Expansion or DLC?

Post » Wed Sep 01, 2010 4:19 pm

But! I can buy it in a box too :D

however its not about it being called a DLC, its them not offering ones the size of Shiv isle anymore because they don't want to keep fans waiting lol.

But we are willing to wait. I don't remember waiting that long for Shivering Isles.
User avatar
Peetay
 
Posts: 3303
Joined: Sun Jul 22, 2007 10:33 am

Post » Wed Sep 01, 2010 12:30 pm

But we are willing to wait. I don't remember waiting that long for Shivering Isles.


lol well it seems they don't think so (from the Podcast OXM 4th version) and by wisdom of a particular individual who was accosting me on the PM sometime earlier, beth isn't basing their descision on what people on their own forum thinks.
User avatar
Eddie Howe
 
Posts: 3448
Joined: Sat Jun 30, 2007 6:06 am

Post » Wed Sep 01, 2010 9:18 pm

Whoever invented DLC should be tortured.

I still can't believe the way Todd ripped off consumers with his DLC for Oblivion.
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Wed Sep 01, 2010 7:15 pm

Expansion please, look at Fallout 3 the DLC's were average the only ones that were good was The Pitt (Mainly The story) and Point Lookout (Unique location, New Items, New Quests). Nothing in Oblivion DLC wise beats The Shivering Isles heck I'd put Shivering Isles up against both Bloodmoon and Tribunal in terms of best Expansion pack. Average DLC's are good for other companies and games but not AAAA titles like Skyrim. Plus are we really sure that we want Beth to speed up working on Fallout 4, wouldn't that be better off taking more time to work on FO4 by having some part of the Studio plan the game out while the other part of the crew works on the expansion pack for Skyrim. It makes sense to me at least.
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Thu Sep 02, 2010 12:36 am

Hey hey hey, come now Todds not the only guy at Bethstudios :D and he certainly isnt the mind behind it all either :D don't let their market strategy catch you so easily. he's like a heat sink for praise and criticism at this point, little of which is deserved :P
User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Wed Sep 01, 2010 1:54 pm

The fact is TES games are meant to be played for a LONG time. SI took only about a year to be released after Oblivion came out. I think one year after Skyrim comes out a big chunk of the players will still be playing it, and another big chunk will be happy to come back and play some more for a huge expansion.
User avatar
Jack Moves
 
Posts: 3367
Joined: Wed Jun 27, 2007 7:51 am

Post » Wed Sep 01, 2010 10:03 pm

lol well it seems they don't think so (from the Podcast OXM 4th version) and by wisdom of a particular individual who was accosting me on the PM sometime earlier, beth isn't basing their descision on what people on their own forum thinks.

Welp, we should at least be taken into consideration.

The reason it didn't seem so long was because I got Oblivion almost a year after its release. Then my brother In-law brought his copy of KotN Pack of Content Packs(To which I will refer to "DLC"s by this name). So I was still playing through Oblivion by the time I got Shivering Isles.

Fallout 3 NEEDED Content Packs because there was so little in the actual game players would lose interest after a month.

Then comes my rant about Dead Money, waste of Ten bucks.
User avatar
Donald Richards
 
Posts: 3378
Joined: Sat Jun 30, 2007 3:59 am

Post » Thu Sep 02, 2010 1:36 am

I can't believe Bethesda honestly isn't even going to give us one expansion for Skyrim. We pay more to make up the extra time spent and it seems fairly obvious that we, as a fanbase who attend these forums, immensely (as in 97.84% of us at the time of my posting based on 139 votes) prefer expansions.
User avatar
Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am

Post » Wed Sep 01, 2010 9:27 am

And this is what I'm talking about. Bethesda will give us more content, but some people will be displeased with that because of the amount of content being given to us. It just doesn't make sense to me. More content = good. People should be happy we're going to get more (in any amount) because, you know, they don't *need* to give us *anything* after the core game.

:sigh:

I don't think I will ever understand it. :sadvaultboy:

More individual packs does not equal more content. How would you like it if instead of giving us Skyrim they just gave us 5 very small games?
User avatar
Rachell Katherine
 
Posts: 3380
Joined: Wed Oct 11, 2006 5:21 pm

Post » Wed Sep 01, 2010 4:51 pm

More individual packs does not equal more content. How would you like it if instead of giving us Skyrim they just gave us 5 very small games?

I'm reminded of Half Life 2 Episodes. I think I'd be miffed.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Wed Sep 01, 2010 4:01 pm

I have to say, Shivering Isles was a great addition to the story. You got to understand much more about the Deadra world and how it worked. And to see and hear from a Deadra lord other than Mehrunes Dagon. But on the other hand, when i was finished with the main story, Knights of the Nine was an awesome addition, introducing threats to the world other than just Deadra lords and crazy fanatics. Plus the Crusader relics were totally sweet, and incredibly useful.


That's a matter of the story the addons told, though, it doesn't have anything to do with the format in which they were released. I reckon that the story of Knights of the Nine could have been used for an expansion too. I mean, it would have to be longer and some aspects would need to be changed, but the concept of the player becoming part of an order of holy knights and fighting off an ancient threat could certainly be a part of an expansion too. An expansion doesn't necessarily have to give players a different perspective on something that's already explored in the games main quest, just look at Morrowind's expansions, sure, Tribunal was clearly meant to tie in with Morrowind's original main quest, but Bloodmoon was fairly independent from it, dealing with things that didn't play any part in the original main quest, and it would have easily made sense if it were completed by someone who never touched the original main quest.

We still have to pay for it. Also with people actually asking companies to delay games until they're finished/ready (do to the prevalence of incomplete/buggy games getting pushed out with day 1 patches) you would think Developers, if not Publishers as well, would get that people tend to care more about quality than quantity. And a good expansion is worth much more than several small DLC add-ons.


Indeed, yes, more content is nice, but it isn't enough just to get more content, usually, we also like it when the additional content is good, and is worth the price that is charged for it. And while I won't say that expansions are always better than DLC in terms of quality, but their format allows them to do things that just can't be done in a small downloadable addon. A quest that takes a couple hours and rewards you with a new suit of armor just can't add as much to the game as Bloodmoon or Shivering Isles.

however its not about it being called a DLC, its them not offering ones the size of Shiv isle anymore because they don't want to keep fans waiting lol.


I have to agree, call it what you will, an expansion or DLC, it's not the name that matters, but what's offered, what I want to see is something on the scale of Tribunal, Bloodmoon or Shivering Isles, it's just easier to distinguish it from small or medium sized DLC by calling it an expansion then saying something on the scale of Shivering Isles every time.

I'm reminded of Half Life 2 Episodes. I think I'd be miffed.


An apt comparison, I think, and since it was brought up, I'd like to point out that we still haven't gotten Episode 3, so much for releasing small, individual content packs allowing fans to weight less than with large expansions when and if Half LIfe 2: Episode 3 is finally released, I'm not sure if the three Episodes combined will offer the same amount of content as Half Life 3 would have if it were released as a single full game, but I'm sure if Valve had not decided to go with the episodic route, we'd have been playing Half Life 3 long ago.

Although the Half Life 2 Episodes aren't QUITE the same as DLC in the usual sense, because they're still part of the same story, just divided into different parts, Episode 2 started off where Episode 1 left off, and if we ever see Episode 3, I'm sure it will too. Thus, if you combine them into one package, it would still play out like a single game, on the other hand, Operation Anchorage, The Pitt, Broken Steel, Mothership Zeta and Point Lookout all have their own independent stories, and only Broken Steel is directly tied to the original story of Fallout 3. They're all connected by the fact that they're all released for the same game, but each one plays out like events that are in no way related to each other beyond happening in the same world and all having your character involved in them.
User avatar
Ria dell
 
Posts: 3430
Joined: Sun Jun 25, 2006 4:03 pm

Post » Wed Sep 01, 2010 4:50 pm

Because they have specifically stated that they most likely not be doing an expansion, just small DLC. Most of the fans would rather have the expansion if we only get one option.


So, as I realize they've stated, they are sticking to DLC. This is a which do you want. I want both. Why can't I select both? Obviously a large, cohesive, well-done expansion beats DLC. That's a no brainer. I want both.
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Wed Sep 01, 2010 8:53 pm

So, as I realize they've stated, they are sticking to DLC. This is a which do you want. I want both. Why can't I select both? Obviously a large, cohesive, well-done expansion beats DLC. That's a no brainer. I want both.

The poll is about which you want more. Many small ones or one or two large ones. Sure, want both, but this is about deciding which strategy we think they should use. They can't do too much of both, their resources are limited.
User avatar
El Khatiri
 
Posts: 3568
Joined: Sat Sep 01, 2007 2:43 am

Post » Wed Sep 01, 2010 9:22 pm

I would love an expansion or two. I have heard that they will only make FO3 sized dlcs, but that was from someone on this forum and I don't know if it has been confirmed.
User avatar
Andrew Perry
 
Posts: 3505
Joined: Sat Jul 07, 2007 5:40 am

Post » Wed Sep 01, 2010 7:53 pm

I don't see the (relevant) difference. DLC is downloadable expansions. Additional content is all good by me however it gets to me.

huge difference.
User avatar
Danger Mouse
 
Posts: 3393
Joined: Sat Oct 07, 2006 9:55 am

Post » Wed Sep 01, 2010 9:38 am

huge difference.

no, not really...

Shivering Isles was really just a bigger DLC. A real expansion should add stuff into the main game itself, not just one new area or campaign, like for example, new races, new classes, more perks that you can get without going to a new area.
User avatar
Laura Mclean
 
Posts: 3471
Joined: Mon Oct 30, 2006 12:15 pm

Post » Thu Sep 02, 2010 1:31 am

no, not really...

Shivering Isles was really just a bigger DLC. A real expansion should add stuff into the main game itself, not just one new area or campaign, like for example, new races, new classes, more perks that you can get without going to a new area.


That is the most unusual definition of an expansion I have seen yet. Essentially, you are stating that Bethesda has never released an expansion for the Elder Scrolls, but many modders have? :blink:
User avatar
Ilona Neumann
 
Posts: 3308
Joined: Sat Aug 19, 2006 3:30 am

Post » Wed Sep 01, 2010 10:47 am

Expansions since they feel like sequals in a way and they are actually worth the money unlike the overpriced 30 minute DLCs that was released for Fallout.
User avatar
Tom Flanagan
 
Posts: 3522
Joined: Sat Jul 21, 2007 1:51 am

Post » Wed Sep 01, 2010 4:58 pm

no, not really...

Shivering Isles was really just a bigger DLC. A real expansion should add stuff into the main game itself, not just one new area or campaign, like for example, new races, new classes, more perks that you can get without going to a new area.

Do new spells and greater powers and weapons count?
User avatar
jessica sonny
 
Posts: 3531
Joined: Thu Nov 02, 2006 6:27 pm

Post » Wed Sep 01, 2010 8:39 pm

I dislike DLC's. Picking up a game I completed weeks or even months before for a short bit of additional content means they're never a part of the initial game experience, and always seem a little pointless. I only ever really feel the benefit on subsequent playthroughs of the original game + DLC. Expansions are a more complete continuation of your original adventure and are far better for that reason.

The day of the expansion could well be over, though. Devs have already stated that DLC makes for more sense in terms of profit, and that boxed expansion sales are never that hot in comparison.
User avatar
Czar Kahchi
 
Posts: 3306
Joined: Mon Jul 30, 2007 11:56 am

Post » Wed Sep 01, 2010 11:24 pm

Point Lookout was pretty big for a DLC, I think I could live with that. Or if it adds something like the trainride in one of the others. But Expansions are still my favourite choice. 'Cause you could have both.
User avatar
Josee Leach
 
Posts: 3371
Joined: Tue Dec 26, 2006 10:50 pm

Post » Wed Sep 01, 2010 6:25 pm

Point Lookout was pretty big for a DLC, I think I could live with that. Or if it adds something like the trainride in one of the others. But Expansions are still my favourite choice. 'Cause you could have both.

In my eyes Point Lookout is small. It may be the biggest of the Fallout 3 addons but it is small.
User avatar
Imy Davies
 
Posts: 3479
Joined: Fri Jul 14, 2006 6:42 pm

Post » Wed Sep 01, 2010 11:58 pm

I think I'd be happy either way. We haven't even gotten into Skyrim yet and we're already griping about expansions and/or smaller DLC packs. I just want to play Skyrim and I just want gamesas to focus on getting us another ground-breaking, open-world RPG by 11.11.11 with minimal bugs and glitches upon release. And after release, I'd rather they focus on getting out any necessary patches rather than extra content. If they have extra content later on, I'll be happy about it and purchase it. If they don't, I still plan on enjoying my several playthroughs of the main game regardless and will look forward to playing ES VI in five years on the PS4. :P
User avatar
Marta Wolko
 
Posts: 3383
Joined: Mon Aug 28, 2006 6:51 am

Post » Wed Sep 01, 2010 4:35 pm

That is the most unusual definition of an expansion I have seen yet. Essentially, you are stating that Bethesda has never released an expansion for the Elder Scrolls, but many modders have? :blink:

Pretty much, though the modders part can be debated...

Do new spells and greater powers and weapons count?

I would say only if it's truly unique, and could be found without entering the new area.

I basically compare it with expansions of other games. For example Baldur's Gate II: Throne of Bhaal added a new race, new class and several new spells, that can be accessed without actually playing the expansion park. Diablo II:Lord of Destruction came with 2 new classes, several new items and other changes on the main game. Neverwinter Nights' expansions added more spells and a way to interact with your companion...
User avatar
Elea Rossi
 
Posts: 3554
Joined: Tue Mar 27, 2007 1:39 am

Post » Wed Sep 01, 2010 2:30 pm

I vote for expansion. Who doesn't have the Shivering Isles but has Knights of the Nine? Yeah, expansions take more time and cost more money, but it's so worth it. DLC is nice and all, if that's all we get then that's what we get, but expansions are great.

This, basically. While I think any extra content to a game is good content - be it Horse Armor, Deepscorn Hollow, Frostcrag Spire and whatnot, I would never prefer these "stuff packs" over a proper expansion. I never got anything out of having a prettier horse, nor did I ever use Frostcrag or Deepscorn as a base of operation, partially because of their weird locations and partially because of poor utilities (placement and interior design, overall). In fact, the only place that even remotely met my personal standards were Rosethorn Hall (Skingrad) and, believe it or not, the house in the Imperial City (because everything was in the same room and it was neither too sparse nor overly cluttered).

ALSO:

I want an Underdark/Deepholm expansion!!! Give us the deep underground with a vast landscape of dungeons, corridors and one massive geode cavern to function as the "world map" or the main part of it.
User avatar
alicia hillier
 
Posts: 3387
Joined: Tue Feb 06, 2007 2:57 am

PreviousNext

Return to V - Skyrim