you guys always completely mess up...
The thread is not about mages < other characters, it's about unarmored mages being <<< Battlemages.
The only point, where the 5% efficiency matter, is with calm, command etc. So for spells with a level restriction. But who needs that when he can have a full suit of armor with a ton of enchantments?
No matter, what you choose, the armored mage will be way better. The biggest problem for me is armor losing its weight entirely later on.
It's just like a fully armored mage has a huge protective bonus on top of having an additional enchant slot, while mages even struggle to get a fully enchanted suit(just consider the problem of missing gloves!)
Also, Warrior types with mixed in magic are ridiculously strong!
So the main criticism in this thread is NOT about mages/magic being weak, it's about magic not being tones down enough by armor or in general also about magic being too much of a no-brainer...
The thread is not about mages < other characters, it's about unarmored mages being <<< Battlemages.
The only point, where the 5% efficiency matter, is with calm, command etc. So for spells with a level restriction. But who needs that when he can have a full suit of armor with a ton of enchantments?
No matter, what you choose, the armored mage will be way better. The biggest problem for me is armor losing its weight entirely later on.
It's just like a fully armored mage has a huge protective bonus on top of having an additional enchant slot, while mages even struggle to get a fully enchanted suit(just consider the problem of missing gloves!)
Also, Warrior types with mixed in magic are ridiculously strong!
So the main criticism in this thread is NOT about mages/magic being weak, it's about magic not being tones down enough by armor or in general also about magic being too much of a no-brainer...
It's not just Mages vs Battlemages, it's ANY multi-role character versus a specialized one: Thief, Mage, Fighter. There's no downside to being ALL of them, and plenty of downsides NOT to. There's no disadvantage to Light armor in OB, since at high skill levels it offers the same protection as Heavy; there's no disadvantage to Heavy armor because at high levels it weighs the same as Light armor in the game - NOTHING! The games aren't so much "you can be anything you want", but more like "you can be everything you want, all at the same time". Morrowind suffered from it, and Oblivion merely took it a step further.
Edit - Consider what "Sneak" does for a Fighter character. Being able to tiptoe silently up to someone, while wearing Heavy Armor, and then backstabbing them with a Claymore, was somewhere between absurd and game-breaking. In that case, the Fighter with sneak is far superior to the one without. Your Mage <<< Battlemage is just one more example of Standard <<< Multiclass character.