First of all, the magic system in Ob. wasn′t great.
- You couldn′t erase spells, there was no enviromental effects.
- Most spells was a blob that came out of your hand.
- And most importantly, there was no necromancy.
- However, since there was the option to customize spells.
- To have permanent effetcs on gear (without grand soul gems filled with grand souls).
- A likable alchemy system.
- Most importantly mana regeneration it was ok. Don′t you think?
What have we learned so far about the magic system in Skyrim?
- Less schools,
- Spells are equiped to different hands
- There are less spells albeit with more variety.
- Enviromental effects are in (?)
Questions:
- Is mana regeneration in?
- What spells are in? (Necromancy spells, levitation, mark and recall)?
- Is the spell system going to be like in Fable III (horrible) where you chose two spells to be equiped to your two hand? If that′s so, then playing as a mage is going to be... well... horrible.
- (off topic) Staffs? With magic only, like Ob., or with magic and bashing (like Morrowind)?
If I have missed something, then please, corrct me. If not, may Mannimarco have mercy on our souls ( which means putting it in black soul gems).