omod? Should I have the fransfemale.esp as well?
User avatar
Sheila Reyes
 
Posts: 3386
Joined: Thu Dec 28, 2006 7:40 am

Post » Mon May 02, 2011 9:52 pm

This thread is fairly old judging by the last post date, but I hope it is the current for this topic. I got here from the link in CorePC's sig.

I am using the EVE stock, eve for arma, and eve for artifacts omods. I have never once seen a FransFemale.esp in my load order list. I am running an FCOM setup. Is this something wrong with my omod? Should I have the fransfemale.esp as well?


If you are using FCOM then you also need to download EVE OOO, EVE MMM, EVE Frans which contains FransFemale.esp once again. Read the bottom of the first post..
User avatar
Campbell
 
Posts: 3262
Joined: Tue Jun 05, 2007 8:54 am

Post » Tue May 03, 2011 6:23 am

I'm getting a gap at the top of the Firewalker Bronze Greaves female: Francesco\Francesco\Armor\ravenwear\rw02\f\rwgreaves02.nif

I'm using the c-cup upper, with the Frans add-on for that, but it only includes a cuirass.

I can get you a screen shot next time I play, now that I finally remembered to turn the dang things on.

edit: Screen shot: http://i43.tinypic.com/jjr33l.png
User avatar
Heather Dawson
 
Posts: 3348
Joined: Sun Oct 15, 2006 4:14 pm

Post » Tue May 03, 2011 3:48 am

How do I install this? I just downloaded it and there was all these files but I have no clue where they go and I couldn't get OBMM to recognice them. The file description said it was an OMOD.
User avatar
Mr.Broom30
 
Posts: 3433
Joined: Thu Nov 08, 2007 2:05 pm

Post » Tue May 03, 2011 4:11 am

If you downloaded one of the OMOD versions, then you should extract the file with the .omod extension from the archive you downloaded into your "oblivion/obmm/mods" folder.

Then OBMM should recognize it, and you'll just have to activate it in the right hand pane of OBMM.

If you downloaded a BAIN ready archive instead, then it is meant to be installed with Wrye Bash, not OBMM.
User avatar
Loane
 
Posts: 3411
Joined: Wed Apr 04, 2007 6:35 am

Post » Mon May 02, 2011 8:35 pm

I'm getting a gap at the top of the Firewalker Bronze Greaves female: Francesco\Francesco\Armor\ravenwear\rw02\f\rwgreaves02.nif

I'm using the c-cup upper, with the Frans add-on for that, but it only includes a cuirass.

I can get you a screen shot next time I play, now that I finally remembered to turn the dang things on.

edit: Screen shot: http://i43.tinypic.com/jjr33l.png


I will look into and see if I can fix it or find a replacement bottom..Has I believe the curiass is one of those that go down to past the hip. and Covers up the that area...So wearing a curiass or shirt should cover that up..for now..
User avatar
Umpyre Records
 
Posts: 3436
Joined: Tue Nov 13, 2007 4:19 pm

Post » Tue May 03, 2011 11:45 am

I'm actually wearing Mage armor right now, which has a skirt so I can't even see the greaves. I just know you like to be updated with errors in case they are fixable.
User avatar
Lucky Girl
 
Posts: 3486
Joined: Wed Jun 06, 2007 4:14 pm

PreviousNext

Return to IV - Oblivion