Second is the fact that they are alt least currently not working or have in mind the Bigger picture in the current events of the Universe and are just pumping one game after another.
:brokencomputer:
...really? Many people would argue that the future is uncertain so it's not really odd to go from game to game. In Nirn it is the present just like on Earth, things are happening 'now' and the future is not known. It's not like the story really suffers from this model.
Also, if they try to set themselves on a definite path then it hinders them from expanding the game organically. They won't be able to learn from mistakes if they already have the end set in stone.
And everyone who is disparaging Geoff should look at themselves first. They probably would be too busy staring at their shoes and having an asthma attack to ask Todd questions alone, let alone on a readily available media source. His demeanor and lack of knowledge might be off putting to some nerds but some people like to play games because they're FUN rather than having some in depth story or convoluted mechanic. His questions about seemingly irrelevant things might seem odd but in fact they are reflected daily by suggestions made by people on this forum that are irrelevant and unnecessary. Not only does his interview seem more
natural than anyone elses, but he asks more unique questions and uses a style that, whether intentional or not, often leads to devs letting slip more info than they want.