Expressing anger at the resurgence of Dogmeat.

Post » Wed Dec 02, 2015 10:03 am

Damn bad-luck Pariah dog.

750 HP and doesn't even help in combat. Reverts your LCK to 1 and gives you the "Jinxed" perk.

Reloaded a save just to get rid of him.

User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Post » Wed Dec 02, 2015 12:57 pm

That part about Dogmeat was only my misunderstanding. Perfectly fine of course if he is just another companion which may or may not have a quest line etc. Now to wait for mods to take care of the immortality part.

User avatar
Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Wed Dec 02, 2015 4:44 am



There is codsworth.. and you meet him before you meet the dog.. they just never showed him as a companion cus they walked past him for dogmeat and didnt go inside the SS's home to speak with codsworth inside.
User avatar
Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Wed Dec 02, 2015 9:27 am

No but it's traditional to choose the name of any stray animals you pick up in your travels. Most humans on the other hand object when you insist on calling them something other than the name they prefer for themselves :wink_smile:

User avatar
Adriana Lenzo
 
Posts: 3446
Joined: Tue Apr 03, 2007 1:32 am

Post » Wed Dec 02, 2015 6:26 am


AND! 4 years? If they started developing it the very second that BO2 was released, they would have had three. Let's be honest here. Two years go into each COD game. Not 4. 2. Stop it.
User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Wed Dec 02, 2015 4:27 am

How is that a proper reply? Are you sure you replied to the right post, because your reply seems completely unrelated... or it feels like you're being deliberately difficult here. No, as far as we know the Sole Survivor did not "grow up" in the vault, he slept for two centuries only to emerge and be pitted against creatures and factions and people he should know nothing about, which is exactly the logic you're moaning about with the player knowing the dog's name yet you won't ponder on the point I recently made that the player character knows what everything else is called that he/she points at it? Absurd logic. Just...think about it.

User avatar
Gwen
 
Posts: 3367
Joined: Sun Apr 01, 2007 3:34 am

Post » Wed Dec 02, 2015 1:40 pm


You rock my world Tawnee. Thank you.
User avatar
Syaza Ramali
 
Posts: 3466
Joined: Wed Jan 24, 2007 10:46 am

Post » Wed Dec 02, 2015 7:41 am

I meant a companion who can multitask like Ed-E, serving as a portable workbench for ammo crafting and weapon modding. If Cogsworth can multitask, that would be stellar. In any event, I'd still choose Cogsworth over Dogmeat.

Other than finding random items and looting corpses, I don't imagine Dogmeat being of much use during mid-late game unless you can equip him with some type of vest and melee weapon similar to DD in Phantom Pain.

User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Wed Dec 02, 2015 4:02 am


You're absolutely correct. I mispoke. I meant to say LONE WANDERER. Didn't realize my mistake. I apologize and will now feel your release.
User avatar
Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Wed Dec 02, 2015 1:47 pm

In Fallout 2, while Dogmeat was a functional companion, he was just an easter egg. I don't think he's canon. Fallout 3 brought him back as some sort of homage, though I never thought of him as the same dog, because that's silly. I will think of the dog in Fallout 4 the same way, unless they have some sort of quest that directly ties him to the Lone Wanderer or something. It's pointless that they call him Dogmeat, but whatever.

User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Wed Dec 02, 2015 2:55 am

I didn't count the years, I just remember it's a long time for the usual COD game.

Duh, I don't know what you mean with ''hardcoe'', because it's a meaningless word, especially if you put it together with ''casual gamers''.

No, it didn't take forty-five seconds to create a really fun and challenging gamemode with lots of lore behind it and great, charismatic characters.

I'm not saying anything else, because now I know you don't know what you're talking about.

User avatar
Unstoppable Judge
 
Posts: 3337
Joined: Sat Jul 29, 2006 11:22 pm

Post » Wed Dec 02, 2015 12:19 am

Claims that they aren't unhappy with Bethesda because of Dogmeat despite saying they are angry at the resurgence of Dogmeat in the thread's title. Because that's consistent.

Also, in the OP, you seem to think that the "OG" Dogmeat was the one from Fallout 3, despite dogs named Dogmeat appearing in 1 and 2.

As others pointed out, you aren't the one who named him that, and apparently you find out about the dog's previous owner, who named him Dogmeat.

As an anyone, I will have to disagree. Bethesda makes games. They are just games. Fun games. But just games. I'm especially confused about this argument about "multiple series," as if Bethesda develops a huge number of IPs. The only ones still trucking to my knowledge are Fallout and The Elder Scrolls. It's not like Wayne Gretzky Hockey is still pushing copies, and nobody's waiting around for the next time Gridiron! changes the gaming landscape forever. Technically, two is "multiple," but even then, to claim that they are medium-changing still seems to be a stretch. We don't know what Fallout 4's impact will be, Fallout 3 didn't seem to change the medium in any measurable way, so if we were going to say they do make medium-changing games, it would be isolated to The Elder Scrolls, and even that seems to be an overly generous statement.

And be honest for a moment. Nintendo has had a far greater impact on gaming than Bethesda likely ever will.

User avatar
WYatt REed
 
Posts: 3409
Joined: Mon Jun 18, 2007 3:06 pm

Post » Wed Dec 02, 2015 1:50 pm

Not to mention its hard for Bethesda to change gaming when no one else makes games like theirs.

User avatar
Lori Joe
 
Posts: 3539
Joined: Tue Jun 20, 2006 6:10 am

Post » Wed Dec 02, 2015 6:43 am


I don't know what I am talking about?!? In context, using hardcoe as an antonym to casual, I am not referring to a "hardcoe" mode. I am referring to a game that has depth of plot, characters, etc. You can't call a blockbuster franchise like COD anything but a casual game. You are intended to pick it up at your leisure and log a couple hours while your waiting on your mom to come home and make you bagel bites. You can't immerse yourself for hundreds of hours into Zombies. If you can, you might be one. You are the very epitome of the demographic that I want Bethesda to steer away from. I am sorry to the mods who want to quell this argument. I know it is old and tired. But as long as punks like Juice ramble on about developers that are the equilivent of vanilla pudding, I am going to have something to say about it.
User avatar
Dylan Markese
 
Posts: 3513
Joined: Sat Dec 01, 2007 11:58 am

Post » Wed Dec 02, 2015 7:17 am

I suspect bridges and goats are nearby (and I chuckle at the thought), but just in case its all real:

Looking for any kind of logic in a Fallout game - any Fallout game - is silly. Reusing Dogmeat is traditional by now, not an appeasemant to casual gamers. If it helps, it's a different breed of dog now.

User avatar
Gwen
 
Posts: 3367
Joined: Sun Apr 01, 2007 3:34 am

Post » Wed Dec 02, 2015 12:07 am


Well now we're insulting other members. Thread is locked then.
User avatar
Marina Leigh
 
Posts: 3339
Joined: Wed Jun 21, 2006 7:59 pm

Previous

Return to Fallout 4