Every time someone proposes mods as a solution...

Post » Fri Dec 16, 2011 1:40 am

This game, much to the irk of the PC community actually (as this is one of their main complaints), is before all a console game. Out of the 5 million buyers, last I looked, 4 millions played on either Xbox 360 or PS3.

No. Mods will not fix anything. Mods are there to add, not to repair or balance. Most Skyrim players cannot afford to rely on them, because we do not have access to them!

Just my 2 cents, was going nuts :P

EDIT: Please dont let this turn into a platform war. All 3 platforms are plenty viable, and no one is smarter or dumber for playing on one over the others. We all chose according to our means/preference and thats that.

The bottom line is that this game was sold on 3 platforms, and therefore should work on all 3 just as well. Proposing mods as a solution to balance issues, or bugs/broken quests is problematic, because it is something that fixes the problem for only 1 of those 3 platforms.
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Queen Bitch
 
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Post » Thu Dec 15, 2011 2:43 pm

Mods will fix a lot, because Beth will abandon this game just as they did every other TES game, leaving it to the modders to do their job for them.

...oh, and the console users will miss out.
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M!KkI
 
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Post » Fri Dec 16, 2011 12:23 am

Mods will repair, fix, change and add a lot. But I didn't need any of that for oblivion and I don't need it for Skyrim either.
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Jason White
 
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Post » Thu Dec 15, 2011 3:23 pm

I die a little inside each time, too. Not because I'm on a console. I'm playing on a PC. No, I die inside a little each time because I don't believe it's the mod community's job to fix Bethesda's game for them.
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Kit Marsden
 
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Post » Thu Dec 15, 2011 9:11 pm

This game, much to the irk of the PC community actually (as this is one of their main complaints), is before all a console game. Out of the 5 million buyers, last I looked, 4 millions played on either Xbox 360 or PS3.

No. Mods will not fix anything. Mods are there to add, not to repair or balance. Most Skyrim players cannot afford to rely on them, because we do not have access to them!

Just my 2 cents, was going nuts :P


I'm also bothered by the fact that the first response to any problem in a thread on these forums is "lol console/mods". Sometimes a thing just needs to be fixed, yeah? That said all we are going to get here is a bunch of platform wars that'll go no where.
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Khamaji Taylor
 
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Post » Thu Dec 15, 2011 4:40 pm

never saw the appeal of mods. I never really cared for it when I played Morrowind on PC. Just a matter of opinion I guess.
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OnlyDumazzapplyhere
 
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Post » Thu Dec 15, 2011 6:25 pm

That's the advantage of PC and the reason some of us choose that route, Beth in all their history have never completely fixed all the problems in their games.
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Nicholas
 
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Post » Thu Dec 15, 2011 11:07 pm

I die a little inside each time, too. Not because I'm on a console. I'm playing on a PC. No, I die inside a little each time because I don't believe it's the mod community's job to fix Bethesda's game for them.


this.

Kinda sad, but Beth's work ethic doesn't prove to be as great as some members within the community in almost each category.
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louise hamilton
 
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Post » Thu Dec 15, 2011 11:06 pm

It seems to me the way it is now on PC games;
Official Patch = Do just enough to please a reviewer and get a GOTY award and/or not get sued by userbase.
Community Patch = Actually fix want the gamers want.

So waiting for a mod to fix things is just becoming the norm. Plus you got to think an official patch can't re-balance much of anything without moaning from everyone, a mod can.
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evelina c
 
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Post » Fri Dec 16, 2011 2:50 am

I die inside a little each time because I don't believe it's the mod community's job to fix Bethesda's game for them.

I'd hope Bethesda agrees with you. It should be less about 'fixing' and more about improving - and *every* game can be improved, especially games like TES. I've spent 240-ish hours on Skyrim and nothing has seemed fundamentally 'broken'. Some things are crap, but everything 'works' for me.

I'm just grateful that Bethesda provides ample tools to do it.
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kennedy
 
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Post » Fri Dec 16, 2011 3:58 am

never saw the appeal of mods. I never really cared for it when I played Morrowind on PC. Just a matter of opinion I guess.
The advantage for some of us is to personalize the game the way we like it, want harder bosses, get a mod, want better textures, get a mod, Beth cannot ever cater to all individual tastes, no developer can.
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Marie
 
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Post » Thu Dec 15, 2011 1:24 pm

TES was originally a PC game and I believe that the heart of the TES fan base is still in the PC community hence why many people talk about modding the TES games to make them better.
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Jeneene Hunte
 
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Post » Fri Dec 16, 2011 2:06 am

"I have [insert problem here]."

"Mods will fix it!", cries the PC community.

No they won't. Go die in a hole. This is a huge problem with Bethesda's fanbase- they don't ever hold the developers accountable for bad design choices, and ask them to fix it, because they can just fix it themselves. While a self-sufficient fanbase is nice, the fact that these self-sufficient individuals (about 10% of the player base, if that) are so small in number, means that mods are never a legitimate asnwer to a problem.

Unless that problem is waifu mods.
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Tammie Flint
 
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Post » Thu Dec 15, 2011 9:56 pm

Mods will fix a lot, because Beth will abandon this game just as they did every other TES game, leaving it to the modders to do their job for them.

...oh, and the console users will miss out.

Abandon their games as opposed to who? What company pays more attention to their community? Gimme a break.

As for consoles, I spent the money I saved on having fun in real life with my friends and family.

Call that a "life mod". Don't miss out.
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Mariaa EM.
 
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Post » Thu Dec 15, 2011 6:04 pm

I have a PS3 but some games I will only play on PC. Elder scrolls games are a good example. I can't even begin to imagine playing Skyrim with that horrible unwieldly massively obtrusive UI I just can't. I've tried, and my copy of Skyrim is on the shelf till the modding community fix it.

I really do sympathise with console players who think this is as good as it gets for Skyrim because it really isn't. Bethesda releases a game engine on console and PC and PC gamers eventually end up with a great game while everyone else essentially plays a graphics demo. I've upgraded my PC and can't wait to play Skyrim when it's finished, should take about three to six months I reckon. I don't mind, the wait will be worth it, it was with Oblivion.
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Setal Vara
 
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Post » Fri Dec 16, 2011 1:43 am

The main reason I wish they had a sub forum for the different platforms......... oh wait.
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Rob Davidson
 
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Post » Thu Dec 15, 2011 9:06 pm

I die a little inside when someone suggests a mod to "fix a balance problem" or "bad design" that entirely depends on your own perspective.

Its a little arrogant to believe only your opinion on a subject is the truth.

Other than that, bug fixes is a little sad to rely on mods to fix a broken quest.. thats definitely a dev job.

"balance" or "design" mods are what the kit is for, own personal preferences.
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josie treuberg
 
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Post » Thu Dec 15, 2011 9:07 pm

Mods are great on PC, but don't exist for console players. So mods aren't the solution to anything, PC gamers can use them if they would like to address their problems that way, but console gamers are at the mercy of Bethesda patching the game up. Up to this point though, I don't really have any problems. There is one graphical error that rarely happens on the roads (terrain glitch) though.
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sam westover
 
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Post » Fri Dec 16, 2011 3:54 am

"I have [insert problem here]."

"Mods will fix it!", cries the PC community.

No they won't. Go die in a hole. This is a huge problem with Bethesda's fanbase- they don't ever hold the developers accountable for bad design choices, and ask them to fix it, because they can just fix it themselves. While a self-sufficient fanbase is nice, the fact that these self-sufficient individuals (about 10% of the player base, if that) are so small in number, means that mods are never a legitimate asnwer to a problem.

Unless that problem is waifu mods.


You say "bad design choice" they say "design choice" and from there it's all opinion, resulting in a win for Bethesda because they make the game.

Mods change design choices, they don't "fix" it.
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Poetic Vice
 
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Post » Thu Dec 15, 2011 4:14 pm

I'm glad they seem to be putting out patches pretty fast.
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Lance Vannortwick
 
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Post » Thu Dec 15, 2011 5:37 pm

Mods change design choices, they don't "fix" it.


Various mods doesn't just change design they fix optimization along with other things. Either it be the ability to use more then 2GB RAM to somewhat replace the missing 64bit exe or textures that are actually somewhat in today's league vs 6 years ago. Sadly not everything can be fixed easily like quad core optimization that will make anyone with quad core CPU run the game smoother DX11 tessellation cant be modded in as well.
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Adam Baumgartner
 
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Post » Thu Dec 15, 2011 9:40 pm

"I have [insert problem here]."

"Mods will fix it!", cries the PC community.

No they won't. Go die in a hole. This is a huge problem with Bethesda's fanbase- they don't ever hold the developers accountable for bad design choices, and ask them to fix it, because they can just fix it themselves. While a self-sufficient fanbase is nice, the fact that these self-sufficient individuals (about 10% of the player base, if that) are so small in number, means that mods are never a legitimate asnwer to a problem.

Unless that problem is waifu mods.


So what if for PC players they are the only answer to the problem? Do you think if we go to Bethesda and say please fix this pile of junk you excreted on to my PC that they will listen? Two hopes, and one of them's dead.
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Georgine Lee
 
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Post » Fri Dec 16, 2011 12:47 am

With console games you get what you're given, you chose the cheaper route you get shafted, it's the same way with just about anything. Unfortunately not everyone has the money to buy a gaming PC and most just prefer the consoles.
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Lori Joe
 
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Post » Fri Dec 16, 2011 12:13 am

Various mods doesn't just change design they fix optimization along with other things. Either it be the ability to use more then 2GB RAM to somewhat replace the missing 64bit exe or textures that are actually somewhat in today's league vs 6 years ago. Sadly not everything can be fixed easily like quad core optimization that will make anyone with quad core CPU run the game smoother DX11 tessellation cant be modded in as well.


Well I daresay some mods do something other than change design decisions, but they are far, far into the minority as to be considered exceptional. And even there, in a lot of cases are not actually required or effective, for example I do not require the LAA patch because my game seems to run just fine on my system.

I maintain that bad textures are a design decision though :)
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Breanna Van Dijk
 
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Post » Thu Dec 15, 2011 1:23 pm

I die a little inside when someone suggests a mod to "fix a balance problem" or "bad design" that entirely depends on your own perspective.

Its a little arrogant to believe only your opinion on a subject is the truth.

Other than that, bug fixes is a little sad to rely on mods to fix a broken quest.. thats definitely a dev job.

"balance" or "design" mods are what the kit is for, own personal preferences.

I respectfully (but completely) disagree. I think "balance" in terms of combat, at the very least, is a quantifiable, mathematically studiable concept. It is neither abstract nor subjective.

http://en.wikipedia.org/wiki/Game_balance
Game balance is a concept in game design describing fairness or balance of power in a game between multiple players or strategic options.


It means that option A can accomplish the same task as option B given adequate conditions, both in relation to the difficulty slider. In a game like Skyrim where combat is devoid of variables (dodges, misses, complete resists, etc), and where the only way to achieve your goals is through combat... then "balance problems" become quickly and objectively identifiable.

Now, is the current imbalanced state preferable to certains because they enjoy it? This I will totally give you. But no, balance is not a matter of perspective.
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Lily
 
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