Seems fairly unanimous.
LISTEN TO YOUR FANS BETHESDA! CHANGE YOUR MIND!
This.
Poll should be:
Large DLC - Shivering Isles
Medium DLC - Knights of the Nine
Small DLC - Mahrunes' Razor
FOR ANYONE CONFUSED ON THE DIFFERENCE:DLC literally means: Content which one must download via an internet connection, to be installed locally and run through an existing software.
DLC figuratively means: An add-on. A small addition to an existing software akin to an upgrade. It is less than and expansion and usually around the level a large patch/update for an MMO. Usually contains an item (possibly specially modified), small pack of items, and/or a quest or quest chain. May also contain a 'new' location added to or over an existing part of the world. TES IV Examples: Frostcrag Spire, Horse Armor, Mehrunes' Razor, and Knights of the Nine.
Expansion means: A new [large] area added to the game. Usually contains at least one new city, a new
major quest line, possibly a number of smaller quest lines, a new populous for the new area, and several sets of new items. Often contains an entirely new landmass (island, sub-continent). TES IV Example: Shivering Isles.
And this is what I'm talking about. Bethesda will give us more content, but some people will be displeased with that because of the amount of content being given to us. It just doesn't make sense to me. More content = good. People should be happy we're going to get more (in any amount) because, you know, they don't *need* to give us *anything* after the core game.
:sigh:
I don't think I will ever understand it. :sadvaultboy:
We still have to pay for it. Also with people actually asking companies to delay games until they're finished/ready (do to the prevalence of incomplete/buggy games getting pushed out with day 1 patches) you would think Developers, if not Publishers as well, would get that people tend to care more about quality than quantity. And a good expansion is worth much more than several small DLC add-ons.
And that worth comes back around to money. Small DLC add-ons obviously tend to be faster and cheaper to make, but often times you will find yourself paying more for a batch of these little DLCs than you would for an expansion with the same amount of content. So not only does small DLC prioritize quantity over quality, but it 'nickle-and-dimes' you by costing you more in the end.