Extended post Hoover Dam gameplay perhaps?

Post » Mon Jul 06, 2009 10:38 am

So reading something on the forum (but due to shoddy memory I don't remember what), it made me think of one of the ending slides saying 'so ends the tales of The Courier....for now.' Could this either mean there will be a DLC that makes the Ulysses/Courier DLC the 'true' ending? Or could it possibly mean The Courier will become a protaganist in a future title? On reflection, I suppose a post-Hoover Dam set DLC wouldn't work, not because of the endings, but because you'd have to alter the game world to be pro Legion, House, NCR or Independent, which is more or less more trouble than it's worth.

Disclaimer: This is not a 'Golly gee I sure hope for some Broken Steel-esque DLC so the game won't end' thread. But just observing that particular slide. Plus, maybe it's just me, but if/when we do get a DLC with Ulysses, wouldn't the game ending with Hoover Dam feel a little to impersonal after it ends?
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Budgie
 
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Post » Mon Jul 06, 2009 6:51 am

I want a cow level.
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Jinx Sykes
 
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Post » Mon Jul 06, 2009 6:40 am

I want a cow level.

The cowbell, a weapon of utmost power. More powerful than the MIRV. When rang, you hear 'STAMPEDE!' :vaultboy:
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Dagan Wilkin
 
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Post » Mon Jul 06, 2009 9:35 am

If there is a continuation for the Ulysses arc specifically then I think it's best if the game ends, credits roll, then an intro film starts and you're up in a brand new area which has the final chapter in the Ulysses arc.
After completing that chapter the Ulysses arc ends and the ending sliders for that arc is shown.

Or something like that.
Anything but a BS clone.
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MatthewJontully
 
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Post » Mon Jul 06, 2009 6:44 am

I think that's a leftover. There's also a Colonel Moore dialogue in youtube that's clearly post endgame material. They must've considered post-end play but I guess they scratched it because they made it very clear that there won't be a DLC that extends the game.
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SUck MYdIck
 
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Post » Sun Jul 05, 2009 9:37 pm

I think that's a leftover. There's also a Colonel Moore dialogue in youtube that's clearly post endgame material. They must've considered post-end play but I guess they scratched it because they made it very clear that there won't be a DLC that extends the game.

I just looked that up. Cookie for you for the nice find. :cookie:

I wonder if there is some Post-Ending House dialogue. :wub:
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Stace
 
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Post » Mon Jul 06, 2009 6:41 am

I want a cow level.

I hear there is a secret cow level but you have to kill all the brahmin in the wasteland in under three in game days and put a fission battery and fireaxe on each of their corpses then it teleports you to an outside area with many cows with big axes who give you lots of exp and a set of leather -

So I hear.
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dell
 
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Post » Mon Jul 06, 2009 12:05 am

It may add some interesting closure to the game if Joshua Graham survives his DLC and reappears in the Ulysses DLC, post endgame. You could use Lanius's weapons on Graham (or Legion supporters could give them to him, I suppose). Could be neat.
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Eddie Howe
 
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Post » Mon Jul 06, 2009 2:19 am

I like to think of the DLC's as what the courier will do after the MQ. intended to be his personal story (the courier has a rowdy past so it seems). I just wish after the battle of Hoover dam there will be the regular slide and then the one of the courier himself, with cool illustrations like with dead money.
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CxvIII
 
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Post » Mon Jul 06, 2009 12:51 pm

does the DLC add slides to the endgame?

My take on it is that there's going to be DLC stories for you to go on. Even though technically they happen before the "end".
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jessica sonny
 
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Post » Mon Jul 06, 2009 6:10 am

I dunno, do to them having to rework alot of the game, I guess they can't make it happen AFTER Hoover Dam. I wish they could though. Oh well, as long as the story is unfirled to us, I'm happy.
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Anthony Santillan
 
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Post » Sun Jul 05, 2009 10:24 pm

does the DLC add slides to the endgame?

Dead Money has slides for "it's" story by the end of DM but as far as I know no new sliders were added to the main game.
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Harry-James Payne
 
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Post » Mon Jul 06, 2009 2:02 pm

You know what, I'm going to just say what I'de think would work for post-gameplay.

Alright, you beat the game and all that stuff, but when you finish you would see the ending slides and all that, but after the "For now..." you would have to option to travel to somewhere that you've learned about through DLC or some other nonsense, and that one area only.

You go straight there and do the Ulysess DLC, which would be set in a new area, you do all the quest and etc. and when you finish, you get Ulysess ending slides, and the game ends.

So pretty much an extended game, but it still ends.
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QuinDINGDONGcey
 
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Post » Mon Jul 06, 2009 2:34 am

You know what, I'm going to just say what I'de think would work for post-gameplay.

Alright, you beat the game and all that stuff, but when you finish you would see the ending slides and all that, but after the "For now..." you would have to option to travel to somewhere that you've learned about through DLC or some other nonsense, and that one area only.

You go straight there and do the Ulysess DLC, which would be set in a new area, you do all the quest and etc. and when you finish, you get Ulysess ending slides, and the game ends.

So pretty much an extended game, but it still ends.

That's pretty much what I mean. Honestly, the way I see it Hoover Dam < Personal Story. I think the PS should be the actual ending. I mean, it would be much more personal to end it with the story between Ulysess and the Courier. Personally, I still think the game should end. Just not at Hoover Dam.
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abi
 
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Post » Mon Jul 06, 2009 5:07 am

With regards to the Colonel Moore dialogue and at least one way you could read Obsidians statement about post ending gameplay. I think they may have tried to add it but due to the time constraints they were under and the mind boggling complexity of creating a post ending gameworld which accurately reflected your choices in the run up to the main quest ending, they decided not to allow gameplay after the end of the main quest.
If I remember correctly Obsidian's statement (and read it's context correctly) did mention that they would have liked to allow post ending gameplay but due to the fact they could do it justice compared to the rest of the game they decided not to do it.
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sarah
 
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Post » Mon Jul 06, 2009 4:31 am

I agree, Ulysess seems to be more deep in the story, so it should be fairly intresting.

I honestly believe that the Wolfhorn Ranch is going to become involved with it later on, but eh.

If the Courier gets to be a protagonist again, or gets referenced by future games telling of his tales with or against Ulysess or something, it'd be good.

EDIT: @ Stubs: He means a DLC that plays after the game, which still ends along with the game.

Not the continue-play-after-ending that BS did.
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helen buchan
 
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Post » Mon Jul 06, 2009 8:34 am

You know what, I'm going to just say what I'de think would work for post-gameplay.

Alright, you beat the game and all that stuff, but when you finish you would see the ending slides and all that, but after the "For now..." you would have to option to travel to somewhere that you've learned about through DLC or some other nonsense, and that one area only.

You go straight there and do the Ulysess DLC, which would be set in a new area, you do all the quest and etc. and when you finish, you get Ulysess ending slides, and the game ends.

So pretty much an extended game, but it still ends.

Ah, a Dragon Age, approach hmmm?
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Aliish Sheldonn
 
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Post » Mon Jul 06, 2009 12:06 am

Ah, a Dragon Age, approach hmmm?


Not exactly what I was thinking of, but more or less the same idea.
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Lexy Corpsey
 
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Post » Mon Jul 06, 2009 3:35 am

That's pretty much what I mean. Honestly, the way I see it Hoover Dam < Personal Story. I think the PS should be the actual ending. I mean, it would be much more personal to end it with the story between Ulysess and the Courier. Personally, I still think the game should end. Just not at Hoover Dam.


A Hobbiton ending? :biggrin:
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james tait
 
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Post » Mon Jul 06, 2009 1:48 am

There was a rumor that they might be the ones who are doing Fallout IV kind of the way they did Fable, but thats been shot down by the developers themselves. so meh.

besides given the 4 posible endings to Fallout nv kind of makes that bit hard to pull off.
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Eileen Müller
 
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Post » Mon Jul 06, 2009 2:36 am

Unless the DLC with Ulysess is absolutely HUGE, I wouldn't want to be trapped in a small DLC area after beating the game.
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OnlyDumazzapplyhere
 
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Post » Mon Jul 06, 2009 5:27 am

Unless the DLC with Ulysess is absolutely HUGE, I wouldn't want to be trapped in a small DLC area after beating the game.


Ah but thats the joy of it.

Once you finish it, you're done!

So you don't have to deal with any small space. :D
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Tina Tupou
 
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Post » Mon Jul 06, 2009 1:30 am

Ah but thats the joy of it.

Once you finish it, you're done!

So you don't have to deal with any small space. :D

Plus the final mission does that to you anyway.
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quinnnn
 
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