This seems a great mod, but I do think you've taken it a bit far with the arena and simulaton and everything. Should've just stuck with the Vault, in my opinion.
Thats not my opinion.
There are plenty of plain old vault mods out there if thats more your style.
My player bases are always 'over the top'.
i had it with anchorage 2
I have no idea what this is supposed to mean. :shrug:
if i could make a sugesstion williesea,
release the vault and maybe one simulation,
then release an extras pack, with the other simulations
also, just thinking here, maybe make the vault a death room completly, like you accidently left the door open and the reactor's went critical, so you have 3 minutes to get to the reactor and the turret control before you die
I will realease it when I feel its ready. I will not release an inferior vault when I have put so much work into it. I am actually having more fun in the vault then in the wasteland, and that is what I am trying for. Its not 'just a vault' that I want, I want a place to go for a while to escape the wasteland...
I have already added plenty of 'deadlyness' to the entrance to the vault. Much of which I have not discussed in the thread. No reason to ruin all the surprises!
UPDATE:
I have figured out a few more of the scripting issues I was having. I am animating the overseer wall that has the wall sized control display panel on it now. I like the effect as it makes the place seem active, alive, instead of static and dead.