Author: IsmeldaVersion: 0.8Link: http://www.tesnexus.com/downloads/file.php?id=14761_________________________Description:This mod allow you to suppress any light source, if you can access to flames with your hand, for a certain time (the light come back later).It also grants Dousing Arrows you can loot or find with any good Ammo Vendor. These arrows have no other effect than dousing lights.The quiver and arrows are from the Ayleid Glass mod because it was the only crystalline arrows I could get my hand on with a resource free tag.With the recent improvement of lights in Better Cities Mod, you can now extinguish all the lights from the cities. But This will work only with Better Cities.A Master files containing the new lights have been made and you will need this master to make the mod work but you will not need Better Cities Mod. Just know that this mod gives you more lights to extinguish with Better Cities._________________________Mechanics:The lights are replaced with a counterpart without flame and emitting a black light on a low radius. This works only on "real" lights as designed by the game._________________________Known Bugs:As I was testing the mod I discovered that many lights in Oblivion world were fake aka they looks like the lights source your can find everywhere but they are in fact static item with a light source.I will not edit each cell of the game to track them and add a real light to them. The compatibility with other mods would greatly suffer of this.To enjoy extinguishing most if not all lights, use the Real Lights mod in conjunction of this one and bring the darkness to Oblivion.You will need to wait for 5 in game hours after your last extinguishing of a light before uninstalling this mod. Otherwise the lights you turned off would be disabled forever (unless you reinstall the mod that was adding this light). Just just do a quick nap or wait in game to make sure the last light you casted off is back before uninstalling or changing version._________________________Installation:Download the 1-Extinguish the Lights & 2-Light Resources1. Choose your plugin (with or without Real Lights) and copy it to your Oblivion\Data folder2. Copy the meshes and textures folders to you Oblivion\Data Folder.For the best experience, place this mod near the end of your load order (to not let other mods affecting the light make this one useless) and use a batched patch from Wrye Bash if you are using leveled list of items like with all major mod like Francesco's, OOO, Warcry or MMM.If you are also using Bananasplit's Better Cities, then you don't need the 2-Light Resources file_________________________Incompatibilities:Mods that alter the Vanilla lights (like Turn off Lights) will not be compatible with this mod.Thieves Arsenal is expected to have minor incompatibilities but I use both of them. The last to load is the one which will get the scripts on the lights. Know that most of the lights in Thieves Arsenal are not from the Vanilla game so there is not much risks._________________________Credit:Warrdean for the arrows textures and meshesThe Elder Scroll Construction Set WikiOBSE Team for their advices and help to figure the limits of lights in Oblivion.Bethesda Softworks_________________________Licensing/Legal:Do not redistribute this mod as it is elsewhere. If you modify it then you can do what you want with is but if you happen to make some improvements let me know about it give me some credit as well as to Warrdean if you use his arrows._________________________ChangeLog:v0.8: New plugin compatible to with Real Lights (you can extinguish them as well!!)v0.7: New scripts for street lights allowing them to be off during the day and on during the night and to extinguish them at night.v0.6: Addition of new lights.v0.5a: Separation of the archive in Main Archive and Resources Files to allow easier update of the second one.v0.5: Change in the Behaviour of the lights replacer so that they go back to their origin point. Simplification of the Scripts which halved the size of the plugin.v0.4: Made the File dependant of the Better Cities Resources Master. Added more unlit lights to offer more references.v0.3: Change of the arrows appearance to something more watery.v0.2: Light sources are replaced with a counterpart without flames.v0.1: Initial Release (simply disable the lights).
http://www.tesnexus.com/downloads/file.php?id=14761