[BUG] EXTREME Game Breaker in "Semper Fi Or Die"

Post » Wed Dec 07, 2011 8:18 am

Hello Crysis Team and Forum Members,

After making sure that I was not the only person who encountered this particular bug I seek your advice on the matter.

In the "Semper Fi Or Die" the game happens to excessively play "Move Up! GO!" Marine audio files from random near locations that are parrallax to the player after a certain point in the level. The intensity of this issue increases when enemies are nearby. The problem can be worked around by turning dialogue Volume to zero.
I also had to find out that once one reaches the end of the map invisible soldiers begin fighting invisible aliens from fixed places. It appears the game does not continue afterwards; however I read on the Internet that destroying the alien gunship will make the game continue - I couldn't test this since I was too damn frustrated to try that out.
I run the Steam version of the game and would like to see a bugfix soon.

Thanks for your attention. :)
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Trish
 
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Post » Tue Dec 06, 2011 9:28 pm

how do you know that invisible soldiers are fighting invisible aliens? O_o
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Tiffany Holmes
 
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Post » Tue Dec 06, 2011 11:28 pm

I don't know about "Game breaker" but it sure as hell was annoying.
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rae.x
 
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Post » Wed Dec 07, 2011 2:11 am

Had the same thing, had to play through the level as fast as I could :S
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SEXY QUEEN
 
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Post » Tue Dec 06, 2011 10:19 pm

I blew up the gunship, and nothing happened. ><
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Sheila Reyes
 
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Post » Wed Dec 07, 2011 5:02 am

After playing several levels of a dramatic version of super mario, that was a nice change in the pace of the game.
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Sarah MacLeod
 
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