Fabled/Legendary Armor/Weapons

Post » Sun Jul 31, 2011 2:08 am

I think it would be interesting if there were fabled or legendary armor and weapons within Skyrim. It's nice and all finding strong items, but I think it would be pretty cool if you were able to find one of a kind items that had a lot of myth behind them. I guess in a way I'm talking about weapons such as Excalibur. I believe that it would be extremely rewarding if you were able to collect such legendary items within the game, however, I do not think they should be easy to find or get to at all. In fact, I personally believe that each weapon could be in any multitude of hard to reach places so people don't just wiki how to find them. I also believe that you should have a certain skill level needed to actually use these specific weapons. I think it's an interesting concept because it would be rewarding to find such valuable items. In fact I think it would be interesting if NPC's recognised the weapons for what they are.

Obviously the reason why I think they should be hard to obtain is because they should be something that has value. Plus since they are legendary items, common sense would say that they should also be very powerful. If they are powerful then I think that it would have the posibility of making things dull; because of this I think you should be a certain skill level before you can actually use the said weapon/armor.
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Channing
 
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Post » Sun Jul 31, 2011 8:04 am

I would enjoy it if there were more items like Umbra floating around to find or quest for. I'm not saying having a million of them or anything (that would take away any of the "legendaryness" of the items), but having a few would be a nice touch.
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Multi Multi
 
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Post » Sat Jul 30, 2011 8:04 pm

I would enjoy it if there were more items like Umbra floating around to find or quest for. I'm not saying having a million of them or anything (that would take away any of the "legendaryness" of the items), but having a few would be a nice touch.

Agreed. The only problem I saw with Umbra is it was extremely easy to obtain right off the bat, so it made the search for items to be nothing more than something to sell. I'd honestly love it if they managed out to balance Skyrim so that they are able to make it where you're constantly trying to improve your gear and find something more useful.
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XPidgex Jefferson
 
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Post » Sat Jul 30, 2011 7:22 pm

Only if they' don't need soul gems. If they're stuck on the same power/cost table as every other magic weapon, they aren't really better.
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Peter lopez
 
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Post » Sun Jul 31, 2011 3:20 am

there should be some sort of legend that some people talk about that is really sort of a rumor about some kind of blind swordsman that trains in solitude every hour of the day in a cave somewhere. He also carries some legendary weapon.
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Mashystar
 
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Post » Sat Jul 30, 2011 5:21 pm

Only if they' don't need soul gems. If they're stuck on the same power/cost table as every other magic weapon, they aren't really better.

Personally I HATE soul gems. I hate having to charge enchantments on weapons? For me it seems more tedious than anything. Soul gems were hard to come by for the most part in Oblivion, and the cost to fully recharge weapons was expensive. I think the fact that you have to maintain the weapon in that sense kills the feel of having a magic weapon. I mean, having a magic weapon is supposed to be awesome, not more of a chore than what you get out of it. I'd LOVE if there was a cool down rather than a complete draining of magic.
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Mr. Allen
 
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Post » Sun Jul 31, 2011 2:15 am

And not just Daedric artifacts, either. I mean, I loved the fact that, to an extent, there was "legendary" items in Oblivion/Morrowind, but most of them were Daedric, and required either a long quest, or a weird quest to get them. I would love it if they could be obtained without a quest. I mean, it would mean they would be at the end of a really long and difficult dungeon, or for a really high price.
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Spencey!
 
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Post » Sat Jul 30, 2011 11:11 pm

And not just Daedric artifacts, either. I mean, I loved the fact that, to an extent, there was "legendary" items in Oblivion/Morrowind, but most of them were Daedric, and required either a long quest, or a weird quest to get them. I would love it if they could be obtained without a quest. I mean, it would mean they would be at the end of a really long and difficult dungeon, or for a really high price.

This is pretty much what I'm talking about. I think having a specific quest that guides your way to the weapon is kind of a buzz kill. I'd love the surprise of finding something like that in a distant far off cave. Plus it encourages you to actually explore the world on your own instead of only do quests that send you wherever.
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yessenia hermosillo
 
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Post » Sat Jul 30, 2011 8:45 pm

I would like weapons that had special effects unique to that weapon, such as knockback or daedric banishment. Maybe a magical bow that shoots through walls? Or a staff that lets you levitate enemies for short periods of time, or that can create wormholes that svck enemies into oblivion.
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Amber Hubbard
 
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Post » Sat Jul 30, 2011 7:15 pm

I like this idea,but would prefer it if some legendary items were obtained at the end of a very long quest,or if their locations were randomised and had a low chance of being found.I watched a video on youtube that showed people how to get umbra at level one in oblivion,this made umbra a lot less legendary.
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Monika
 
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Post » Sun Jul 31, 2011 7:55 am

yes please no highwaymen with daedric armor on.
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des lynam
 
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Post » Sat Jul 30, 2011 5:15 pm

I like this idea,but would prefer it if some legendary items were obtained at the end of a very long quest,or if their locations were randomised and had a low chance of being found.I watched a video on youtube that showed people how to get umbra at level one in oblivion,this made umbra a lot less legendary.

I completely agree, and it was a weapon that already belonged to someone that you just happened to kill. What I'm talking about is not quite randomized in the sense of it could be anywhere, but rather there's a wide variety of specific places it could be in, each of them very hard to get to. Maybe like 15 or so different locations each one of the items could be in? That way you can't just youtube a location and find it right off the bat. And the reason why I don't like finding weapons like Umbra off of people, is because it's just not as special. If you found a legendary weapon that no one has touched in thousands of years, and it has a lot of lore and stories behind it, it would be an amazing find. And the fact that you're not even sure if you'll find it at all makes it amazing too since a lot of it is in the hunt itself.
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Mr.Broom30
 
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Post » Sat Jul 30, 2011 11:06 pm

I always wanted something like this.Also this legendary sword or helmet for example should frighten your opponents
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Luis Longoria
 
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Post » Sun Jul 31, 2011 4:37 am

I agree with the soul gem thing. Story wise, when you enchant an item with a soul gem, you bind the soul that you trapped in the gem to the weapon. I was disappointed when they said that they weren't going to re-add the effect they had in Morrowind, where the items automatically, yet very slowly, recharged over time. You could still use soul gems to recharge them instantly by a certain amount.

Also, if you want them to be like Umbra, then recharging them isn't as big of an issue. Umbra has ~150 uses.
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Maria Leon
 
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Post » Sun Jul 31, 2011 6:34 am

I agree with the soul gem thing. Story wise, when you enchant an item with a soul gem, you bind the soul that you trapped in the gem to the weapon. I was disappointed when they said that they weren't going to re-add the effect they had in Morrowind, where the items automatically, yet very slowly, recharged over time. You could still use soul gems to recharge them instantly by a certain amount.

Also, if you want them to be like Umbra, then recharging them isn't as big of an issue. Umbra has ~150 uses.

Personally I think if they're going to be legendary items I think they should have "untold power". Now obviously it's not going to be completely OP, but it should at least have the ability to recharge itself, or hopefully there's items in Skyrim that will be able to directly take souls without the use of soul gems, just not as efficiently.
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sarah simon-rogaume
 
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Post » Sun Jul 31, 2011 7:35 am

Ways to obtain these legendary weapons and armor will most likely be tied to daedric quests like in Oblivion.

It would be nice though to find legendary armor/ weapons through following rumors, letters found on random corpses with a back story, or just going through random chests/sarcophagus.
Like going through a dungeon that has it's own story within it that is it's own off the record quest. I like the way you acquire these pieces of legendary equipment in Morrowind because there was hardly a sense of linearity of searching for those items. Most of the time when I found them I just happened to stumble upon those items and hardly did any quests to get them.

Well regardless of the ways you acquire these legendary weapons and armor, I would just be happy to know that they will be in the game. :D
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Adam Kriner
 
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Post » Sun Jul 31, 2011 5:26 am

Lol 1 person voted no
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StunnaLiike FiiFii
 
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Post » Sat Jul 30, 2011 11:18 pm

And not just Daedric artifacts, either. I mean, I loved the fact that, to an extent, there was "legendary" items in Oblivion/Morrowind, but most of them were Daedric, and required either a long quest, or a weird quest to get them. I would love it if they could be obtained without a quest. I mean, it would mean they would be at the end of a really long and difficult dungeon, or for a really high price.

morrowind had a ton of artifacts not associated with daedra lords
but your definitely right about oblivion
pretty much the only ones you could keep were awards for the daedric quests
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k a t e
 
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Post » Sun Jul 31, 2011 5:09 am

I want Chrysamere back in this one :D

The ultimate Pally Sword of justice. Combined with Lord's Mail. thats what i'm talkin bout yo.

But seriously, there was about 10-15 rare items cut going from Morrowind > Oblivion. the two i just mentioned, but also things like Ebony Mail, Daedric Scourge, Ring of Phynaster and Ring of the Wind are a few more, all of them tucked away, hard to find (some a bit easier because of the Imperial Cult Questline) i want to see all of these back and then some, all hard to find scattered about in the 150+ dungeons and even around the world, like in the bottom of a lake...
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Sheila Reyes
 
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Post » Sun Jul 31, 2011 8:14 am

. Maybe a magical bow that shoots through walls?


Like the Retribution of Scyrah?
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krystal sowten
 
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Post » Sat Jul 30, 2011 4:52 pm

Aslong as it's hard to obtain
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Vickey Martinez
 
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Post » Sun Jul 31, 2011 4:20 am

I would like to see Dawnfang and Duskfang

edit: ...again

double edit: because then you don't need soul gems
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Adrian Powers
 
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Post » Sun Jul 31, 2011 7:48 am

Since it's been confirmed that creating armor from ore is possible, a nice change of things would be to see rare ore. Since finding a single piece of armor or a single weapon may be challenging, collecting the ore necessary to make that said one piece will be more challenging. A nice change of things. Not only were you able to collect the legendary ore, but you were a legendary smith as you could craft that legendary ore into that legendary armor that you now wear. One legendary piece of work.
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Sarah Unwin
 
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Post » Sat Jul 30, 2011 5:57 pm

Agreed. The only problem I saw with Umbra is it was extremely easy to obtain right off the bat, so it made the search for items to be nothing more than something to sell. I'd honestly love it if they managed out to balance Skyrim so that they are able to make it where you're constantly trying to improve your gear and find something more useful.

Umbra in Morrowind was quite a challenge(or so I've heard, I've never gotten to him) in both getting to him AND fighting him. He was in a special location that you had to levitate to, and well, every fight in MO was harder than a fight in OB, The Umbra in OB was a joke, in both how easy it was to get to her and how easy it was to kill her.

On the subject of Umbra, shouldn't using it to much cause your PC to go insane?(or at least give you some negative effects)
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Roberto Gaeta
 
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