Extending Gameplay

Post » Fri Oct 01, 2010 5:03 am

Styles, there are already 4 different endings (at least) so people can already claim rights to canon. Like I said before in our previous discussion we don't choose what is canon and what isn't anyways so those debates are pointless anyway.
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Jerry Jr. Ortiz
 
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Post » Fri Oct 01, 2010 5:43 am

Styles, there are already 4 different endings (at least) so people can already claim rights to canon. Like I said before in our previous discussion we don't choose what is canon and what isn't anyways so those debates are pointless anyway.


No we don' pick what is canon I agree. Still the endings give us a good idea of what could be Canon. We have four possible endings and we have many different endings for smaller factions and companions. Removing that makes any future debate truelly pointless because we would have nothing! Like we got with Fallout 3. Having four possible outcomes is better to have for a debate then zero.

Devs of future games can see what people have been talking about and debating, maybe give them ideas. Wishful thinking maybe but the Devs of New Vegas did spend alot of time on the forum during the making of New Vegas.
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Crystal Clear
 
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Post » Thu Sep 30, 2010 8:47 pm

No we don' pick what is canon I agree. Still the endings give us a good idea of what could be Canon. We have four possible endings and we have many different endings for smaller factions and companions. Removing that makes any future debate truelly pointless because we would have nothing! Like we got with Fallout 3. Having four possible outcomes is better to have for a debate then zero.

Devs of future games can see what people have been talking about and debating, maybe give them ideas. Wishful thinking maybe but the Devs of New Vegas did spend alot of time on the forum during the making of New Vegas.


Tbh I'd rather have more options in-game than more things to argue about on a forum.
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Neko Jenny
 
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Post » Thu Sep 30, 2010 10:32 pm

Tbh I'd rather have more options in-game than more things to argue about on a forum.


+1
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Sammygirl
 
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Post » Fri Oct 01, 2010 6:13 am

Tbh I'd rather have more options in-game than more things to argue about on a forum.


So you agree?

Having no endings or endings negated by play after the end means no one will have anything to debate about. Everything anyone says when it comes to the ending of Fallout New Vegas would be pointless. People would not be debating facts just opinions.
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Amy Masters
 
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Post » Thu Sep 30, 2010 2:12 pm

Tbh I'd rather have more options in-game than more things to argue about on a forum.

But if you have the option to continue after the Battle at the Hoover Dam in-game, then you'll have more things to argue about on the forum. :whistling:
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Alan Whiston
 
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Post » Thu Sep 30, 2010 7:45 pm

Tbh I'd rather have more options in-game than more things to argue about on a forum.


Never happen. Especially not here.

edit: what I mean is, we could have 99 trillion options and I guarantee you there would be 99 trillion and 1 arguments on these boards.
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kevin ball
 
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Post » Thu Sep 30, 2010 5:11 pm

you will always have something to argue about with arguminitive people
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Jonathan Egan
 
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Post » Thu Sep 30, 2010 6:31 pm

But if you have the option to continue after the Battle at the Hoover Dam in-game, then you'll have more things to argue about on the forum. :whistling:


I wouldn't, because I know I don't decide what happens in the next game. ;)
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john page
 
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Post » Fri Oct 01, 2010 3:20 am

It would be a refreshing change to have someone that is pro play after the end come up with a way it can be done without ruining the game and in a way it would make sense as in not take Osidian years to do.

http://fallout.wikia.com/wiki/Guardian_of_Forever
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Melis Hristina
 
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Post » Thu Sep 30, 2010 10:19 pm

However, despite the great story in new vegas it has a very linear main story that seems to loom, leaving little to no real breaking off point - sure you can stray from the main line at any time ... but if I was the courier I'd feel obligated to continue, only making a few side trips to help those seriously in need - and as we all know most side quests are errand runs - more suited or something done after saving Hoover dam.

How about this: Roleplay that you're not interested in hunting Benny down.
Maybe The Courier is only interested in getting money or trying to give a helping hand or might just be the mysterious stranger that gets caught in other peoples problems.
Continue doing the game with it's sidequests until you feel that it's time to check out the Tops Casino.
And oh! What's there? Benny! Now you start the main quest.

There.
Fixed.
No need for Broken Vegas DLC.
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Gavin boyce
 
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Post » Thu Sep 30, 2010 11:45 pm

So you agree?

Having no endings or endings negated by play after the end means no one will have anything to debate about. Everything anyone says when it comes to the ending of Fallout New Vegas would be pointless. People would not be debating facts just opinions.


I do agree definitely. I also think it's immensely preferable to have more things to 'play through' than having less things to argue about on a -forum-.

Don't you?
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Shannon Marie Jones
 
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Post » Fri Oct 01, 2010 3:02 am

How about this: Roleplay that you're not interested in hunting Benny down.


I tried to, but there's no "Screw you guys! I'm going to California!" option :P

And there's very little non- main quest related content in New Vegas.
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Ross Zombie
 
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Post » Thu Sep 30, 2010 7:05 pm

I do agree definitely. I also think it's immensely preferable to have more things to 'play through' than having less things to argue about on a -forum-.

Don't you?


I agree its better to have four possible out comes to debate over which should be canon. As well as all the smaller factions and companion outcomes. I don't agree having infinite possibility (No endings at all) is better for debating because everyone will just be debating with opinions and not facts. With endings there are facts to form a foundation on which to base opinions from.
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Allison C
 
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Post » Fri Oct 01, 2010 4:30 am

I agree its better to have four possible out comes to debate over which should be canon. As well as all the smaller factions and companion outcomes. I don't agree having infinite possibility (No endings at all) is better for debating because everyone will just be debating with opinions and not facts. With endings there are facts to form a foundation on which to base opinions from.


So basically, you enjoy talking about the game on the forum -more- than you do actually playing?
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Hayley Bristow
 
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Post » Fri Oct 01, 2010 1:38 am

So basically, you enjoy talking about the game on the forum -more- than you do actually playing?


I like playing the games alot. I also like talking about the games and canon and future games. I like having facts to base opinions on. Debating to me means one must have facts. How one sees the facts gives reasons for debate. No facts to base opinions on, can it really be called a debate? Forums are place to have debates and express ideas. Without facts (canon) its all just pointless speculation.
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Elizabeth Falvey
 
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Post » Thu Sep 30, 2010 10:32 pm

So basically the game could just be as linear as a book for you, as long as you have something to debate about on the forums?

See this is why you are constantly going to be opposing people who want more gameplay. to them the playing is far more important than the talking about future/canon.
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danni Marchant
 
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Post » Thu Sep 30, 2010 10:44 pm

he is actually rigth and i have said this before somewhere what ever the devs decide it's canon about FO:NV to be incorperated in new games will be a tougth sell to who ever chose a path diferent from theyr Canon
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Tom Flanagan
 
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Post » Thu Sep 30, 2010 9:37 pm

I'm with you on this one KizuStrife, and I don't think it would be too hard to do at all. Some people are just REALLY against it and always post in opposition to these threads...


Such as myself. For example.

I'm opposed to it. I want the game to end. I like it that way. There's nothing left for me to do in the Mojave after the Dam because I always (always) do it all before the final battle. And even if I didn't, closure is good.
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Setal Vara
 
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Post » Thu Sep 30, 2010 10:48 pm

So basically the game could just be as linear as a book for you, as long as you have something to debate about on the forums?

See this is why you are constantly going to be opposing people who want more gameplay. to them the playing is far more important than the talking about future/canon.


It has little to do with wanting something to debate about. I like a good story. I like to use my brain and think. I am not happy with poinless walking around and shooting things. Michael Bay explosions in lieu of a story pisses me off.

Fallout is not linear like a story book (Fallout 3 being the only one that is) because the games have multiple endings based on my actions. Many outcomes. Many options. The games arn't black and white. All but Fallout 3 is like that. Its the only one that is linear. It only gives you two options, good vs evil and really evil is not a real option. It forces you to join the good guys aka BoS and you can't join bad.

I am sick of people saying a game is linear just because it ends.

A forum is a place for debate. If no one has facts then there is nothing to debate. Everything eveyone says would just be pointless speculation based on nothing but opinion.

Edit: The Devs said no Broken Vegas will be made back when they were working on New Vegas. Bethesda clearly agreed. Like it or not its not going to happen. So get over it. I have yet to see a single reason for having it other then "It would be cool" "They should have it" and the classic "But I want it! :ahhh:"
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Prisca Lacour
 
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Post » Thu Sep 30, 2010 9:38 pm

Would they be able to make 4 different DLC's. One for each of the four main factions. You download the lets say the Mr. House DLC. You see the Mojave changed under your actions and get to do other things then it has you go into Arizona to defeat Legionaries regrouping to counter attack and re claim the fort or something
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Rachell Katherine
 
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Post » Thu Sep 30, 2010 9:42 pm

I think they should make a DLC adding more side areas that have short stories to them and fell more worth exploring. Most side areas were either REALLY short (Helios one, Jacobstown) or just felt tacked on. I'd like more areas like the dunwich building from FO3 that are fun to explore, but unrelated to any major quest and have a story to them. Even just some more interesting areas to explore. So much of the map is just empty road with random "dry like" looking areas thrown in and most of the locations are near the center or east side of the map. How about adding more in the far west. Theres not much aside from jacobs town.
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Sebrina Johnstone
 
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