Just because Betthesda isn't adding every single idea we've suggested here doesn't mean they don't read our posts, there are many things being suggested here, and let's be realistic here, there's no way Bethesda could add them all, and let's face it, even if they could, that doesn't mean adding every suggested feature would be a good idea. For one thing, to put it plainly, not every idea suggested here is a good one. Of course, there have good ideas here, but that certainly doesn't mean everything suggested here will work. Now, obviously those who make suggestions here beliweve their ideas are good, but that doesn't mean everyone agrees, it doesn't mean Bethesda agrees, it certainly doesn't mean the majority of the potential market agrees. and Bethesda needs to think about that, they can't just think about a potentially small amount of fans here who may not even represent the feelings of these forums as a whole, let alone Skyrim's many potential customers who do not post here, I know some of the so called "hardcoe fans" like to pretend that only their opinions matter, but Bethesda doing the same could prove to be a fatal mistake. Some ideas suggested here might please a select few, but would just annoy or potentially drive away most gamers, and some ideas might not be bad ideas in themselves, but would simply not fit the direction Bethesda has chosen for the game, adding in everything everyone has suggested, if it were doable at all, would turn the game into a huge mess with no consistent direction, and most likerly, in it's efforts to please everyone, it would end up pleasing no one.
Besides, the game has already reached a certain stage in development, it had even when it was first announced, and it may be that it's too late to include many ideas that Bethesda might have gladly considered or even added if it were sooner in development. Now, I'm not saying it's too late to add anything to the game, some of the things we've heard in interviews actually suggest Bethesda is still experimenting with some things, but the fact is that any new idea Bethesda could consider adding to the game requires additional work, some more so than others. Not only does that idea need to be implemented, it also needs to be tested, balanced, and so on, and some other aspects of the game might also need changing to accomodate it and ensure they work well with it, sometimes, it may just be that it's simply too late to add the feature, trying to do so could lead to the game becoming like Duke Nukem Forever.
Now, I'm certainly not saying I wouldn't like to see some of the idea's suggested here in the game, like I said, some of them are pretty good, I'm simply saying that it's unreasonable to expect all of them to be added, even more so to suggest that just because they weren't all added, it shows that Bethesda is neglecting their fanbase.
I think that sometimes the "Average User" is more important than the actual RPG fans who love and want a really complicated RPG. That also is a shame.
I think it's a shame that there are some who are so arrogant as to think that they're desires are more important than anyone else's just because theu can cleam that they are "hardcoe gamers", implying that they are somehow superior to other gamers just because they have different tastes in games from them, which is, of course, complete and utter nonsense that they spew in order to make themselves look more intelligent. But if they really were more intelligent than the so called "casual gamers", then they really wouldn't NEED to prove it in such a fashion, they'd also be able to grasp that the developers have nothing to gain by neglecting a far larger market in favor of their small niche.
If being a "true RPG fan" means showing that kind of elitist mentality, I'm glad that Bethesda decided to appeal to the "casual gamers".
I don't mean to nitpick, but I wouldn't describe those ideas as being unique to these forums.
* A pack of wolves (rather than the solitary wolves of Oblivion) : The Witcher
* Dual wielding : Dragon Age
* Elimination of the class system : Fallout
* Better variety of terrain types : Morrowind. I'll grant that it was a common criticism of Oblivion, but one made widely and not just on this forum.
* Random quests : Fallout
* Random quests tailored to our character : Guild Wars 2 (if I recall correctly)
* New mundane activities for the player, such as woodcutting, farming, and cooking : Fable
* Dragons : Dragon Age. I also bet there are dragons in Dungeons & Dragons. You could also say there was a dragon in Oblivion.
* Perks : Fallout
* No zooming in to an NPC's face for dialog Fable 2. Half Life 2, for that matter.
* Time doesn't freeze during conversation with an NPC Fable 2
Of course they've been done before, and in quite a few games other than the ones you mentioned, but that's to be expected. Coming up with a completely original idea for a game is not something you can do every day, and if you think of an idea that HASN'T been done before, that may well be because it's either not a good idea, or not feasible, usually, whatever you do, someone else has done it too, but that doesn't matter too much, because a game doesn't have to do something no one has done before to be worthwhile, it just needs to do it well, but we're talking about these ideas being suggested here, and while it's true that other games have done them, it's been made quite clear that the Elder Scrolls fans, a portion of them, anyway, do want them, now, maybe Bethesda didn't add them spicifically because they were suggested on these forums, maybe some of them were added because Bethesda looked at other games that have them, and thought "We should do that too." but we can't know that, we can only judge what we get, and if that happens to be what we asked for anyway, I see no reason to question if it's because we suggested it or not.