Immersion is aided by not having information at your disposal that your character would not have. The magical GPS compass with enemy radar detecter, the sneak crosshair that magically lets you know whether enemies have spotted you, the magical crosshair that floats in the air letting you know where to point your bow -- these are all things that interfere with immersion because they give you the player information that your character does not have.
Turn them off and you can get better immersion. But on a console, you have to sacrifice your health/stamina/magicka bars because the only thing you can turn off is the crosshair. Your only other choice is to turn off the entire HUD.
Turn them off and you can get better immersion. But on a console, you have to sacrifice your health/stamina/magicka bars because the only thing you can turn off is the crosshair. Your only other choice is to turn off the entire HUD.
I don't see it as a magical crosshair. I see it as an aiming assist. In reality we have 2 eyes and a ton of info coming into our brain to assist with aiming. In the game we have none of that. In reality I can reach out and touch the coin on the table so I know exactly what I'm picking up. In the game I have no idea where my hands are because they're invisible. The cross hair becomes my tactile feedback as to where my hand really is. To me it's a reference marker and nothing more. I still have to aim, I still have to keep my target centered, I still make the same moves, it just helps me be more precise to replace the senses I don't have due to game limitations and lack of 3D sensory perception.