E3 expo 2011 Crytek GmbH

Post » Fri Jun 03, 2011 2:31 am

E3 expo is scheduled for the beginning of next month. Dates are June 7-9. Crytek is a First Look Exhibitor at the show. I wonder what they will be showcasing....... Anyone think they may reveal some crysis 2 DX11 clips? If not, what do you think they will be showing off?

http://www.e3expo.com/
User avatar
Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Thu Jun 02, 2011 6:54 pm

Yeah I have a strong feeling that they will show Cry6sis 2 in DX11 on a demo SLi'd GTX 590 rig.
User avatar
Nicholas
 
Posts: 3454
Joined: Wed Jul 04, 2007 12:05 am

Post » Fri Jun 03, 2011 1:10 am

dx11 is not a big deal. and since when did e3 start having pc announcements? It gonna be the gimmicky codename kingdom game
User avatar
Nicole Mark
 
Posts: 3384
Joined: Wed Apr 25, 2007 7:33 pm

Post » Fri Jun 03, 2011 2:04 am

@emperorCleon:
u mad bro?
User avatar
Bonnie Clyde
 
Posts: 3409
Joined: Thu Jun 22, 2006 10:02 pm

Post » Fri Jun 03, 2011 3:20 am

@emperorCleon:
u mad bro?
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am

Post » Fri Jun 03, 2011 2:20 am

dhmh so u think that a kinect enabled god of war clone is not a gimmick?

anyways i would love to insult you but the last person i insulted, apparently I hurt his feelings and he reported my post. so I dont want to hurt ur feelings
User avatar
W E I R D
 
Posts: 3496
Joined: Tue Mar 20, 2007 10:08 am

Post » Fri Jun 03, 2011 4:50 am

Cleon CryTek wants to sell their engine. Crysis 1 was known worldwide for it's graphics. Almost every game took ideas and features introduced in Crysis in their games.

If you think FrostBite 2 in Battlefield 3 looks great...go look at the feature list, besides DX 11 Compute Shader, every single feature looks like it was copy pasted right out of the CryEngine 3 list.

The problem? Crysis 2 doesn't nearly use all of CryEngine 3's features, and a nice way to make CryEngine 3 appealing to developers compared to FrostBite 2 and Unreal 3.8 is by showing the game that is supposed to present the engine in DirectX 11 with all of those features enabled.

I don't doubt that they will show the XBOX Kingdoms game, but I'm fairly confident there will be more on CryEngnie 3, or even the 3.3 revision revealed a month ago.

Crysis 2 is currently the best looking game on console. I'm sure CryTek doesn't want their PC title to end up looking inferior to Uncharted 3 this fall (which tpb looks breathtaking, better than most PC games in most aspects besides resolution). CryTek's actual gameplay and storyline development were never top notch by any stretch, in any game. Crysis 1's storyline was simply stupid...and Crysis 2's was more of a long chain of dramatic events fileld with cutscenes that tell you 10% of the storyline...that you have to read a book to fully find out about.

But they can not lose being known for the best company for making games look pretty. If they lose that recognition, they are gone forever.

Heck their Crysis 2 + CryEngine 3 handbook released after Crysis 2 was released says the PC version uses POM. But it isn't in the PC version. It's coming.
User avatar
Vera Maslar
 
Posts: 3468
Joined: Wed Sep 27, 2006 2:32 pm

Post » Fri Jun 03, 2011 8:13 am

EDIT: Network lag reposted the same post.

User avatar
Skivs
 
Posts: 3550
Joined: Sat Dec 01, 2007 10:06 pm

Post » Fri Jun 03, 2011 1:32 am

EDIT: Sry netwrok lag reposted the same post.

User avatar
Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Thu Jun 02, 2011 10:51 pm

@iPwn:
Thanks for that post.. btw. Double Posted :P (maybe because the servers are really slow currently?)

@empereor:
iPwn's post is exactly like mine, only longer and better explained :D
I think about the same he does :P

Crytek MUST show something at the E3
User avatar
Meghan Terry
 
Posts: 3414
Joined: Sun Aug 12, 2007 11:53 am

Post » Fri Jun 03, 2011 5:54 am

@iPwn:
Thanks for that post.. btw. Double Posted :P (maybe because the servers are really slow currently?)

@empereor:
iPwn's post is exactly like mine, only longer and better explained :D
I think about the same he does :P

Crytek MUST show something at the E3
User avatar
NAkeshIa BENNETT
 
Posts: 3519
Joined: Fri Jun 16, 2006 12:23 pm

Post » Fri Jun 03, 2011 3:25 am

E3 Expo is the world's premier trade show for computer and video games and related products. They may not show anything related to crysis, but I too have a feeling they will. Being that it has been said how awesome dx11 looks by cry staff in recent posts, I would think they would want to show off their "masterpiece".
User avatar
Queen Bitch
 
Posts: 3312
Joined: Fri Dec 15, 2006 2:43 pm

Post » Thu Jun 02, 2011 9:08 pm

Holy cow. I' e trying to post the above comment when there where only 5 posts. Then when it finally does there are 2 pages. Nice write up IPwn, I agree.
User avatar
michael flanigan
 
Posts: 3449
Joined: Thu Jun 14, 2007 2:33 pm

Post » Fri Jun 03, 2011 1:05 am

Yeah. I have no idea but a few hours ago this website was completely dead. Crashing, reposting, not loading, being slow, etc.
User avatar
Zualett
 
Posts: 3567
Joined: Mon Aug 20, 2007 6:36 pm

Post » Fri Jun 03, 2011 4:22 am

actually engine showcase is usually reserved for GDC that is game development conference. Crytek is not doing a separate press conference.
They would most likely show codename kingdoms which is a kinect enabled hack-n-slash 3 person game like god of wars.

PC tech has never been a focus on E3 so it will most defiantly not crysis dx11 related.
User avatar
Jimmie Allen
 
Posts: 3358
Joined: Sun Oct 14, 2007 6:39 am

Post » Fri Jun 03, 2011 4:21 am

actually engine showcase is usually reserved for GDC that is game development conference. Crytek is not doing a separate press conference.
They would most likely show codename kingdoms which is a kinect enabled hack-n-slash 3 person game like god of wars.

PC tech has never been a focus on E3 so it will most defiantly not crysis dx11 related.
User avatar
Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am

Post » Fri Jun 03, 2011 6:47 am

Holy cow. I' e trying to post the above comment when there where only 5 posts. Then when it finally does there are 2 pages. Nice write up IPwn, I agree.

I agree, excellent post. Please keep us informed.
User avatar
Kelly Osbourne Kelly
 
Posts: 3426
Joined: Sun Nov 05, 2006 6:56 pm

Post » Thu Jun 02, 2011 4:23 pm

Well ofc they will show off crysis 2 in DX11... and its gonna be rendered on quad sli 590s and still it will have quite low fps on 1280x720 resolution.
User avatar
Sunny Under
 
Posts: 3368
Joined: Wed Apr 11, 2007 5:31 pm

Post » Fri Jun 03, 2011 12:13 am

Well ofc they will show off crysis 2 in DX11... and its gonna be rendered on quad sli 590s and still it will have quite low fps on 1280x720 resolution.
If the DX11 is done right, you should see an FPS increase. WoW for example, when you put it in DX11 mode some users gained a 25% performance boost.
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am

Post » Thu Jun 02, 2011 6:21 pm

I think they'll showcase "Warface", their free to paly shooter and also "Codname Kingdom", that Kinect game. It wouldn't make any sense to advertise Direcx11 for a game which was already released. At least I don't think so.
Crytek UK also has something they're woking on. So they have enough stuff to announce at E3, don't worry about that and I'm pretty sure it's not Dx11 for Crysis 2 or the SDK. But that's just my opinion.
User avatar
naomi
 
Posts: 3400
Joined: Tue Jul 11, 2006 2:58 pm

Post » Thu Jun 02, 2011 9:11 pm

Well ofc they will show off crysis 2 in DX11... and its gonna be rendered on quad sli 590s and still it will have quite low fps on 1280x720 resolution.
If the DX11 is done right, you should see an FPS increase. WoW for example, when you put it in DX11 mode some users gained a 25% performance boost.

No. You see a performance boost when DirectX 11 is done wrong. When done right, with tesseation, compute shader, volumatric lighting, etc, it raqes your performance.
User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Post » Fri Jun 03, 2011 6:05 am

No DX11 demo in my life ran better in DX11 over DX9. Not a single demo, game, or tech demo ever. All DX11 modes should reduce performance. The API is far more complex than DX9.
User avatar
N3T4
 
Posts: 3428
Joined: Wed Aug 08, 2007 8:36 pm

Post » Thu Jun 02, 2011 5:29 pm

Well ofc they will show off crysis 2 in DX11... and its gonna be rendered on quad sli 590s and still it will have quite low fps on 1280x720 resolution.
If the DX11 is done right, you should see an FPS increase. WoW for example, when you put it in DX11 mode some users gained a 25% performance boost.

No. You see a performance boost when DirectX 11 is done wrong. When done right, with tesseation, compute shader, volumatric lighting, etc, it raqes your performance.
The way DirectX work is something like this simplified:

1) Game tells DirectX to draw something on screen
2) DirectX tries to make best guess if the current graphics card can draw something faster, or if the CPU would do it faster
3) Something is drawn into either graphics memory or main system memory, and copied over to screen memory for display

What the "something" that can be drawn on screen actually is, depends on the DirectX version. Again doing gross simplifying:

DX9 can draw dots
-> to make a circle, game sends hundred dots to DX9 and calculates in CPU where those dots should be, working both CPU and GPU

DX10 can draw lines
-> to make a circle, game first calculates in CPU ten lines that make up the circle, and then tells DX10 to draw bunch of lines. Part of the work is again done in CPU and part in GPU.

DX11 can draw circles
-> game tells DX11 the center point and radius, and gets a line with single command bypassing CPU completely.

If the instructions are written correctly, it SHOULD result in a net gain. In WoW the difference between DX9 and DX11 is mostly cosmetic, but it is there if you know where to look. One of the biggest advances in DirectX from 9 to 10 was in particle effects, in things like smoke and fire. How this affects WoW is that DX9 mode will draw simple and crude particle effects while DX10 and DX11 cards in DX11 mode will show more realistic smoke and fire. Whole another thing is that how many people will stop admiring the better fire while standing in one...
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Fri Jun 03, 2011 6:45 am

Dx11 is much quicker when running only the same features as dx9. When you add in stuff like tessellation (dx11 specific feature) then you will get a performance hit. Dx11 gives a lot more headroom to add things in before losing any performance.



Edit: like clockwork said in a nutshell

User avatar
Vicki Gunn
 
Posts: 3397
Joined: Thu Nov 23, 2006 9:59 am

Post » Fri Jun 03, 2011 1:38 am

Dx11 is much quicker when running only the same features as dx9. When you add in stuff like tessellation (dx11 specific feature) then you will get a performance hit. Dx11 gives a lot more headroom to add things in before losing any performance.
This was my point, thanks for saying it better than I could :P
User avatar
Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Next

Return to Crysis