Faction mods

Post » Tue May 08, 2012 12:54 am

I'm looking for mods that add more factions with actual storylines and the such I already have Illuminated order, suran waterfront, the Vivec arena mod and TR, I don't really want the sixth house faction mod either.

So any help people can give me in my search is very much appreciated.
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Elle H
 
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Post » Tue May 08, 2012 10:50 am

Try;
Rise of House Telvanni (ROHT)
Pax Redoran

my mod, but release with quests will take a long time still...
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Karl harris
 
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Post » Mon May 07, 2012 10:34 pm

OH I forgot to add ROHT and Pax redoran to the list of mods i have xD
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Jessica Phoenix
 
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Post » Tue May 08, 2012 1:54 am

I wish someone would make a daedra or dremora faction mod.. Would be suh-weeet.
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suzan
 
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Post » Tue May 08, 2012 11:23 am

I wish someone would make a daedra or dremora faction mod.. Would be suh-weeet.

I know right! I want to be able to join a cult to Azura or help Boethiah to regain his place of worship in vvardenfell.
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Emily Shackleton
 
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Post » Tue May 08, 2012 9:35 am

Exactly.. Cult of Azura would be cool. :/ I have 0 scripting ability, though. It svcks because I have a ton of ideas but no way to implement it. QQ
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Gemma Archer
 
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Post » Tue May 08, 2012 2:30 am

Tell me about it, but anyway MD is working on a mod that adds a religion and house centered around Azura.
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Christine Pane
 
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Post » Tue May 08, 2012 10:29 am

.

[edit] experiencing technical difficulties...


Telesphoros' List - Quest Mods

  • Beyond YsGramor by Miles Acraeus
  • Bloodlines by Carnithus
  • Cult of the Clouds by MWoody
  • Five Toes Guild by Vandermast
  • Great House Dagoth by The Mad God
  • Haldenshore by JOG
  • Havish by JOG
  • Illuminated Order by CJ Devito and LDones
  • Oluhan by Patrograd
  • Sixth House Mod by Endrek
  • Stanegau Island by Phil Allison
  • Suran Underworld by Matthew
  • The Seekers Faction by Dale French
  • The White Wolf of LoKKen Mountain by Emma
  • Twin Lamps
  • Twin Lamp and Slavehunters by Nevena
  • Way of the Talon by Sabregirl
  • Werewolf Clans of Vvardenfell by Sabregirl


This list may be a bit dated, and I can't vouch for many, but the ones I did play were of excellent quality; Havish, Haldenshore, Twin Lamps (Brother Juniper), The Seekers, Illuminated Order, Cult of the Clouds, and Suran Underworld.

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Nicole Elocin
 
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Post » Mon May 07, 2012 11:20 pm

Ah thank you Miles! I'll make sure to check some of them out.
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Symone Velez
 
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Post » Tue May 08, 2012 11:32 am

If I recall correctly, Five Toes Guild modifies a few often-visited areas (towns) in the game such that you can't access them without first solving FTG quests. This is something of a no-no in modding, so I was surprised to discover it.

Haldenshore and Havish are both great fun, but I don't recall them adding factions. They add more quests within established factions, and Haldenshore allows you to build your own Thieves Guild Branch (that's not a spoiler, it's the major point of the mod).

There are several Twin Lamps mods out there. Nevana's is the most developed of the group. They are mutually incompatible, so if you want to run them, choose one.
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GEo LIme
 
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Post » Tue May 08, 2012 2:41 pm

Nevana's is the most developed of the group.


How so? Seems Junipers mod was much better received

On PES Juniper gets 9.95/15 votes and Nevana 6.19/6 votes.

Are you sure your information isn′t pretty outdated? ^^

When searching which Twin Lamps mod to use for my current install I stumbled upon this thread:

http://www.mwmythicmods.com/Archives/Mods/Which%20of%20the%20Twin%20Lamps%20mods%20is%20the%20better%20one,%20Brother%20Juniper%27s%20or%20Nevena%27s.htm

And someone said:
Junipers Mod is a relict of the beginning times of MW-modding.
A time, when Gahns scripting guide was still in developement, advanced scripting due to the lack of the Tribunal extension near imossible and modders were still terrified by dialogue-editing.

Nevenas mod is much younger, much more refined and was developed with the art and feel of a true modding artist.

However Junipers Mod got updated to Tribunal too. Your answer reminded me of that post :wink: And that would mean you′re about ~5 years behind ^^
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Bitter End
 
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Post » Tue May 08, 2012 8:37 am

All I can say here is wait for my Imperial Knights mod! Here are some http://www.dropbox.com/gallery/45643406/1/Imperial%20Knights%20Screenshots?h=e5aaa3 The mod's going to focus on taking an alternative route to help the Knights reoccupy Fort Firemoth after overthrowing the Lich Grurn. Then, as a burgeoning member of the Knights, the player works to advance their agenda in the Morrowind area. I'm putting my own spin on the previously vaguely-described faction: The Knights are less like knights in shining armor and more like PR men. They're the Emperor's elite showmen, if you will--they like being flashy and visible, but they usually have the skill to back up all their pomp. During the tumultuous times of the MW main quest, we know that the Imperial Legion is failing HARD with their strategy of direct occupation of Morrowind province. To try and inspire a last-ditch love for the Emperor, the Empire, etc. (essentially stall any anti-Imperial civil unrest) among the MW populace through their own grand words and deeds, the Knights are throwing their lot in the mix. They're the few, the proud, and the persuasive. Quests are coming along fairly slowly, though I'm keeping them as high-quality and lore-friendly as possible. Political intrigue is thick and moral decisions are not necessarily cut-and-dried--just as we like it in TES III.

Those screens are of the newly-occupied FIremoth. All those statics are actually activators that appear once you've completed certain reoccupation quests, so no sense of realism is lost.

And yes--I'd second the general opinion that Juniper's Twin Lamps mod is the better of the two--Navena's is a little too naive in its treatment of the matter of slavery, whereas Bro Juniper handles the whole issue with just the right amount of nuance, subtlety, and delicacy. I highly recommend it.
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RaeAnne
 
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Post » Tue May 08, 2012 9:44 am

How so? Seems Junipers mod was much better received

On PES Juniper gets 9.95/15 votes and Nevana 6.19/6 votes.

Are you sure your information isn′t pretty outdated? ^^

When searching which Twin Lamps mod to use for my current install I stumbled upon this thread:

http://www.mwmythicmods.com/Archives/Mods/Which%20of%20the%20Twin%20Lamps%20mods%20is%20the%20better%20one,%20Brother%20Juniper%27s%20or%20Nevena%27s.htm

And someone said:


However Junipers Mod got updated to Tribunal too. Your answer reminded me of that post :wink: And that would mean you′re about ~5 years behind ^^

...Or, it could just mean that I've played both, in a couple of my many run-throughs, and found Nevana's far more extensive and better developed. :wink:
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BaNK.RoLL
 
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Post » Tue May 08, 2012 11:52 am

Juniper's mod is certainly a relic, and it might be nostalgia talking - it was one of the first mods I ever played back in the day - but to this day I find it holds up brilliantly as a well-developed, well-written and well-plotted questline. I keep meaning to try Nevana's, but Juniper's is just something you can play again and again. Definitely give it a go.

As for the above discussion on Daedric factions: Daedric Sorcery isn't exactly a faction, but looks, smells, and acts like one. With more backstabbing than usual. Also, it's a great mod with a really neat system for summoning/gaining power from the Daedra Princes.

Korobal Island is more or less a faction mod, and another classic. Well worth playing.
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vanuza
 
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Post » Tue May 08, 2012 3:22 am

As for the above discussion on Daedric factions: Daedric Sorcery isn't exactly a faction, but looks, smells, and acts like one. With more backstabbing than usual. Also, it's a great mod with a really neat system for summoning/gaining power from the Daedra Princes.

This. It also offers multiple ways to solve the quests with choices and consequences (always a plus), has well-made characters and also reminds me of Daggerfall - what's not to like?

Also, I second the recommendations for both Havish (some of the best thief-oriented quests I've ever seen) and Juniper's Twin Lamps (no, it's not nostalgia, it's just a very good mod - with a branching storyline, to boot). Aside from the ones already mentioned above, I'd add Suran Underworld (if you're planning to play an evil character, it makes little sense otherwise) and Oluhan.
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Dominic Vaughan
 
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Post » Tue May 08, 2012 5:25 am

I would use Havish if it was moved so it wouldn't conflict with future TR maps.
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Jhenna lee Lizama
 
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Post » Mon May 07, 2012 10:48 pm

If you're looking for a quest mod, our mod Balanced Scales might be up your alley, especially if you're playing as a more evil character or one who simply detests Argonians:

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9285
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Schel[Anne]FTL
 
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Post » Tue May 08, 2012 8:40 am

Wow, that′s insanely evil :D
My current character is slowly drifting to the dark side anyway, I′ll have to check this out once the process is complete :devil: .
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Anna Krzyzanowska
 
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Post » Tue May 08, 2012 12:35 pm

I would use Havish if it was moved so it wouldn't conflict with future TR maps.

You really should try Havish. It's got great quests, and Jog really knows how to create a functional city that fits like it fits into the world. :)
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Robyn Lena
 
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Post » Tue May 08, 2012 10:15 am

Theres also sithis - the dark brotherhood quest mod.
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Khamaji Taylor
 
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Post » Tue May 08, 2012 2:12 pm

And here are some mods otherwise hard to find:

http://mw.modhistory.com/download-68
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Tracy Byworth
 
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Post » Mon May 07, 2012 10:42 pm

And here are some mods otherwise hard to find:

http://mw.modhistory.com/download-68

Lost Artifacts of Morrowind: Nicely done, some artifacts are very easily found and over-the-top in power. Note that although the ESP is listed as "Clean Lost Artifacts of Morrowind," it's actually *not* clean. I suggest tes3cmd to clean it.

Rise of House Telvanni: Still very popular, and available in more recent versions on PlanetElderScrolls.

The Underground: runs slowly, somewhat buggy, very, very nice. :)
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Nicole Kraus
 
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Post » Tue May 08, 2012 1:56 pm

While browsing PES I saw this mod:

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7942

Just thought I′d post it, haven′t played it myself.

There are so many mods for this game ^^ Nobody can give a complete overview, even in a thread like this it′s hopeless to have a complete collection it seems
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Matt Fletcher
 
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Post » Tue May 08, 2012 1:36 am

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2998

Lothavor's Legacy, one of my favorite mods of all time. Has a truly expansive questline that is well developed and rather interesting.

I also recommend the Underground.
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Lalla Vu
 
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