Expanding MWSE

Post » Sun Nov 02, 2014 5:21 pm

I've recently dusted off Morrowind again after not playing for a few years. This time around, I wanted to try a different leveling system, as I've never cared for the way vanilla rewards you for micromanaging skill increases. I looked at several mods, but as none were quite what I wanted, I decided to take a shot at writing my own. After banging my head against the limitations of the scripting system for a while, I decided to see what I could do to add more functions to MWSE.

After a little work, I now have a version based on 0.9.4a with additional functions that return base values of skills as well as the player's progress to the next level.

Does anyone know if there's anyone else doing work on MWSE? No one's touched the sourceforge repository in about 5 years, so I'm guessing not.

Is anyone else interested in this? My main motivation in working on it was to make the leveling mod I wanted, but if there's interest I'd like to contribute it back to the community in a way that's useful. I still have some testing to do before it's ready and, in its current state, it's not compatible with MGE XE. I haven't investigated yet what it would take to achieve that, but I'm guessing it will require some coordination with that project.

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jessica breen
 
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Post » Sun Nov 02, 2014 8:11 pm

MGE XE is still being worked on and having code added to it, but MWSE is dead and has been for a long time. I'd look into using MGE XE unless you're a programmer and can expand on MWSE.

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Smokey
 
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Post » Sun Nov 02, 2014 3:39 pm

Well, yes, that's what I was trying to say. I've modified the MWSE source code, added 28 new functions, built a new dll, and updated customfunctions.dat for MWEdit. I'm not done testing everything, but so far it works.

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Matt Bee
 
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Post » Sun Nov 02, 2014 6:35 pm

that's awesome! im not sure if you're aware of OpenMW? it will basically eradicate the need for any type of mwse, and will be a lot more of a stable platform to work on. have you looked into adding functions to that?

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Nana Samboy
 
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Post » Sun Nov 02, 2014 5:03 pm

That sounds great but although good old Morrowind should not be abandoned and still worked on in the future I agree that it might be even more profitable to put your talent into OpenMW. Hopefully, that is where the real fun will be, soon.

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Nathan Risch
 
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