I am in the process of making a mod which combines Uvirith's Legacy and Building up Uvirith's Grave, as well as adds some modifications of my own to Uvirith's Grave and Tel Uvirith. Ever since I began I have been encountering weird errors while loading save games, and now cannot load a save game from another save. I need to exit the game if I die or if I want to play a different save.
I used Wrye Mash to clean the saves, and for awhile that worked for most errors, but just today after making some more changes to my mod, I added it into my save with WM, only to encounter some new errors when I loaded:
Local count for script 'CharGenDagger' differs from local count for container item of 'arrille00000000'.
Local count for script 'lightofdayScript' differs from local count for container item of 'ano vando00000000'.
Unable to find Friendly Group Clone 'gp_npc_sara00000000' in Load for REFR '_MCA_companion_elira00000000'.
Unable to find Friendly Group Clone 'gp_npc_sara00000000' in Load for REFR '_MCA_companion_arran00000000'.
Missing object "uvi_dungeon_intruder0700000000" for reference during cell "Tel Uvirith, Tower Dungeon" load.
Unable to find Friendly Group Clone 'gp_npc_sara00000000' in Load for REFR 'PlayerSaveGame'.
Master file topic 'fighting style' has been deleted by 'MCA_Companions_Enhanced.esp'. This may break some quests. You should probably remove the plug-in from the data files. If you are certain you don't need the topic you can resave your game and this message will not appear anymore.
Failed to load spell 'uvi_comp_wb'.
Failed to load spell 'resist fire_75'.
Expression Error Unable to find cell id "Sheogorad Region, Dragon Lair" in script _dragon_teleport_script.
The last error only gives me an OK button, which upon clicking closes the game. Now, I tried cleaning the game again using Wrye Mash, and encountered the error. So then I used WM to remove the mod, Lord of the Dragons, which that script is from. However, I still received that error upon loading my save.
Any ideas as to what could be causing this issue? The only changes I made to the mod was changing some parts in the topics, only words like jail to dungeon, and added about 7 more guards between 2 cells.