Extended Gametrailers Interview

Post » Wed Mar 30, 2011 1:02 pm

A few extra details for your list Dan

[*]There's about "two dozen" Dragon Shouts in all.

The shout Todd starts to say when he's cut off is 'Whirlwind Sprint' - well I think that's what he says.

[*]Snow can dynamically fall and clump onto objects such as "rocks, and chairs, and trees" in different orientations.

He also intimates it can be of any depth too. "We just make a piece of art once and you say how much snow it has on it..."
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Kellymarie Heppell
 
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Post » Tue Mar 29, 2011 11:35 pm

"We just make a piece of art once and you say how much snow it has on it..."

What does he mean by "You"?
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Tammie Flint
 
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Post » Tue Mar 29, 2011 10:28 pm

What does he mean by "You"?

The dynamic snow function.

I don't think he means depth by it, but the density of snow.
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Lilit Ager
 
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Post » Tue Mar 29, 2011 10:45 pm

I thought the interview was great. Some people need to lighten up.

People must also understand that when grown men are talking about dragons for more than 30 seconds, it's bound to becomes a bit ridiculous.
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alyssa ALYSSA
 
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Post » Wed Mar 30, 2011 2:29 pm

:rolleyes: Everyone complaining about Geoff Keighley should take some journalism classes/internships and try facilitating an interview firsthand... It's not anywhere near as easy as you think, especially when you have to ask questions about a very specific subject and your job covers an extremely broad field. Also keep in mind that this is the unedited, raw interview... This is very smooth and efficient compared to many other interviews I've seen. Geoff did a fine job all things considered.

Could he have done a bit more research? Sure.
Would it have changed any of Todd's answers? I highly doubt it.

Though there isn't really anything new here, it's a nice and informative summation of the things we do know, coming straight from the top of the company ladder. Can't ask for much more than that...
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Julie Ann
 
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Post » Wed Mar 30, 2011 1:26 am

:rolleyes: Everyone complaining about Geoff Keighley should take some journalism classes/internships and try facilitating an interview firsthand... It's not anywhere near as easy as you think, especially when you have to ask questions about a very specific subject and your job covers an extremely borad field. Also keep in mind that this is the unedited, raw interview... This is very smooth and efficient compared to many other interviews I've seen. Geoff did a fine job all things considered.

Could he have done a bit more research? Sure.
Would it have changed any of Todd's answers? I highly doubt it.

Though there isn't really anything new here, it's a nice and informative summation of the things we do know, coming straight from the top of the company ladder. Can't ask for much more than that...


It ceratinly wasn't the worst in last week's batch of interviews. But for someone to deem this interview great, well that just goes to show how wildly varied opinions can get. And that's a good thing.
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lexy
 
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Post » Wed Mar 30, 2011 6:57 am

We did learn something from the interview! :D

There are more factions in Skyrim, which they'll be talking about at E3.
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Ross Thomas
 
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Post » Wed Mar 30, 2011 3:28 am

I did see that and I can appreciate the fact that we are getting closer to E3, but the info you guys are referring to is not new, we saw this interviews questions over a wk ago and my gripe is still valid, they are not giving us new info, they are just rehashing the same stuff, some little things get dropped of course, but nothing that should work us into lathers, and discussions leading to pages and pages of discussions, it just shows what nerds we are and I do say we because I am one of the biggest lol, I am actually breaking out in hives over the lack of content being released since the first mention of skyrim wks ago, It is not a flood of info I desire, It is a steady trickle I need, we are being too understanding I believe, this of course is JMO


I see...I didn't see those a week ago. :) I think you and I are coming at it from different places too. I know I'm hanging here for a bit but I really don't want to know too much. I want to find it for myself when I play. It's going to be an exciting 6 months and an almost unbearable 7th month. :)

:tes:
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casey macmillan
 
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Post » Wed Mar 30, 2011 5:01 am

I thought it was a pretty good interview, some new info and it wasn't near as bad as their discussion without Todd a few days back. The whole "accessibility" thing was put to rest.
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Josee Leach
 
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Post » Wed Mar 30, 2011 12:40 am

im not gonna watch it the 2 minutes i seen that guy on tv was already more than i could take hes like a living adoring fan
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Jessica Thomson
 
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Post » Wed Mar 30, 2011 4:30 am

I think the only time I have enjoyed a Geoff Keighley interview is when he was grilling Molyneux about Fable 3 and it seemed like he was getting under his skin.
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joeK
 
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Post » Wed Mar 30, 2011 5:34 am

It ceratinly wasn't the worst in last week's batch of interviews. But for someone to deem this interview great, well that just goes to show how wildly varied opinions can get. And that's a good thing.


Too be fair, a great interview would have had tons of information flowing out of Todd about the game but a great interview is rare for anything, good is basically as good as your going to get and Geoff did a good interview, he got some information out that others didn't (even though the player firebreathing was all but confirmed), that's better than many. Plus he also got some information about what we will see at E3 also, good interview to me.
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CHangohh BOyy
 
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Post » Wed Mar 30, 2011 1:16 am

Charlie Sheen would have done a better job interviewing Todd than this guy. "Can you throw snow balls?"..."can the dragonborn make snow angels?"....seriously?
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Sharra Llenos
 
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Post » Wed Mar 30, 2011 1:59 pm

Charlie Sheen would have done a better job interviewing Todd than this guy. "Can you throw snow balls?"..."can the dragonborn make snow angels?"....seriously?


The only reason Charlie Sheen cares about Skyrim is because he heard the word "snow" and thought back to the days before rehab. :tongue:
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Joie Perez
 
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Post » Wed Mar 30, 2011 7:47 am

im not gonna watch it the 2 minutes i seen that guy on tv was already more than i could take hes like a living adoring fan

This makes me want to watch it now!
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Lyndsey Bird
 
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Post » Wed Mar 30, 2011 5:04 am

HAHA that dragon at 0:12 was hilarious...

Is it just me, or does the parts of the Trailer look alot better on this interview than on the whole thing on elderscrolls.com or Youtube?

I guess it's the high-quality video... but I'm even more excited for the game now.


The lighting and the textures were better...
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Emma
 
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Post » Wed Mar 30, 2011 3:14 am

Yes....because they keep shelling out TES games each year...

As for graphics, they shouldn't start on the PC. Firstly, because it's easier to build the game using the 360 dev kit then port it over into PC or PS3. We already know they are redoing the UI completely for the PC as well. Besides, when you make a drawing, you don't start out right off the bat with the finished product, you start with a rough sketch (console) and then you add all the detail to finish the drawing (PC).


I guess I didn't really make myself clear. I never said they pump out an Elder Scroll game every year. What I meant was that currently they are fousing on stories in a single region everytime they get out a game. It is more like an intro to the culture and land in each game. What I was hoping was that there was Bigger Picture connecting all the events and every thing that we were doing in the Universe was leading to something larger than waht we were led to each game. >.>

Also I do understand that they are not only redoing the UI for the PC but also giving a bigger texture pack. What I meant was that initial development in console usually sets the bar as high in graphics as the console with the lowest processing power allows with a few more perks here and there for better platforms. Wasn't really ranting that this is a console port
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Tinkerbells
 
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Post » Wed Mar 30, 2011 8:01 am

"Random spawn, with good loot. A yellow sled."

Oh Todd. Makes nerds cool.
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OnlyDumazzapplyhere
 
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Post » Wed Mar 30, 2011 12:07 am

We did learn something from the interview! :D

There are more factions in Skyrim, which they'll be talking about at E3.

More factions? I like the sound of that.
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Kat Stewart
 
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Post » Wed Mar 30, 2011 1:58 am

Trying to watch, net going slow.....stupid net. Sounds good so far. How cool is Todd.
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Fluffer
 
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Post » Wed Mar 30, 2011 10:57 am

The only reason Charlie Sheen cares about Skyrim is because he heard the word "snow" and thought back to the days before rehab. :tongue:


:rofl:
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Katie Samuel
 
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Post » Tue Mar 29, 2011 11:27 pm

It's crazy how terrible the aired edited interview was, considering that the full interview was actually not too bad.
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Marquis deVille
 
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Post » Tue Mar 29, 2011 10:12 pm

:rofl:


that was before he found moon sugar and skooma :P
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Jade Payton
 
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Post » Wed Mar 30, 2011 12:56 pm

Geoff: Dragon DLC?

Todd: We'll think about that when we're done with this game.

Seriously he looked like he was trying to start Geoff on fire with his mind.
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N Only WhiTe girl
 
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Post » Wed Mar 30, 2011 7:43 am

Geoff: Dragon DLC?

Todd: We'll think about that when we're done with this game.

Seriously he looked like he was trying to start Geoff on fire with his mind.


Todd was charging a Falcon Punch. I saw his anger.

On a serious note, asking about fire breathing dragons?

You'd have thought the least he could do before interviewing Mr Howard, was to watch the trailer.
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Noely Ulloa
 
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