Nice! I'll send you an updated esp this evening as I've fixed a bug regarding the local scripts that in turn has allowed me to use a much more efficient armor script. The one I originally sent you is an FPS drain in menu mode.
Also, I've begun work on the second modes of operation of the quiver and shield scripts. And surprise, surprise run into some bugs... :brokencomputer:
Well, anyway, I'll try and bulk out the scripts to support more weapons and hopefully all of the shields this weekend.
Just to explain for the wider audience, both Sandman and I are aware that everyone has different playing styles, tastes and mod collections and we are trying to be flexible as the mod can be. For example Sandman has put a lot of work into making a choice of sheaths for all but the smallest of the one-handed weapons for the belt and shoulder. One of the menu items on the scripted prongs will be a configuration script, here's the options I've come up with so far:
Weapon sheaths:
Use both shoulder and belt sheaths, with a preference for belt sheaths.
Use both shoulder and belt sheaths, with a preference for shoulder sheaths.
Use both, one-handed weapons normally sheath on the belt, but on the shoulder in an offhand weapon is also equipped.
Use belt sheaths only, for people with third-party pauldrons that don't want disappearing clavicle pieces.
Use shoulder sheaths only, for people who want to save the skirt slot.
No weapon sheathing.
Quivers:
Automatic - a quiver will appear for as long as arrows and/or a bow are equipped.
Manual - toggle the quiver on and off with an inventory item - either drag it onto yourself in the menu or assign it a hotkey.
No quiver
Sheilds:
Automatic 'sheathing' - shields are slung on the back unless a one-handed weapon is drawn.
Manual, visual - Sticking closer to the morrowind default, a shield will stay equipped but appear on the back if a two hands are in use or unequipped (eg. to use a torch).
No slung shields
Left Pauldron priority: As quivers and slung shields/off-hand weapon sheaths both use the left pauldron slot, which should take precedence?
There's, IMHO, a nice feature in the scripts here, let's say you take quivers as showing over a slung shield, let' say you unequip your bow and arrows - when the quiver is removed the shield will automatically become visible again.
I hope to incorporate a scripted inventory item that will allow you to toggle between your shield and the last carry-able light you equipped (stock items only). I haven't even started dual wielding, but I don't see a whole lot to configure there - the off-hand 'weapon' (it's actually a shield of course) will sheath to the shoulder when not in use. You can't use a shield and off-hand weapon at the same time.