Evil is too...good

Post » Thu Dec 15, 2011 8:47 am

My character has about 500 murders, and lot more other crimes. Where are the good guys to hunt me down and kill me? I can walk around stealing anything I want, murder anyone I please, and I just keep killing the weak guards as they are replaced. Skyrim needs something like the Cowled Wizards from Baldur's Gate 2 if anyone remembers that. If you went on a rampage killing townsfolk, you had better be ready because a whole lot of hurt was heading your way. It made being evil a lot more fun and challenging, because those guys were unkillable until you reach near the end of the game. The bounty hunters in Skyrim are puny and are way too few and far between. Maybe put super-heroe like bounty hunters that are unkillable like quest NPCs, that would be better than the endless killing spree we have now and no one in the game even acknowledging how evil your character is.
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suzan
 
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Post » Thu Dec 15, 2011 12:27 am

I wish it were similar to GTA or RDR - where depending on what you did, you attract a certain type of "resistance" or hunter. The townsfolk SHOULD be scared, but the dialog and interaction doesn't change all that much. I switched from an evil to a good because of this - there isn't really any "benefit" to being a bad guy.
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Cody Banks
 
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Post » Thu Dec 15, 2011 1:56 pm

there are hired thugs that come after if you steal things...but they are way to easy.

Might I sugest Master dificulty?
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Rachyroo
 
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Post » Thu Dec 15, 2011 10:19 am

GTA


GTA had no such thing. It basically had the equivalent of guards; IE, Police.
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Agnieszka Bak
 
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Post » Thu Dec 15, 2011 3:09 am

wat level is your character and what difficultly are you playing on?
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Marine x
 
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Post » Thu Dec 15, 2011 8:01 am

I wish it were similar to GTA or RDR - where depending on what you did, you attract a certain type of "resistance" or hunter. The townsfolk SHOULD be scared, but the dialog and interaction doesn't change all that much. I switched from an evil to a good because of this - there isn't really any "benefit" to being a bad guy.


There's tons of benefit of being a bad guy, mostly financial though. You can get loads of extra gold by stealing anything that can be stolen. Just grab everything you can in shops and walk out the door, it doesn't really matter if you get caught, the shopkeepers will forget and you can go back to buy/sell later. Killing guards also provides extra cash as you can sell their gear, although by the time you are powerful enough to kill them *normally* (shouting them off of high areas kills them instantly) the cash isn't very much.

My character is level 53 and I switched it to master level a while ago, probably not in time for it to matter though as the guards are still easy to kill.
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Poetic Vice
 
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