Is every Beth RPG basically a BETA at release?

Post » Sat Dec 17, 2011 1:34 pm

It seems to me that just about every beth RPG I've played since Oblivion has had major quest killing bugs, crashing etc... at release time. I didn't seem to find too many at first when I started Skyrim, but after the "Blood On the Ice" and Bonestrewn crest glitches, I have been very discouraged. I noticed the quest inventory items having weight right away, and that was a problem in FONV, that was patched. Wouldn't that have been an obvious QA punchlist item? Don't get me wrong, I love the games, and I will play it tonight for sure, but it seems like you only get a quality, polished product if you wait until the GOTY edition is released a year later. I understand that the nature of the RPG is that there are 100's of ways to complete any particular mission, but the QA department is letting huge problems through to release. Is this just a case of the release deadlines just coming too fast? They MUST know about a good amount of these glitches when it goes out for sale. I mean, look at FONV. It was super buggy, so much so that it was a running gag for many game reviewers for a while. How does that even happen? I can understand that the mentality might be that these glitches will get sorted out quickly, and most of them are uncommon, but when there are so many glaring quest killers, it must have been known at release. I'm not one of these idiots who want my money back, just a little bit of honesty.
User avatar
Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Sat Dec 17, 2011 9:51 am

Why don't you try and make a game of this magnitude that offers this kind of seamless open world, open ended gameplay, choices, quests, NPC's and enviornments that are completely bug free. Get back to me when your done so that I can play your game.
User avatar
megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Sat Dec 17, 2011 6:28 am

Pretty much.

A lot of people will say that with a game this big it's hard to catch all the bugs, and this is true. Bethesda could their games for months and probably still have to make patches for them, so they do the minimum amount of testing that they have to and let the players do the rest, because either way they have to put out a patch so they might as well save some money by not hiring proper QA people. <_<
User avatar
Mario Alcantar
 
Posts: 3416
Joined: Sat Aug 18, 2007 8:26 am


Return to V - Skyrim