Implementing a limit on the number of explorers would have made a lot of sense if chance for getting legendaries was also increased. Say, to have at least 1-2 guaranteed legendaries when using all-10 s.p.e.c.i.a.l. explorers for 4+ days. Would be great to get a confirmation, or at least a hint, that it has been implemented (or not).
To reiterate:
Cloud saves - excellent feature, thanks a ton!
Raiders (if good weapons could be really looted - did not see that yet) - very much appreciated feature!
Anything that just allows to earn *any* amounts money (apart from existing mechanisms) - not great at all. Who cares about 200 cap bonuses for *anything* when every explorer brings 10k..20k from the Wasteland expedition and it takes zillions of explorations to get decent weapons and clothes? Gosh, I rebuild large sections of Vault just to optimize training areas regularly, and 50k-100k spent on each reshape is not a big deal, really, when vault's size is 120-145.
Ability to have an ending of any kind and some way to transfer characters or items to the new game - priceless, if implemented.