if we ever get a crysis 3

Post » Tue Nov 29, 2011 1:18 am

Hopefully since Crytek is already making BOTH, Homefront 2 and Warface, crysis will no longer have to be a cod copy


they could make Homefront 2 a CoD copy for consoles, improve it, blah blah blah secret base, DLCs, regen health, killstreaks, development would be focused on Consoles

and make Crysis 3 a Battlefield like game, big open maps, destruction, vehicles, etc. development would be focused on PC

since Crytek has like 6 studios and over 600 workers they can easily make both games, right now they are working on Ryse and Crytek Seoul is working on Warface
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LuCY sCoTT
 
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Post » Mon Nov 28, 2011 4:05 pm

uh...no thanks. I seriously dislike the settinf of homefront.

Still, you get get my meaning Boulder. If Crysis 3 comes out at the dawn of the new generation (and trust me,if I know MS it will) Like for Oblivion it will not matter (and thanks to mods PC players will have the best experience anyway).
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Del Arte
 
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Post » Tue Nov 29, 2011 7:31 am

uh...no thanks. I seriously dislike the settinf of homefront.

Still, you get get my meaning Boulder. If Crysis 3 comes out at the dawn of the new generation (and trust me,if I know MS it will) Like for Oblivion it will not matter (and thanks to mods PC players will have the best experience anyway).
Coming out at the dawn of a new generation will still matter, as the new gen of consoles will not be comparable to PCs. So either the developers take a console focus and ruin the game, or a PC focus and don't limit the game before it's even made.

The developer's dilemma will not disappear any time soon.
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Ladymorphine
 
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Post » Tue Nov 29, 2011 3:22 am

you will only be certain of that when the new generation of consoles comes out and the specs are finalized Mikey
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Taylor Bakos
 
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Post » Mon Nov 28, 2011 8:14 pm

Oh that will take i while... the new Unreal Engine 4 (which is designed for the next gen. of consoles) will not appear till 2014.
And Epic is very close to Micrsoft as you said before crimzon with your example of GoW.

But really... 3 years would be the death of innovation in grfx...
Dx11 is a Api that needs a game build from the ground up on it, to look up to date.
If you look Micrsofts plans with Windows 8 and Dx11.1 .. you can easily perceive a delaying tactic for innovation.
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Rhiannon Jones
 
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Post » Tue Nov 29, 2011 4:02 am

I am glad to wait a little, I am patient.

then again as much of graphic ***** that I am I always valued Art Direction over sheer photorealism (or a combination of the 2 like in crysis 2) hence why some of my visually vavorite games are Darksiders and Mass Effect
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Rowena
 
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Post » Mon Nov 28, 2011 8:10 pm

you will only be certain of that when the new generation of consoles comes out and the specs are finalized Mikey
Of course that is the only way we can be certain. However, reason tells us that there are limits.

Bottom line, anyone hoping for something comparable to a current top end PC at release is living in a dreamworld.
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cutiecute
 
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Post » Mon Nov 28, 2011 11:24 pm

you will only be certain of that when the new generation of consoles comes out and the specs are finalized Mikey
Of course that is the only way we can be certain. However, reason tells us that there are limits.

Bottom line, anyone hoping for something comparable to a current top end PC at release is living in a dreamworld.

eh, we will see. I remain hopeful

also......still hopeful about Euclideon's new Voxel tech. God if that comes to frueition I am going to laugh soooooo hard
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Kevin S
 
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Post » Mon Nov 28, 2011 8:16 pm

I hope someone compares the console version with the vanilla PC version.
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latrina
 
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Post » Tue Nov 29, 2011 1:21 am

eh, we will see. I remain hopeful

also......still hopeful about Euclideon's new Voxel tech. God if that comes to frueition I am going to laugh soooooo hard
Twitter
"Re Euclideon, no chance of a game on current gen systems, but maybe several years from now. Production issues will be challenging."

That tech won't be hitting consoles for a long time yet, and still, the PC will always be able to handle more 'atoms' than a console by virtue of more processing power.

IF this tech ever came to fruition, everybody's graphics would go up, but don't kid yourself thinking all platforms would suddenly be equal. It'll rely on MS and SONY's choice of parts; which is a big issue considering the more high end they make a console, the longer they'll have to wait to start seeing a profit from its sales. Considering also that the majority of console players are completely ignorant of PC gaming, they won't even know or care how much the machine has improved, so long as it looks a bit better.

But hey, if you're lucky consoles will get something along the lines of a GTX 560ti. That's a neat little card and becoming cheap enough to be a viable option. It's nowhere near 'high end' but it could handle most PC games out at the moment.
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Farrah Barry
 
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Post » Mon Nov 28, 2011 4:42 pm

mikey you keep assuming MS and Sony are unwilling to go in the red while selling the next gen hardware. Truth is they did before...but once again we will see
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joannARRGH
 
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Post » Mon Nov 28, 2011 7:23 pm

@ crimzontearz

the main problem is the unreliable price for RAM in general. Just look at the RAM modules for PC .. its a rollercoasterride if you observe the prices for a month or two.

@ Mickey:

What do you consider as high end?
I spend 300 € for my GTX 570 Phantom.... and im pretty sure that card is "high end".
The GTX 580 or 590 are for real enthusiasts (framecounters) or developers and absolute luxury in my eyes.

@ Crimzon:
I think Sony and Ms would never really say how much money is lost or gained with a certain product.
They have to please their shareholders... a product that is a constant loss of money would be stopped instantly.
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Leticia Hernandez
 
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Post » Tue Nov 29, 2011 1:02 am

to a point Boulder. (seriously....I love your name, it reminds me of Avatar: the last airbender) MS confirmed they lost over 1000 000 000 $ selling the 360 initially.

still, we shall see. Right now all I want is to play crysis 1 (and I am ditching GOW3 to play it
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Ashley Hill
 
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Post » Mon Nov 28, 2011 3:46 pm

@ crimzontearz

Did you ever played the vanilla "original" Crysis 1 on the PC? Im just curious...

I mean i own a 360 but i just dont need a game that ive already played to death ( i know every stone by its name ;-) ).
But as this is a port which is isnt hyped or promoted the way Crysis 2 was... and also because of the exaggerated statements in the interviews so far... i would be sceptical that this port is a bug free and perfect conversion. I also wonder why its been kept secret for so long? Or was the time porting it over just 3-4 Months?
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Chloe Lou
 
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Post » Mon Nov 28, 2011 8:03 pm

I want C3 to go back to natural jungle because it's much more interesting than so called "urban jungles".
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Harry Leon
 
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Post » Tue Nov 29, 2011 1:36 am

@ mountaindude

The first Cryengine 3 demos showed the Forest map which is now playable in the SDK.
I hoped it was a bit of Crysis 2 back then... my opinion is exact the same as yours... back to the nature Crytek!
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Rebecca Dosch
 
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Post » Tue Nov 29, 2011 6:03 am

@ crimzontearz

Did you ever played the vanilla "original" Crysis 1 on the PC? Im just curious...

I mean i own a 360 but i just dont need a game that ive already played to death ( i know every stone by its name ;-) ).
But as this is a port which is isnt hyped or promoted the way Crysis 2 was... and also because of the exaggerated statements in the interviews so far... i would be sceptical that this port is a bug free and perfect conversion. I also wonder why its been kept secret for so long? Or was the time porting it over just 3-4 Months?

nope I have not. I only watched a couple of youtube runs to get myself caught up before Crysis 2....also watched the tech demos, the hardware-waving ultra settiong videos and so on and so forth.

I want the game because it is an achievement (or it promises to be) for Crytek, I want it because I loved Crysis 2 and am dying to play the first one.

It was kept secret that long because, like others pointed out, if it had been hyped it would have thrown a rock in the well oiled machine that was the promotion of battlefield 3 -I seriously dislike BF and COD- but I had a hunch that the game was being developed since the 2009 tech demo of the CE3 on consoles
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Suzy Santana
 
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Post » Tue Nov 29, 2011 2:36 am

I agree with most of you. Gameplay was much better in Crysis 1.

1. You could concentrate your power on one power
2. You could move like a flash.
3. I never liked the idea of cloaking so Armour, strength and speed did my job:P
4. The world was much more beautiful.
5. Crysis 2 seems more conventional and conservative with a little bit too much variations in the story.
5. Even the best suit upgrades were not satisfying.
6. Half of my time went in playing in cloaking mode, which was not as good as the original one.

I still want the capability to kill with a single punch without using up my whole energy for each kill.
Crysis 2 was dependent totally on weapons for not-so-good at gaming guy like me. Killing weaponless was more fun!
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Amy Siebenhaar
 
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Post » Tue Nov 29, 2011 2:17 am

mikey you keep assuming MS and Sony are unwilling to go in the red while selling the next gen hardware. Truth is they did before...but once again we will see
I am certain they'll make a loss initially, that is without doubt if they want people to actually buy their machines. That being said, I severely doubt they'll want to go as much in to the red as you seem to think. Essentially your hopes are just unrealistic.
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katsomaya Sanchez
 
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Post » Mon Nov 28, 2011 3:58 pm

@ Mickey:

What do you consider as high end?
I spend 300 € for my GTX 570 Phantom.... and im pretty sure that card is "high end".
The GTX 580 or 590 are for real enthusiasts (framecounters) or developers and absolute luxury in my eyes.
I'm also using a GTX570, and no, they no longer count as high end I'm afraid. Nowdays it's difficult to really justify calling any single GPU PC high end; what we have is essentially the high end of the 'affordable' category.

As I said, they may be lucky and get a GTX560 equivalent, but that will neither be high end, or even current by the time they release. The next gen of both AMD and Nvidia cards are due out next year.
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GabiiE Liiziiouz
 
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Post » Tue Nov 29, 2011 12:42 am

You want to un-level the playing field? Are you crazy?

The perk system is skewed as it is.

If you had ever played Crysis Wars you would understand why Crysis 2 MP was so bad. Wars had balance issues (you could fit a laser sight on an OHK sniper rifle) but weapons were found on the map, and so everybody had access to them. Everybody also had identical suit abilities and access to vehicles, yes vehicles!

Crysis wars is to Battlefield and Crysis 2 is to CoD. It's that simple. Beyond the superficial additions, they both shared core gameplay elements with their respective comparisons.Ahh... so it wasn't a load out; it was a default character type that depended on player skill, and the "perks" were all over the map. I can see how that makes for a totally different play. I guess the ability to modify your online entity is just something that has evolved into MP's over time.
As for the "unleveling" ... reward those who svck so you encourage them to stay, and reward those who kick*ss so they get their $60 worth of noob-a-tude stomping. All in all I never mind going up against really good players though, they tend to teach me things about the game that make me better.
I want C3 to go back to natural jungle because it's much more interesting than so called "urban jungles".
I want jungle, city, AND underwater/space. You know, maybe the supposed environment the aliens came from? I think going into a full ZeroG environment FPS style would be sweet with the nano suit powers.
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Stephani Silva
 
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Post » Mon Nov 28, 2011 11:55 pm

@ MMAMickey

Very true.. I was nearly shocked to see what fraps showed me after activating DX11 Ultra mode in Crysis 2.
Its going down to 30 FPS sometimes (like at the beginning of labrat). But i heard thats normal as the tesselation kills the performance of almost every single GPU card.
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Marina Leigh
 
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Post » Tue Nov 29, 2011 1:33 am

@ MMAMickey

Very true.. I was nearly shocked to see what fraps showed me after activating DX11 Ultra mode in Crysis 2.
Its going down to 30 FPS sometimes (like at the beginning of labrat). But i heard thats normal as the tesselation kills the performance of almost every single GPU card.
are you overclocking?

Depending on which model of 570 you're using, and the (sensible) voltage increases you're willing to add, you can get your card up to at least GTX580 performance (on clock speeds anyway).

My 570 is currently running stable at 900Mhz, and on an older driver I managed to have it stable at 930. That should be enough to offset those nasty 30fps dips.
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Ricky Meehan
 
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Post » Tue Nov 29, 2011 7:03 am

Nope im not overclocking.. my card runs at @ 750 Mhz ( thats normal for the Phantom).
The 30 FPS dont really bother me... i wouldnteven noticed this if fraps wasnt accidently on.
You kow is started with a 8800 GTX back in 2007 then upgradet to a 280 in 2008 and now to the 570 Phantom in 2011. Playing Crysis back in 2007 was a pain in the ass i can tell ya!
I can live with low framerates.. i even would have kept my old Gtx 280 but the cooler slipped off the voltageregulatormodules (i had the arctic accelero cooler on it) and i didnt want to unscrew the whole thing again. Also the fps in other games a really good in witcher i get constant 47 FPS with some minor drops in the villages.
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Taylrea Teodor
 
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Post » Tue Nov 29, 2011 1:46 am

In fairness, with Afterburner you could easily run your card at 800MHz stable without any increase in voltage. That's the GTX580 core speed IIRC, which means you're almost getting a GTX 580 for $300 lol.
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Johnny
 
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