Evidence of Pre-War Protagonist and Tutorial

Post » Thu Nov 26, 2015 4:29 pm

I told you some one would do that....

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Kay O'Hara
 
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Post » Thu Nov 26, 2015 10:57 pm


It's not because of what you believe, it is because I have come to the conclusion that regardless of what I or anyone else says you aren't going to change your mind. I respect your opinion and your right to it, even though I disagree with it ;)
It is great to see so many people excited about Fallout again, I know I am, and the rampant speculation and theorising is brilliant to read :)
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Leanne Molloy
 
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Post » Thu Nov 26, 2015 10:01 pm

If even a few of the ideas on this forum actually turn out to be in the final game, I think we're all going to be in for a real treat.

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Chantelle Walker
 
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Post » Thu Nov 26, 2015 2:07 pm

This thread looks like a bunch of assumptions to me. Correlation is not causation. The 14th is only 3 days away.
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oliver klosoff
 
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Post » Fri Nov 27, 2015 12:33 am

Damn just realised it'll be 15th for me, providing there are recordings since I doubt i'll be up at 3.00 am (UK time).

As for the rest the enhanced pic pretty much proves that the pre-war and post war main character have the same face, whether that is a hint for the eagle eyed to catch or just the lazy reusing of an asset is up for debate.

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Wayland Neace
 
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Post » Thu Nov 26, 2015 7:01 pm

i am wondering if that guy is our character, i think not because we get to choose m/f/race. He is probably the father who u go searching for, like in fallout 3.

the tutorial could be pre-war, but post war is most likely. time will tell.

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Cameron Garrod
 
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Post » Fri Nov 27, 2015 1:07 am

Same here! Don't know if it's going to be live streamed, but I'm sure we'll get to see it one way or another.

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Tina Tupou
 
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Post » Fri Nov 27, 2015 2:13 am

We often get 'generic white guy' in Vault suit in trailers, there is a whole thread complaining that they never use a female and how its always a male.

It was the same with Skyrim, the generic Dragonborn was a male Nord.

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Christie Mitchell
 
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Post » Fri Nov 27, 2015 12:23 am

I'm hoping that it will be available unedited.

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Matthew Aaron Evans
 
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Post » Fri Nov 27, 2015 12:15 am

They're live-streaming on YouTube and Twitch, so you should be able to watch the whole thing the next morning.

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Laura Richards
 
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Post » Thu Nov 26, 2015 2:58 pm

Please not again the search for your father...

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CxvIII
 
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Post » Thu Nov 26, 2015 6:50 pm

So the only question is whether to watch Fallout 4 or Game of Thrones first on monday morning. :confused: :fallout:

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pinar
 
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Post » Thu Nov 26, 2015 11:50 pm

Haha. And we've pointed out that many people have survived being nuked at close range in real life.

I think the truth of it is that if Bethesda or Obsidian want the protagonist to survive something, the protagonist will. Plot armor is powerful that way. Like in FO3 where we just wake up from being radiated to death and the BoS is just like, "We saved you!". :icecream:

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e.Double
 
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Post » Thu Nov 26, 2015 10:33 pm

Wow, somehow I had completely forgotten about NV's "Surprise! We saved you from being shot twice in the head at point blank range and buried alive!" and FO3's "We saved you from dying in a chamber coated in near-insta-lethal radiation."

With this in mind, it's hugely plausible that maybe our MC could actually survive what we saw of the blast in the trailer. Maybe s/he injected h/himself with plot device serum before running to Vault 111?
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Kayla Keizer
 
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Post » Thu Nov 26, 2015 7:05 pm

@gkk7z. You are completely correct in the original post. I will add a few other details. More than likely the vertibird is flying to the vault as part is the team securing and sealing the vault. If you take a look at how the trailer plays out, you get a general feel of what takes place at the beginning and end of the trailer. The first scenes are of the house and what is in the house including the couple. The last scenes you are again in a "house" At the beginning you see innocence, you see items in the house like a table picture of the couple, a coffee pot, Mr Handy with Sugar Bombs and a Vault-Tec calendar on the fridge. Then go to the garage, you find all these things next to the bed. It is a before and after type scenario. You have things in the prewar house like a game called blast radius and the baby's room is covered in rockets, then in the garage..we have the real deal, weapons, power armor and such. Everyone says the couple couldnt have survived the blast wave and yes they could have, especially if a guy can take two bullets to the head at close range and be buried alive and still live.

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Hannah Whitlock
 
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Post » Thu Nov 26, 2015 2:20 pm

Think I would still rather be shot than nuked. :)

And yes, you are indeed correct, if Beth/Obsidian says "you survived this", even if it was sitting right on top of a hydrogen bomb when it goes off.... Yep, you survived. :D

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Leah
 
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Post » Thu Nov 26, 2015 11:10 pm

Has occurred to anyone that the reveal trailer might be just a... well... you know... reveal trailer?

"Hey folks, we have a new game. This is the world. This is how the world got the way it is. This is where you will be playing in that world. We call this new game Fallout 4 and it will be available on these platforms. Have a happy armageddon."

Not EVERYTHING in the trailer has meaning. I saw a baseball, baseball glove and baseball bat early in the trailer. Does that mean anything? Maybe, maybe not. Later I see more baseball references AND Fenway Park. Does that make the ball, glove and bat any more significant? Not really. Isn't it just possible that those are flavor items? After all, Baseball is called the National Sport.

Nah, it means we get to play Baseball in Fenway Park (after we clear out all those damned squatters). I AM SO TOTALLY STOKED!!!!!!

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JESSE
 
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Post » Fri Nov 27, 2015 5:21 am

That stuff DOES mean something. It is our introduction to Diamond City, and the baseball themed gangs that are running around in it.

And yes, we will be playing baseball in Fenway Park - if you count bludgeoning human balls with baseball bats. :twirl:

Everyone just remember to bookmark this thread so you can come back and apologize to gkk7z when Todd proves everything with his 20-30 minute gameplay demo on Sunday. :frog:

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Dan Scott
 
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Post » Fri Nov 27, 2015 1:21 am

I second that notion

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T. tacks Rims
 
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Post » Fri Nov 27, 2015 5:01 am

Just to give you all another piece of the puzzle as it were, and to expand on the idea of our transition from pre-war into post-war, I have something else for you.

After much thought, I now firmly believe that our protagonist will be the only civilian survivor. I also believe that, although we may have been given the freedom to play as either parent up to this point, during this particular scene we must make an impossible choice. Whoever we decide to play as at this stage will live, and the other will not. Sadly, the fate of our child, as well as the remaining civilians and all but one of the vault personnel would be sealed. Out of necessity, we can surmise that the scientist would most likely be the only other survivor. At least one person would be required to initiate the vault experiment once we are inside:

As the vault door closes, we are quickly given medical assistance and are helped into a life-support chamber by the scientist. Our body feels numb from the blast, and our mind is scrambling to make sense of what is going on. Yet in spite of the horrors of what occurred and the injuries we sustained, our focus is suddenly brought to the chamber. Something is wrong. The door seals shut. We push against the inside of the chamber, but it is too late, the process has already started. We desperately try again to open the door in front of us, as an icy cold opaque liquid begins to fill the chamber. We start to panic, but we are helpless. As we slowly lose consciousness, the last thing we remember seeing is the scientist looking back at us through the glass window of the chamber. Vault-tec experiment protocol 111 has begun.

After what seems like an eternity we awaken, desperately choking and trying to catch our breath, metal tasting liquid pouring from our lungs. After a moment we are able to breathe more fully, but our awareness is still hazy. The door to the chamber opens, and we take a moment to get our bearings. A warning tone echoes through the vault, and an automated voice speaks repeatedly of a system failure. We step out of the chamber, our body still shivering. On the floor before us is a skeleton, it looks like it has been there for an age. We find the source of the alarm and manage to switch it off, and we are overwhelmed by the eerie silence. The bombs have stopped. Confused and disoriented, we search the vault for something to replace our soaking wet clothes. We find a blue jumpsuit. On the back is the number 111.

After a short while, we begin to realise that at some point we will have to venture outside. We think of those we have lost, and of the uncertain future that awaits us. Eventually, we pluck up the courage to approach the stairway leading down to the vault door. There is a panel in front of us with a single red button. We nervously press the button and the door suddenly springs into life. Light floods into the vault. At first we panic, and then we realise that it is sunlight. We gather what meagre supplies we were able to salvage and slowly make our way out into a circular lift shaft. In front of us is an old rusted lever. We push the level, and begin our slow ascent to the surface. Our thoughts begins to race. Should we have stayed inside the vault? Did anyone else survive? Then the lift stops, and our worst fear has been realised. As we take our first step forward, the world we see before us is most certainly not the one we left behind..

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Charlotte X
 
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Post » Thu Nov 26, 2015 4:15 pm

Look, all I am saying is that we are being a bit over zealous in picking apart what is essentially an introduction. Not that we shouldn't, it IS fun.

I also am not saying that gkk7z's conclusions are wrong, he may be spot on.

What we are attempting to do here is a lot like what SETI is trying to do, separate a signal from background noise. Hell, we have been attempting that for the last few years. The only difference between now and last month, and SETI is that we HAVE detected a signal and we even know what part of the sky it is coming from, but we still have all that background noise that we haven't quite separated from the signal.

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Karen anwyn Green
 
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Post » Fri Nov 27, 2015 2:14 am

Interesting anology regarding SETI...

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MR.BIGG
 
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Post » Thu Nov 26, 2015 10:13 pm

In light of pending E3 conference, I've just added some new info to the original post.

EDIT: Changed wording in original post (and at end of previous page) to clarify new info about protagonist. For anyone who read this before the edit, I have not changed my standpoint on the theory. I was referring to the protagonist and one other person surviving the blast, and not the protagonist being selected from two survivors.

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Kari Depp
 
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Post » Fri Nov 27, 2015 4:48 am

Seems like a lot of people on here are starting to believe that the trailer is not merely a visual showcase, but is in fact derived from actual gameplay elements of the tutorial and the opening of the main story.

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Tracy Byworth
 
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Post » Thu Nov 26, 2015 4:45 pm

I'd say I'm less starting to believe as I was confronted by a fact (enhanced picture) rather than a belief, the pre-war character has the same face as the post war character which is either a major hint for the game or is a sign of lazy re-using of the face in the trailer....the picture of the MC in the leaked casting script being so similar lends credence to the former.

http://imageshack.com/a/img540/4378/YSGU4f.jpg leaked script picture http://i.kinja-img.com/gawker-media/image/upload/1993h06hw9hg8png.png

This lead me to the realisation that my reasons for thinking the scenario gkk7z put forward as impossible are flawed, the MC of NV starts with a unlikely scenario (shot twice in the head and buried in a shallow grave) and plot armour makes the impossible possible so while I find the MC surviving a nuclear blast and then being taken into a Vault improbable I cannot say its any more improbable than NV or Fallout 3 with your dad carrying a newborn though the ruins of DC and across the wasteland to Vault 101. Also Fallout lore has been added to by Bethesda/Obsidian already when they added the stasis pods allowing people to survive from the pre war era, so again can I really say a plot using cyrogenics is a impossible scenario for starting a fallout game?

I find myself more willing to look at it with an open mind......I simply do not know if the trailer is meant to have that much information or if its just a trailer, but it will be fun finding out. :fallout:

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Avril Louise
 
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