Fable'ish things I'd like to see

Post » Sat Sep 04, 2010 9:23 pm

Blah blah blah Fable 2 blah...Blah bla-bla-blah blah Fable 2 blah blah. blah bl-bla blah...


My god there's a psycopath on the loose!!!
STOP RIGHT THERE CRIMINAL SCUM!!!
/sarcasm

Sorry, had to say it... Fable 2 is a hot topic at the very least... even if you just start a new thread that just says "Fable" in it, it's gonna start flames.

1st - Being able to buy stores and houses / setting sale prices and rent
- That sound pretty cool to me, if it's simple enough and optional.
2nd - tattoo's!!!!! and die's to color your clothing and armor
- Deffinate yes, if it can. Sacrificing armor complexity for it would make it a no, though.
3rd - Having a family
- If it adds depth to the game, emotions to story elements of the game, then YES! A nameless wife you go home to, get one of her 2 quotes, have six a leave, no thanks.
4th - THE SWINGER achievement / trophy!!!
- I have a passionate hatred for achievements and find them a useless, simplistic way for developers to add hours of gameplay on the box's description.
5th - starting out in the game as a child building the character up certain point then time jumps to present day...in prison like usual...
- I wouldn't hate it, but meh. kinda removes the whole point that Bethesda places us in a prison for, as stated in the interview. not for or egainst.
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JERMAINE VIDAURRI
 
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Post » Sat Sep 04, 2010 9:13 pm

1st - meh... why not...
2nd - for sure!
3rd - LOOOOOL
4th - don't remember that
5th - pfffff...
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sexy zara
 
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Post » Sat Sep 04, 2010 1:27 pm

1st - Being able to buy stores and houses / setting sale prices and rent
2nd - tattoo's!!!!! and die's to color your clothing and armor
3rd - Having a family
4th - THE SWINGER achievement / trophy!!!
5th - starting out in the game as a child building the character up certain point then time jumps to present day...in prison like usual...

1. Meh. It'd be okay, but I could live without it. Doing building upkeep was the most annoying thing about Fable 3 by far.
2. Yeah, I'd like that, it'd add another layer of customization.
3. Meh, I always skipped out on having a family in Fable, they didn't seem to add a whole lot to the game other than having to visit them once in a while so they didn't get mad at you for being away too often.
4. I'm not going to go there.
5. One of the key points about the beginning of the Elder Scrolls games is that your character has a history that you create. It'd be a bit of a hindrance to roleplayers to play through a childhood.
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Mandy Muir
 
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Post » Sat Sep 04, 2010 6:24 pm

I enjoy the Fable games, and think each one has gotten better. I do prefer the Elder Scrolls series, but the Fable series provides a lot of entertainment. It's a different beast, though. Elements like having a family and running stores would have to be more detailed to fit in an Elder Scrolls game, and have more story attached to them. I think it would be possible, but on a more limited scale. No buying the whole town and raking in the cash, for example.

Starting the game as a child can be entertaining, if done well, I would not object to this.
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Tyler F
 
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Post » Sat Sep 04, 2010 2:44 pm

I loved Fable 1 (disliked Fable 2, didn't play Fable 3 because I was so disappointed with 2). It was a really good game imo. Played it through many many times and always enjoyed it. Never near as good as a TES though.

But there are very few things I'd like to see in TES from Fable.

The only one I can come up with is basically:

- Some cool spells from Fable 1 (assassin's rush was really cool, and well... the other spells were really cool too).

The rest of Fable can stay in Fable, pretty much.
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Steph
 
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Post » Sat Sep 04, 2010 10:45 pm

How about we just play Skyrim? And if you want to play Fable, play Fable?
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Karine laverre
 
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Post » Sat Sep 04, 2010 9:05 pm

How about we just play Skyrim? And if you want to play Fable, play Fable?

This. FTW. And while we're at it how about you fan-boys grow up and stop comparing a game that's not even released yet to Daggerfall/Morowind/Oblivion?
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Lilit Ager
 
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Post » Sat Sep 04, 2010 1:25 pm

1 - Yes.
I would like to see economy aspect improved in TES universe.
It would help a lot with role playing aspect (you lead double life; in one you are a honest merchant and in other you are an assassin of Dark Brotherhood) and would give you an alternative and more safe and honest way of earning money.

2 - Yes.
While it could mostly be eye candy (witch is enough for me), some tattoos could also help affect your personality and/or affect your action while using Speechcraft mini-game (admire, boast, joke, and coerce; a person with tattoo of a pie and chicken on it's face is more likely to make a someone laugh while telling a joke and someone with Swastika on it's forehead is more likely to scare someone, for example).

3 - Don't care.
I personally would never have family in TES, but then again, it could also help with role playing aspect to some people, so I'm neutral on this one.

4 - ?
If you are talking about trophies in general, then yes (even though I think it's been confirmed that we'll have those), but if you are talking about trophy you get if you are good swinger, then hell no!

5 - No.
Prison start has become sort of tradition in TES and will not and should not be changed.
Even Todd confirmed it himself, I think.

How about we just play Skyrim? And if you want to play Fable, play Fable?


If some aspects of other games can improve this game, then why not implement it?
I mean, from what I understand, it has it's new spell system based on Bioshock.
With your logic, we should go play Bioshock instead of implementing it in TES and making the game better.
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Becky Palmer
 
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Post » Sat Sep 04, 2010 11:43 am

I'Il admit I would like to be married in the game. Or at least give us some kind of romance quest, like Juhani in Morrowind. Loved that quest.
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Laura
 
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Post » Sat Sep 04, 2010 7:36 pm

Hah Families...I shot my "wife" out of the second floors window.Thats was friggin epic.
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Ricky Rayner
 
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Post » Sat Sep 04, 2010 3:44 pm

My issue with Fable is that it just too British for my liking. And being an Englishman, that's a lot of British right there. So, no to all. Keep TES the TES.
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Mark Hepworth
 
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Post » Sat Sep 04, 2010 8:26 pm

1. Yes why not. It would be kind of cool if you could bring back all your loot such as armour and weapons and add it to your own shop inventory. I wouldn't like to play full time shopkeeper, however i would like to own the place, stock it up and have NPC's come in a buy from it. You would have to hire someone to run the store while you are out and about. Maybe you could own a store in each town? Could work well if done right.
2. Yes without a doubt! This has to be in Skyrim as a minimum for character customisation.
3. Having a family waiting at home? No. Having a companion to wander the world with who you actually care about? Yes. For example dogmeat was a dull companion, and although you wanted to keep him alive (except the times when you want to see what a shotgun would do to his head) he wasn't very interesting.
4. Na!
5. No... Ok it worked with Fallout, but it kind of tells YOU your characters history. I like the fact with the great RPG's, such as the previous Elder Scrolls titles, starting in the prison gives you the oportunity to decide how you got there, from being a criminal for example, wrongly convicted, drunken disorderly and woke up there. Literally any character can start there, and you can mould your own characters past from it. With Fallout, your history was written with only a few options to alter as you go along.
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Nice one
 
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Post » Sat Sep 04, 2010 12:20 pm

I would like to start this post off by saying that in no way was I or would I EVER even consider placing any of the Fable games even in the same category as TES. While they are both RPG's, in my opinion the Fable games can not even hold a candle to the TES Series. Now in saying that that doesn't mean there aren't some cool things in the Fable games that even though were not implemented very well in Fable or any game for that matter, they could go along way in Skyrim.

As for all the people who believe that they should leave the TES series the way it is and not add concepts from other games....bad news...its already happened! Concepts from the Bioshock and Fallout series have already been implemented.

Out of the 5 Ideas from fable that I'd like to see in Skyrim the first 2 are my and from what I've read almost everyone else's favorite, so... buying/selling homes and shops - setting sell price and rents + tattoo's and die's for clothing/armor should be in the game at least to some extent...


Oh and I just read some where that there is going to be blacksmithing (build your own customized weapons and hopefully armor) in the game, however I hope it's nothing like Fallout: New Vegas did with the ammunition building stations...they were a waste of time for me...never used one once in the game I always had enough ammo or had enough money to buy some...
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Yama Pi
 
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Post » Sat Sep 04, 2010 11:46 am

Fables sandbox premise lent itself to those features, ES wouldn't benefit from them in my opinion.
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James Smart
 
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Post » Sat Sep 04, 2010 2:02 pm

1 Maybe
2 Yes
3 No
4 No
5 No


QFT

Don't get me wrong here. I loved Fable, I enjoyed Fable 2 and 3 despite them lacking much of what I loved about the first one. I do NOT want to see anything from Fable brought into Skyrim. There are some improvements that could be done to the game but TES games are leaps and bounds better and I would rather they create their own ideas and add them in then copy them from what is sadly turning into a joke of a game.
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louise fortin
 
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Post » Sat Sep 04, 2010 10:46 pm



1st - Being able to buy stores and houses / setting sale prices and rent
2nd - tattoo's!!!!! and die's to color your clothing and armor
3rd - Having a family
4th - THE SWINGER achievement / trophy!!!
5th - starting out in the game as a child building the character up certain point then time jumps to present day...in prison like usual...



1: mmm, maaaybe?

2: Hell yea!

3: Nononono, TES is about adventuring, not about having children ect, buying stores is a maybe because of this very point

4: Huh? No clue wha that is ,but sounds silly and un-tes'ish

5: Biggest no, TES is built around your character having no preset past.
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Ana
 
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Post » Sat Sep 04, 2010 4:39 pm

5 - No.
Prison start has become sort of tradition in TES and will not and should not be changed.
Even Todd confirmed it himself, I think.

Argh, it is being a prisoner, not being in prison that is the tradition, if your childhood can somehow be meshed with being a prisoner then hell yeah, I like the variation on how you are a prisoner from TES game to TES game
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Josee Leach
 
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Post » Sat Sep 04, 2010 3:58 pm

Argh, it is being a prisoner, not being in prison that is the tradition, if your childhood can somehow be meshed with being a prisoner then hell yeah, I like the variation on how you are a prisoner from TES game to TES game


Nitpick. :P

Anyway, how about you were born in prison? XD
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Anna Watts
 
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Post » Sat Sep 04, 2010 4:01 pm


1st - Being able to buy stores and houses / setting sale prices and rent
2nd - tattoo's!!!!! and die's to color your clothing and armor
3rd - Having a family
4th - THE SWINGER achievement / trophy!!!
5th - starting out in the game as a child building the character up certain point then time jumps to present day...in prison like usual...



You better crack the CD of Fable 3 , seal in a Iron box and throw in a cesspit and press wash ...

a No to all the numbers apart 2nd .... 3rd may be ...
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Myles
 
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Post » Sat Sep 04, 2010 8:28 pm

1st - Yes if i can sell Skooma in my stores. thought u could already buy houses in previous games
2nd - Tat's have been confirmed, dies not but u also can have facepaints and scars. ( and BEARDS OMFG !!!! yesssss )
3rd - Having a family like a brother or a mother sure, being able to start a family? not so much
4th - NOOOOOOO
5th - it could be nice, but i rather start up in a prison not knowing what the hell happened.
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Kayla Oatney
 
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Post » Sun Sep 05, 2010 12:42 am

I have played both Fable 2 and Oblivion...By far Oblivion was the better game however there were a couple of things in Fable 2 that I loved and even though most of them are mundane tasks they made me keep going back to play that game instead of Oblivion. So here they are and here's hoping they make they're way into Skyrim in some way or another...

1st - Being able to buy stores and houses / setting sale prices and rent
2nd - tattoo's!!!!! and die's to color your clothing and armor
3rd - Having a family
4th - THE SWINGER achievement / trophy!!!
5th - starting out in the game as a child building the character up certain point then time jumps to present day...in prison like usual...

changing the subject here real quick what would be kind of cool and funny at the same time would be like what they did in fallout 3...the part where you went into Hubris comic book building and you were able to play Grognak on the computer...well how about sometime in the game a Mage puts a spell on you or something and you go back and play one of the past TES games the older the better!
Any other ideas from other RPG's you'd like to see in Skyrim?

1-eh maybe, it could be exploited pretty easy unless they balance it somehow
2-yes i love tattoos (as long as they dont end up lik the glitched up ones from fable 1)
3-no... never
4-no... i dont care for wierd six noises with a black screen, its jus wierd
5-eh most role-playin ppl wont lik that since it sets ur pre-story in stone instead of the 'in jail for unsaid reasons' so its a no for me aswell
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Ricky Meehan
 
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Post » Sat Sep 04, 2010 3:37 pm

I have played both Fable 2 and Oblivion...By far Oblivion was the better game however there were a couple of things in Fable 2 that I loved and even though most of them are mundane tasks they made me keep going back to play that game instead of Oblivion. So here they are and here's hoping they make they're way into Skyrim in some way or another...

1st - Being able to buy stores and houses / setting sale prices and rent
2nd - tattoo's!!!!! and die's to color your clothing and armor
3rd - Having a family
4th - THE SWINGER achievement / trophy!!!
5th - starting out in the game as a child building the character up certain point then time jumps to present day...in prison like usual...

changing the subject here real quick what would be kind of cool and funny at the same time would be like what they did in fallout 3...the part where you went into Hubris comic book building and you were able to play Grognak on the computer...well how about sometime in the game a Mage puts a spell on you or something and you go back and play one of the past TES games the older the better!
Any other ideas from other RPG's you'd like to see in Skyrim?

I'll go through these one by one. Let me first clarify that I do not hate the Fable games, they all have good qualities but sadly they also have many bad ones.

1. Why? Making money is ridiculously easy in the Fable games and it was ridiculously easy in Oblivion as well. I don't see the point of adding a new feature that further screws up the economy. I don't see the need for this feature in this particular game, I would never use it myself at least, I really didn't in Fable either.

2. Tattoos are confirmed as in, to what extent I don't know, but I do know that they will be an option in character creation. Dyes for clothing have not been confirmed, i doubt it'll happen as it's simply a lot more work for a fairly minor feature. Having several different textures for every set of armor in the game would not be worth the effort required. Personally, as TES is one of the few series where I stick to PC, i can do this with a few minutes in Photoshop, so I don't care.

3. No. Here's why. The NPC's in Fable are not people. They are three dimensional cardboard cutouts. They have no personality, no character and they are not in any way, shape or form interesting. Peter Molyneux wants us to really care about his characters, he has to try a lot harder because he has not even gotten close to making me think of them as anything other than scenery. Bethesda has been much the same, though they have not been as bad, they've gotten progressively better at this sort of thing, not BioWare level yet certainly, but they're at least showing improvement. Still, I don't want to see this feature, unless they characters are exceptionally well developed. If not then it is an utter waste of time.

4. six won't be in the game anytime soon, I wish people had enough sense to not get their panties in a knot over that sort of thing, but they don't. Untill people get over their delusions abour six it will not happen. Not that I see the point of adding this achievement anyway.

5. No, here's why. In Fallout 3 it worked very well for a vault dweller, while it was a great way to establish a relationship to an NPC, it was also incredibly restrictive. You were from a vault, period. No if's, and's or but's about it. You had no choice in the matter, and that is the kind of thing that can kill roleplaying. In New Vegas I had a choice. it was established that I was a courier, a job literally anyone could've taken. In TES i am a prisoner, the reason is entirely up to me and leaves me witha absolute freedom to create the character I want to play.

And on the final thing. No thanks, it's been done already, i'd rather see something new and innovative than rehashing the same basic idea over and over.
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Stay-C
 
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Post » Sat Sep 04, 2010 9:52 pm

I think that todd already confirmed that there would tattoos :confused:

the other ideas would be nice but haven't heard anything yet
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Adam Baumgartner
 
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Post » Sat Sep 04, 2010 1:45 pm

Interesting but unlikely. I kind of liked the fact I started out as a child in Fallout 3, but I don't see any chance of that happening in Skyrim. I like the idea of tatoos and dyes, more RPG choices the better!!!


I dont get how tattoos and dyes are "RPG choices.
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Ray
 
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Post » Sat Sep 04, 2010 7:57 pm

1. yea
2. yea.
3. sure
4. sure
5. [censored] no
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Mandi Norton
 
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