If it's extremely hyped in game expect the opposite, always.

Post » Fri Jan 22, 2016 11:24 am

Diamond City is the biggest city I ever saw - Get to it and it's a village.


Synths are so uber scary - Literally one of the easiest enemy types in the game.


MacCready is an amazing shot with a sniper he's been training since childhood! - Make companion AI absolutely terrible with snipers and completely undermine that. Meanwhile give them a laser rifle companions shoot with 99% accuracy like Danse. Instead of fixing his perk first maybe they should have corrected the accuracy of ai with snipers and not completely break this character who is sold to us as a god tier shot.


You don't want to face a deathclaw alone - Deathclaw defeated by run around rock tactics.


Why Bethesda? just why? I also hope Obsidian gets to do work with the factions next time around. In Bethesda's world:


Desdemona - The Brotherhood are our enemies, we must crush them!


*stands infront of Des in full BoS armor*


Des: Sup
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Alex [AK]
 
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Post » Fri Jan 22, 2016 2:14 pm

You make some great points.



Although in fairness, Diamond City is monstrous compared to some one-building, open-roof shacks which are apparently "settlements".

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Etta Hargrave
 
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Post » Fri Jan 22, 2016 9:15 am

Synths took the place as the most interesting 'human' opponents, we've seen in a Fallout so far.


They do indeed look very interesting and scary and are 90% of the time at a location, with a very interesting back story and interesting terminals to read.


It really adds up to the whole backstory and the mystery the institute is, for a big part of the game.



Diamond City... hm... to me the size of the cities doesn't really matter. I do like Goodneighbor way more for example.


The most annoying thing about Diamond City is the FPS drop within and the loading screens :/


But honestly... to me it's only part of the whole Boston City. The Boston area is huge and very diverse. Definitely no comparison to the older games.


Even Skyrim's villages were way smaller, if combined together, than what they did with Boston this time.



Deathclaws got improved animations, improved KI and are overall way tougher than they were in F3 and FNV


All they did in the old game was running at you... you either had leveled enough to take them out quickly, or you died.


Now compare this to the F4 deathclaw: they try to dodge bullets; they try to throw cars at you; the run away and hide if they can't reach you; they try to flank you


No KI will ever be able to outsmart a human in the near future, but they did a great job on improving the Deathclaws



And I also think it's good that the companions got dumbed down... they were way too OP in New Vegas.


Boone was able to kill every single enemy, before you were even able to activate VATS. Now it's at least a bit more balanced and you have to do the most 'killing' by yourself.



Once again a thread where you try to search for negatives in the game and let the nostalgia forget how they've been like in New Vegas and 3 :/



I don't even want to start talking about the factions... the fact that I can't decide between them in 4, shows how 'grey' they are and how they're finally all viable.


New Vegas only had the NCR, the legion was a joke :/ They didn't even want you to join them. You got bad karma everytime you did something for them, they did barely have any quests and you got hated by almost everyone when siding with them.


Fallout 4 on the other hand does a great job on presenting 4 factions, that are all viable, that all have quests and where siding with one of them, is actually a hard decision.

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Davorah Katz
 
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Post » Fri Jan 22, 2016 5:38 am



Synths: You completely ignored what the thread creator said.


Diamond City: "WELL I THINK IT'S COOL" Awesome.


Deathclaws: Completely ignored what the thread creator said


Companions: He's not arguing about balance, he's saying its completely immersion breaking for a skilled sniper to miss 80% of his shots because of the garbage AI.


Factions: You thinking the Legion is a joke is your opinion. That doesn't mean they are a joke. Sorry you were a little too narrow minded to understand their point of view.

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Noraima Vega
 
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Post » Fri Jan 22, 2016 2:01 am

This
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Charity Hughes
 
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Post » Fri Jan 22, 2016 2:00 am


Darkinvader from the defense department has spoken...






Actually this. Diamond City is not really bigger or smaller then Megaton or the stranded carrier in DC.

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Abel Vazquez
 
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Post » Fri Jan 22, 2016 10:16 am

And the Obsidian fans retaliated. So we done?

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jessica robson
 
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Post » Fri Jan 22, 2016 2:39 am


I'm not from the defense department :D There are enough threads with good constructive criticism and I think that they are important to help a company make better games in the future.


But there are also just as many threads, where someone tries to bash the game for no reason. And I think there's nothing wrong with giving his opinion on those threads, if you disagree.



And I also never said, that I think Diamond City would be 'cool'. I was talking about the whole Boston area, not Diamond City in particular.


I'd even wish Diamond City wouldn't exist and we had something like Bunker Hill without a loading screen there instead.

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Samantha Mitchell
 
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Post » Fri Jan 22, 2016 5:13 am

The thing about synths isn't that they're scary as individuals. It's that they tend to come in large numbers, plus they have a history of wiping out settlements like University Point. Now, the Coursers on the other hand are fairly deadly as individuals.

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asako
 
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Post » Fri Jan 22, 2016 10:23 am

Aside that I don't have a problem with DC the rest is pretty spot on. DC is definitely one of the larger cities in the Fallout universe, and the best built. Was New Reno bigger, maybe?

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Pants
 
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Post » Fri Jan 22, 2016 12:28 am

Shut up.



Just another Troll topic.



As a wise poster said.



Pull the DVD out of your game system and put it in a bag and go back to the store for a refund or delete the game from your PC.



Move on to something else.



Some of us actually like the game, glitches, bugs, problems, warts and all.



BTW: Drop the Obsidian thing. If you're such a fan, go play Pillars of Eternity or any of the knock-offs that their so good at.

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Nina Mccormick
 
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Post » Fri Jan 22, 2016 4:19 am

Gosh, y'all are so sensitive. It turns out, it's ok to like something even if it has flaws. It's ok to point out flaws of things you like.



Relax, y'all.

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Carlos Rojas
 
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Post » Fri Jan 22, 2016 11:11 am

Very true, but that is not what the OP was saying. It was nothing but a slam against both the game and the developer without any sort of backup whatsoever.



As I said: I happen to love F4 and all the Fallout series (including NV). These "Obisidian did it best" threads have simply got to stop. Obsidian is a brand that specializes in taking other people's efforts and doing knock-offs. Even their own creations are nothing more than knock-offs of other franchises.



Don't get me wrong. They are VERY GOOD at what they do and created, perhaps the best "Wild West Post Apocalyptic" game ever, but it was not perfect.

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Amy Melissa
 
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Post » Fri Jan 22, 2016 11:09 am


The threads will reappear over and over again but it does not help to ignore the opposites arguments and instead declare them for invalid.


Op said Synths are easy, you say they are nice to look at and the locations have interesting stories. Erm...what? You see the point? ;)



Players are actually confused about the game as it is suddenly something completly different compared to the predecessors - a game in an identity crysis and players not getting the reasons for that.


The reactions on that are not always nice for sure, but on the other side understandable.

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Sheeva
 
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Post » Fri Jan 22, 2016 3:32 am


Diamond City is the biggest city that NPC ever saw in a world lacking in what the OP would probably consider a big city. So what?



Synths aren't scary because they are the tough 'boss monsters' that twelve year olds like to beat playing God of War. They are feared because they are infiltrators who could replace anyone, even your family.



Can't comment on MaCready, don't use him.



Most baddies in most video games are defeated by some cheap gamey tactic or another ... I'm not exactly sure what the point here is.



Posts like the OP are one of the biggest reasons Bethesda should never let Obsidian touch the franchise again, and I say this as a New Vegas fan. It's not in their best interests to feed the 'Now that Bethesda has their crap out of the way, we can let Obsidian make the REAL Fallout" crowd.



Half the wasteland is using armor and equipment scaved off of fallen combatants.

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Brad Johnson
 
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Post » Fri Jan 22, 2016 12:08 am

This. Couldn't agree more.

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chloe hampson
 
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Post » Fri Jan 22, 2016 4:52 am


I actually think OP's right. Diamond CIty is small, deathclaw AI can be exploited, etc... That's pretty much all the backup he needs for those claims, anyway.



I understand a lot of this is tech limitations, of course. And the size of DC doesn't actually take away from the location. That's not the actual problem.



The problem, IMO, is that the writers didn't talk to the game designers. A lot of this would be fixed if they just hadn't written those stupid claims to begin with. There was never a need to have NPC idle chat be full of lies.

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adame
 
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Post » Fri Jan 22, 2016 10:38 am


and I also want to add something to this :D



The first time you meet Des and Deacon, Deacon actually mentions that you made it to the high ranks in the Brotherhood.


They are happy to see someone that achieved so much, to be interested in working with them.


There is no point in them getting hostile because of your armor, because of this detail.




And I even can remember a big flaw in New Vegas, with the 'faction armor system' that we had.


Putting on a faction armor, made you neutral to that faction.



No matter how much you've done for them, no matter how much they've loved you: putting on one of their armors, made you lose your reputation and made you 'neutral' with them.


Had this exact problem only 3 months ago, when replaying New Vegas... couldn't use the NCR Ranger Armor, when siding with the NCR, because of it :/


you simply lost all of your fame with the faction, when you wore their armor... this system didn't make any sense

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Theodore Walling
 
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Post » Fri Jan 22, 2016 3:10 pm

Sorry going to disagree . I find f4 superior to f3 and new vegas. Im not seeing any major glitches like i did in skyrim.

I have not finished f4 but comparing it to new vegas i thought the beginning of new vegas/f3 was weak compared to f4. Hated picking stats based on being a baby or drawings). Hated the tutorial on your first fight and i found the ioening area more difficult than it should be

Diamond city is superior to megaton and boston is superior to washington


I was in the middle of witcher 3 game when friends recomended f4. Im having more fun than i did in f3/new vegas and witcher 3.

Sure could tge factions have been better fleshed out with different ways if joining but i think bethesda has figured out whats fun and what sells


So far

-best enemy ai including new mechanics such as burrowing, rabid ghouls etc

-best landscape

-best crafting and settlement building

-best dog which might get even better

-best bethesda/obsidian romance system yet

-best new monster types

-best way of putting on power armor

-best non modded weather system

-voiced protaganist. Sorry i was so sick of the mute. Im really hoping this leads to dragon age type relationships and dialogue

-best stealth system in fallout

-codsworth far superior to most f3/skyrim companions in combat, comments etc and hes robot
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Haley Merkley
 
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Post » Thu Jan 21, 2016 11:49 pm

There was romance in NV? How? Nobody was likeable enough to do, let alone romance.

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Daramis McGee
 
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Post » Fri Jan 22, 2016 4:03 am


You could sort of romance the Vault 21 girl on the strip. And Red Lucy at the Thorn.

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Laura Mclean
 
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Post » Fri Jan 22, 2016 12:43 am



So your saying that you outsmarted a deathclaw by going around the rock? Yay, try facing him the open. Well let me see, when a creature has a obsticals in front of him... he has two choices, just keep running forward where he is hoping for a .01 chance that some quantum mechanics will happen and he will go through the rock. (which is true, if you had a eternity to lean against the wall, you have 99.99% chance of not falling through the wall.) or go around it. I would think he would go around it and keep going around it till he gets ya. I mean it is no different than hunters who put deer piss on some tin cans to attract bears and shoot them from safety of the hut. it is same with death claw, out smart it? or fight it in the open wide spot, starting only few yards apart. The running around the rock is only a tool to kill it. I have fought one in a safety of a small shack, where it can't get thought the door... Does that also mean the AI is bad? Naa I just out smarted it. Thought it did try run away unless I got out the door lol or my companion decided to go out the door lol.




And so you joined a group that people thought was a bad guy. You know... people always join groups in rl that are bad, names that shall not be mentioned. So you joined the brother hood of steel, I joined the minute men.

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Eoh
 
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Post » Fri Jan 22, 2016 1:49 am


Yeah, but the AI is bad. Mostly seen with companions, who almost always step into your line of fire, or, which might be even worse, hovering inactively in front of you while being shot at, thereby preventing you to take a shot. Good thing, they're immortal. Otherwise you would run through available companions pretty quickly.



I've watched McGready, the great shot, fight a bloatfly for minutes. I let him do his thing and just sat back, fascinating by the abysmal display unfolding right before my eyes. In the end, I shot the bloatfly.



Also, enemies seem to be programmed to make a beeline for you. Even if they're already engaged by the companion. Probably to make things more "challenging" for the player.

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john page
 
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Post » Fri Jan 22, 2016 7:31 am

For a town in the middle of an area routinely infested with Super Mutants and Feral Ghouls, Diamond City isn't such a bad place.


Yes, it's not sprawling, no it's not a massive metropolis.


But it is nice.

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Lillian Cawfield
 
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Post » Fri Jan 22, 2016 1:40 am

Anybody remember Piper's comments about what the place was like before she got there? The place is a crap-hole now, how bad was it before? I mean honestly, a bookcase?

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sam
 
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