Everybody's old favorite standby looks to return

Post » Sat Nov 28, 2015 8:12 am

The feeling of the hunting rifle in f3 was awesome.

One of my favorite guns for trash and raiders.

Never liked it in nv, the sweet feeling was gone.
User avatar
Roisan Sweeney
 
Posts: 3462
Joined: Sun Aug 13, 2006 8:28 pm

Post » Sat Nov 28, 2015 2:26 am

I felt the same way about NV's Combat Shotgun. Shotgun ammo was rare to find unless you made it yourself, and it didn't have the same "apply it directly to your forehead, MFer" feel FO3's did. I was disappoint.

User avatar
Mari martnez Martinez
 
Posts: 3500
Joined: Sat Aug 11, 2007 9:39 am

Post » Sat Nov 28, 2015 2:07 pm


Personally I like bolt weapons because it adds a extra demand to be good, any Joe and there mom can win a firefight with a auto weapon, but it takes skill to master the rhythm of a bolt weapon, especially if ya unscrew the scope and get on close.
User avatar
Iain Lamb
 
Posts: 3453
Joined: Sat May 19, 2007 4:47 am

Post » Sat Nov 28, 2015 11:16 am

Meh, it's whatever gets the job done. I'm an RPer in these games. Not so much concerned on my gamer skill, but using the tools I have on hand to my advantage with mild personal preference. If I like handguns, but am out of ammo, I'll rock an SMG in a pinch if the heat gets too hot. And I hate SMGs

User avatar
~Sylvia~
 
Posts: 3474
Joined: Thu Dec 28, 2006 5:19 am

Post » Sat Nov 28, 2015 7:27 am


Well good thing I rp a character who also likes the challenge ;3
User avatar
roxxii lenaghan
 
Posts: 3388
Joined: Wed Jul 05, 2006 11:53 am

Post » Sat Nov 28, 2015 5:04 am

More power to you.

My angle is just living to see another day in a wild west I'm not accustomed to. I'm the fish out of water, the rest of the waseland is the alpha predator. The Desire for Challenge comes when he has tempered himself, and accepted the Wasteland and it's dangers.

User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Sat Nov 28, 2015 5:15 am

Yaah, moddable hunting rifle ftw!

And now I'm mortally afraid of Raider Psychos! Geezuz...

User avatar
Nick Jase Mason
 
Posts: 3432
Joined: Sun Jul 29, 2007 1:23 am

Post » Sat Nov 28, 2015 5:54 am

I just hope it's a bit more improved and a far more viable choice mid to late game compared to the offering we had in 3, even ol'painless was underwhelming especially on the higher difficulties.

If it's improved, which I think it will be due to them focusing on customization on a moderate-ish sounding quota of weapons then I'll probably use it quite a lot until I start dabbling with energy weapons later.
User avatar
stacy hamilton
 
Posts: 3354
Joined: Fri Aug 25, 2006 10:03 am

Post » Sat Nov 28, 2015 10:00 am

I'm excited that there is now different classes of Raiders. Should make for more interesting encounters.
User avatar
Sunnii Bebiieh
 
Posts: 3454
Joined: Wed Apr 11, 2007 7:57 pm

Post » Sat Nov 28, 2015 12:42 pm

Your not a filthy energy peasant my good man, we are the energy weapon master race!

User avatar
x_JeNnY_x
 
Posts: 3493
Joined: Wed Jul 05, 2006 3:52 pm

Post » Fri Nov 27, 2015 11:08 pm

Really excited to see the hunting rifle being so moddable. Just makes me more excited for so much depth in the weapon mods

User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Post » Fri Nov 27, 2015 10:35 pm

Nice, used this all the time in both f3 and fnv. My big hope is for scopes; that we can choose different optics for the same gun. I think it was the trail rifle scopes optics that I hated and kept me using the scoped hunting rifle.

User avatar
Symone Velez
 
Posts: 3434
Joined: Thu Sep 07, 2006 12:39 am

Post » Sat Nov 28, 2015 9:16 am

Awww...I'm kinda saddened by the fact it's no longer the beat up wooden hunting rifle i've come to know though I'm sure we'll get an option for wood enthusiasts. Plus it better use .308, the .32 version from FO3 was pretty useless.

User avatar
Horse gal smithe
 
Posts: 3302
Joined: Wed Jul 05, 2006 9:23 pm

Post » Fri Nov 27, 2015 11:37 pm

http://i.imgur.com/AvQ1CVg.jpg

User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Sat Nov 28, 2015 1:16 am

Alright thats pretty great. +1

User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Fri Nov 27, 2015 11:15 pm


Rail guns, [censored] yeah! :cool:
User avatar
SaVino GοΜ
 
Posts: 3360
Joined: Mon Sep 17, 2007 8:00 pm

Post » Sat Nov 28, 2015 12:02 pm

I really like the Gauss rifle - because it knocks things down.

And while they're knocked down they can't shoot, stab, incinerate, plasma, bite, claw, fold, spindle, mutilate or any of the other hundred bad things I've had done to me.

And usually about the time they're starting to get back up I've reloaded.

Rinse, lather, repeat.

User avatar
Tiffany Carter
 
Posts: 3454
Joined: Wed Jul 19, 2006 4:05 am

Post » Fri Nov 27, 2015 10:53 pm

The Hunting Rifle with .32 ammo in FO3 was fine. It is used by many players as their standard gun for the entire game (for all prey except the toughest). Super Mutants and Raiders also use it throughout. It certainly doesn't need to be .308 ammo when there is the sniper rifle for that.

Regardless this is not a gun smithing RPG, so it doesn't matter what details are offered in the art, especially since this is a fictional universe with many different sci-fi standards than our world.

User avatar
Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am

Post » Sat Nov 28, 2015 8:41 am

I actualy used the Cristine's COS rifle for most of the time, probaly because i left for OWB before Hunting Rifles became common in the Mojave wasteland level wise. I did switch alot between it, and the AMR for more heavily armored targets, like combat droids and Super Mutants. (PS: and Deathclaws)

User avatar
WYatt REed
 
Posts: 3409
Joined: Mon Jun 18, 2007 3:06 pm

Post » Sat Nov 28, 2015 10:22 am

Not to be a negative Nancy, but I am hoping it also isn't demonstrating that armor critters use will scale with you. Think Oblivion bandits wearing daedric or etc.

User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Sat Nov 28, 2015 7:48 am

Hmm, the Hunting Rifle was ok earlier in the games but I always tended toward the Sniper Rifle or M72 Gauss Rifle. When the Gauss Rifle became an energy weapon I pretty much stopped using it. I found that the M72 Gauss Rifle was the best weapon for stopping any armoured enemy in FO2 and it had a huge range.

User avatar
Zualett
 
Posts: 3567
Joined: Mon Aug 20, 2007 6:36 pm

Post » Sat Nov 28, 2015 11:43 am

Agreed. Throw a scope on that rifle (and the extra mag clip) and that rifle was gold. Easy to repair, light, and deadly against any human (and most ghouls). The only time I broke out the anti-material was for Deathclaws and big mutants. The other staple in my gear was the Hunting Shotgun. Nothing, except the Riot Shotgun, is better for close range killing.

I hope all 3 weapons are available n game.

User avatar
BRIANNA
 
Posts: 3438
Joined: Thu Jan 11, 2007 7:51 pm

Post » Sat Nov 28, 2015 1:26 pm

The Hunting Rifle is pretty much the best weapon in both games. The .32 in Fallout 3 is acquired early on, and will serve as a faithful companion throughout the entire game. Its ammo is common, and with the bolt-action you conserve so much ammo by being tempered by cycling the bolt as opposed to spraying with automatic weapons. The only time it loses its lustre is when you come up against broken steel enemies in vanilla, but then I find that to be such a bad move that I got a nerf off the nexus that makes them a lot more sane.

The .308 in New Vegas I think may be the best weapon in any game. Notice that I said, "best", and not "most powerful". The bolt-action once again makes it supremely balanced, sure you could go with the survivalist rifle and completely trivialize combat, but the hunting rifle makes combat actually fun by adding challenge. Once again the bolt-action makes you give thought to each shot, and combine that with the .308 being common once you pass the linear training wheels act 1 of the game and you've got a weapon that comes down to your skill in using it, not feeding it with .45-70s or 12.7mm rounds to make it do your fighting for you.

If Fallout 4 is anything like the previous games, the hunitng rifle will be one of the best weapons around. Maybe it wont melt your enemies like a Brush Gun or that androids unique plasma rifle, but it makes combat the most fun.

Thats getting into the gameplay/mechanics terms of why the hunting rifle is one of my favourites, not even mentioning the whole roleplay brains of the bolt-action being outdated in the real world but extremely good for the apocalpytic world, alongside just how much style ti has compared to the latest plasma rifle from the old world or the automatic assault rifles I would usually prefer in straight FPS games.

User avatar
Shirley BEltran
 
Posts: 3450
Joined: Wed Jul 26, 2006 4:14 pm

Post » Fri Nov 27, 2015 11:03 pm

It had a box mag go in the bottom of the receiver. Where there was no hole for it.

Considering that power armor doesn't look to be armor anymore but more of a humanoid-shaped vehicle with its own set of tiers, I'm sure it won't be a problem. I'm betting that power armored raiders have crappy armor plates if they're salvageable at all, and odds are that you have to trash the power armor to kill the wearer anyway.

User avatar
CHangohh BOyy
 
Posts: 3462
Joined: Mon Aug 20, 2007 12:12 pm

Post » Sat Nov 28, 2015 5:52 am

*Deleted extrapost*

User avatar
Niisha
 
Posts: 3393
Joined: Fri Sep 15, 2006 2:54 am

PreviousNext

Return to Fallout 4