Weakest argument in this entire thread. I'm not even going to touch this one.
How is it a weak argument? I've cleared entire dungeons without ever once taking damage and this was while I was using a HUD and was willing to be more risky in combat because I knew my situation in the battle.
You can generally tell what type of bandit it is based on their armor type. Also, if you play on Master, you're not going to run in and hack and slash much of anything until you're decently geared.
I've done a lot of hacking and slashing on master vs bandits at a low level with cheap gear. They are relatively weak mobs (compared to others) since they are one of the first you encounter. It's the outlaws and highwaymen I always found to be trouble as a low level.
Please explain "dodge," because I haven't seen a dodge yet unless you're talking about A: The slow-motion perk in block or B: A random run-away sprint at a lucky time while an enemy is power attacking.
Using your directional keys to get out of the way = dodging. My character a 2hd barbarian in leather armor moves around quite a bit, and quite quickly. Power attacks are ALWAYS choreographed and therefor easy to dodge by simply just stepping out of the way. Tell me this, you ever try power attacking a NPC who just stepped out of your way while your attacked missed? You too can do the same to NPC's.
So basically we're saying that the strategy is running away from groups of enemies to force them into a hallway (which is a good tactic, I'll give you that, but it also shows the horrible AI as they stand in a line and wait to die).
I guess if you want to see it as a flaw then you will. It only makes sense that enemies will have to use a doorway 1 at a time, and only makes sense that in a small hallway they wouldn't be able to surround you on all sides.
"Height advantages" means that an enemy can't get to you so you just shoot arrows at it from a distance, again displaying terrible AI and not adding anything strategic.
It is well know that a archer on higher ground has an advantage over an opponent on lower ground. Whether or not Bethesda actually coded this into the game I don't know, but I have found it way easier to have a archery fight with an enemy when I had the higher ground. I also find that I get hurt a lot fighting an archer who has the height advantage on me. Sure you could LOS your enemies, but being that I've only used height advantage in archery fights I was still at risk of dying.
I guess we'll agree to disagree.
I guess we will
