Is extended text limit tweak bugged?

Post » Mon Feb 24, 2014 10:07 am

Hello guys. I need to increase the limit of characters that one may use when writing texts (dialogues, names etc) in geck so that I can fix some translation issues...even if I have set "bAllowExtendedText" to 1 and changed some values for the text limits in geckcustom.ini, the geck seems not to be working as it should: everytime I modify any text, it won't let me save the change.

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Bryanna Vacchiano
 
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Post » Mon Feb 24, 2014 8:25 am

There is an upper limit to the number of characters allowed per conversation snippet. Nothing can be done to get around that except to edit the text so it can be displayed in chunks. It's 149 characters in Skyrim, don't know what it is for this game but probably about the same.

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adame
 
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Post » Mon Feb 24, 2014 12:02 pm

Could you write an example of " dialogue displayed in chunks " ? It appears strange to me that nothing can be done about it, since this tweak works perfectly for oblivion costruction set.

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Julia Schwalbe
 
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