Executions

Post » Mon May 02, 2011 6:25 pm

Executions = yes

http://www.hwbox.gr/attachments/gaming-area/5435d1296690390-tes-v-skyrim-artofskyrim_005_executioner.jpg
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Pants
 
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Post » Mon May 02, 2011 8:50 pm

Spoiler
Yes, it's been confirmed that the game begins with you about to be executed. (Confirmation: Executions.) But you escape. (Confirmation: Executions Escapable.)


That only leaves the method of execution as even a question, since the rest is all confirmed. :shrug:

Spoiler
Yeah, And That One Blades Guy Saves You.

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Emily Shackleton
 
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Post » Tue May 03, 2011 3:00 am

Executions = yes

http://www.hwbox.gr/attachments/gaming-area/5435d1296690390-tes-v-skyrim-artofskyrim_005_executioner.jpg

Thats one epic executioner! :toughninja: :toughninja:
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Amelia Pritchard
 
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Post » Mon May 02, 2011 9:48 pm

First of all i must say Cloudrest nice DP abe's odyssey was one of the best games. EVER.

YES executions YES escapes YES all methods said but the one you missed was

A good ol' fashioned stoning.
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Isabella X
 
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Post » Tue May 03, 2011 7:48 am

Ya know, I'm pretty sure their are going to be executions, unless that "executioner" concept art is just concept art, (or is just the guy who will
Spoiler
be the executioner for you at the beginning of the game/ when you're saved by esbern, etc...

But if that type of character class, etc.., is actually in the game, then cool, but I think if you are going to be executed you should be able to escape...

okay, :ninja: x100...
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Veronica Martinez
 
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Post » Tue May 03, 2011 1:14 am

Even though its realistic you might be put to death by public execution in a dark ages type of society, having the PC be able to become subject to this during play? Meh. Instead of over-engineering this, I'd like the guards to be unwilling to arrest you after your bounty is high enough unless you can also pay the bounty. Meaning, if you have a bounty over "x", not only do you owe the fine, but you ALSO go to jail if you surrender and pay the fine. If you can't pay the fine or won't, they aren't even willing to send you to jail, they just try to kill you. This causes your "escape" of being executed to be your ability to fight off or flee from the guards. After all, there ARE technically executions in all the TES games, there's just no pomp and circumstance of leading you to a gallows or whatever... the guard's blade is the execution method if you refuse arrest and can't take the guards. I don't remember seeing any judges or lawyers in TES, that would imply a correctional system like we have... but they don't have "jail" they have "dungeons" and there is a distinct difference. You are put in "jail" by being convicted and proven guilty. You are thrown in a dungeon at the whim of the powerful. The guards are the judge, jury, and executioner, that's the kind of society it is.
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Liv Brown
 
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Post » Tue May 03, 2011 4:39 am

I think it would be nice once, but if it gets too repetitive for a criminal character it's gonna get annoying. For an insanely high bounty ok, let them try to hang me, but if I manage to escape and delete the bounty (I also think the bounty should go away in time if I keep a low profile), that would be it, I wouldn't like the same escape scene repeated over and over again. It would be lame, I mean how stupid the authorities would be to let the same convict escape more than once?
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Kaylee Campbell
 
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Post » Tue May 03, 2011 2:58 am

Yay, I say! Let the heads roll and the games begin. And yes, ooh yes... there will be blood!
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Breanna Van Dijk
 
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Post » Tue May 03, 2011 6:04 am

I think this idea has potential, but I see it getting really old really quick.
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Samantha Mitchell
 
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Post » Mon May 02, 2011 10:50 pm

Even though its realistic you might be put to death by public execution in a dark ages type of society, having the PC be able to become subject to this during play? Meh. Instead of over-engineering this, I'd like the guards to be unwilling to arrest you after your bounty is high enough unless you can also pay the bounty. Meaning, if you have a bounty over "x", not only do you owe the fine, but you ALSO go to jail if you surrender and pay the fine. If you can't pay the fine or won't, they aren't even willing to send you to jail, they just try to kill you. This causes your "escape" of being executed to be your ability to fight off or flee from the guards. After all, there ARE technically executions in all the TES games, there's just no pomp and circumstance of leading you to a gallows or whatever... the guard's blade is the execution method if you refuse arrest and can't take the guards. I don't remember seeing any judges or lawyers in TES, that would imply a correctional system like we have... but they don't have "jail" they have "dungeons" and there is a distinct difference. You are put in "jail" by being convicted and proven guilty. You are thrown in a dungeon at the whim of the powerful. The guards are the judge, jury, and executioner, that's the kind of society it is.

I'm pretty sure there wasnt any lawyers in the dark ages. You didnt have somebody to fight your case, if they think you did it then you pay the price. oh, btw werent the prison guards called JAILers?
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keri seymour
 
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Post » Tue May 03, 2011 7:52 am

Evidence points to Falkreath being the starting point of the game.

1. The pine forest as the most featured area so far.
2. Riverwood being one of the first settlements we visit.
3. Falkreath is large enough to have a prison. (Takes up 9 Cells on the map)
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Flesh Tunnel
 
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Post » Tue May 03, 2011 1:22 am

Evidence points to Falkreath being the starting point of the game.

1. The pine forest as the most featured area so far.
2. Riverwood being one of the first settlements we visit.
3. Falkreath is large enough to have a prison. (Takes up 9 Cells on the map)

Sounds good, but i'm not sure if the Pine Forest is the most featured area so far.
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Sara Johanna Scenariste
 
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Post » Tue May 03, 2011 5:53 am

Sounds good, but i'm not sure if the Pine Forest is the most featured area so far.

The whole fight with the dragon took place in the pine forest.
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Jhenna lee Lizama
 
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Post » Tue May 03, 2011 6:21 am

I'm pretty sure there wasnt any lawyers in the dark ages. You didnt have somebody to fight your case, if they think you did it then you pay the price. oh, btw werent the prison guards called JAILers?


I didn't say there were any judges or lawyers in the dark ages (and I don't know or really care if there were in regards to this topic in this thread), I said there weren't any to my knowledge in TES... to illustrate that being scheduled for execution would be part of a more comprehensive criminal justice system. Maybe in the lore even there are, I have no idea, but adding it to the game would be just tacking it on unless it were more fleshed out, which would be tedious and a total sidebar to the way the rest of the game is played. In any case... you are arguing against my statement that there aren't lawyers by saying there aren't lawyers? You must have misread... that's it... :facepalm:

The fact that someone is called a "jailor" doesn't change the fact that the style of imprisonment presented to us in TES is that a guard decides you've broken the law, and then throws you into a dungeon or kills you. The system is "guilty until proven innocent" or really... just "guilty" no way to even prove you are innocent. That is what a dungeon is, a place where the people in power just throw you if they don't like you or even think you've committed a crime, dark ages indeed. Modern jails and prisons are correctional facilities (not that that works out) where people are put away by a system where you are "innocent until proven guilty". The term dungeon really didn't come from what we refer to as dungeons in the sense of caves full of monsters and loot. The original dungeon term is one that means a place where you put someone to hold them against their will with no due course. Its not a fair "jail", its just a place where the powers that be throw people to be tortured, until they recant their ways and sue for mercy, or be forgotten until they die.

The gameplay really isn't going to accommodate you going back to being on death row or life imprisonment, because once you end up in that circumstance, what is the point of not just turning the game off or reloading a much older save? Escaping over and over, as has been pointed out above, would be silly and trite as well.
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Elizabeth Davis
 
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Post » Mon May 02, 2011 7:58 pm

The whole fight with the dragon took place in the pine forest.

I was thinking more of the lush green pine forest with that rock statue in the trailer.
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sexy zara
 
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Post » Tue May 03, 2011 9:39 am

First of all i must say Cloudrest nice DP abe's odyssey was one of the best games. EVER.

YES executions YES escapes YES all methods said but the one you missed was

A good ol' fashioned stoning.

lol i thought about that. Just pick other.
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KU Fint
 
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Post » Tue May 03, 2011 7:17 am

Should you get the death penalty if you get a high enough bounty?

Yes... and i think it should involve http://www.gamesas.com/index.php?/topic/1174290-justice-system-in-skyrim/ too.

Should the death penalty be escapable?


Yes... and how diffucult it is should depend on you bounty and records (if you're bounty is 1,000,000 septims it should be near impossible to escape IMO)

How should executions be done?


1 or 2 of the following would be good with me...
Hanging
Axe (i know how this is already gonna be in Skyrim somewhere)
Other... Put in the Arena, with limited or no items (not really an execution, but close to it)

(Probably only axe (and maybe hanging) will be in, but the Arena thing could be good for a quest)

Should there be public NPC executions?

Yes, of course

Spoiler
Yes, it's been confirmed that the game begins with you about to be executed. (Confirmation: Executions.) But you escape. (Confirmation: Executions Escapable.)


Spoiler
I don't know if just because you escape the execution at the beginning (with some help) means you will be able to later...

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Darlene Delk
 
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Post » Tue May 03, 2011 7:06 am

I don't really see any future in being executed. Not in this world anyway.
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BEl J
 
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Post » Tue May 03, 2011 2:19 am

I don't really see any future in being executed. Not in this world anyway.

I see what you did there.
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DeeD
 
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Post » Mon May 02, 2011 6:30 pm

I'd like to see public executions, especially escapeable ones. Wouldn't mind helping NPCs out of a killing as well.
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Stephanie Kemp
 
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Post » Tue May 03, 2011 10:14 am

This is my first forum.


Thread*

Unless this is the first forum youve ever encountered... :glare:
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jessica sonny
 
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Post » Tue May 03, 2011 1:04 am

Thread*

Unless this is the first forum youve ever encountered... :glare:

I think he means this is his first thread in the first forum he's ever belonged to... Mr. Specific.
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Matt Bigelow
 
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Post » Tue May 03, 2011 10:13 am

I don't see why you would get executed...then you are dead, and adding the possibility to escape would really make the game take an unexpected turn.
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Ebony Lawson
 
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Post » Tue May 03, 2011 5:56 am

I said No.

This idea of having your character executed makes absolutely zero sense. Period. Unless you're some sort of creepy masochist, there's no gameplay value whatsoever in this. So you get executed, then game over. What the [censored] was that? Why the flying [censored] would anyone actually allow that to happen? Great, so you just wasted 5 minutes watching them execute your character. Huh?
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how solid
 
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Post » Mon May 02, 2011 10:05 pm

I said No.

This idea of having your character executed makes absolutely zero sense. Period. Unless you're some sort of creepy masochist, there's no gameplay value whatsoever in this. So you get executed, then game over. What the [censored] was that? Why the flying [censored] would anyone actually allow that to happen? Great, so you just wasted 5 minutes watching them execute your character. Huh?



I guess they should only have executions if you 1. Are able to escape them. 2. Are also able to pay off your inumerable bounty to some thieves guild member or corrupt politician, or (corrupt...) member of the guard or something and 3. Make it so when you escape, there should be a carriage waiting for you, so that you can get (like where I read in a thread a while ago [about werewolves...]) to take you to a safe house, and either pay off your bounty, or change your identity because if you cant pay off your bounty you would be a dead man walking the moment you went outside...
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Auguste Bartholdi
 
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