So here's the problem, I have an entire faction set on very aggressive, and the Player Faction is neutral towards this faction. So the NPCs in theory SHOULD be hostile to the player until the player joins their faction. But nothing seems to make them attack the player. They are also set to help friends and allies, but won't defend each other if the player attacks them. Further more the daedra and undead NPCs even though they are set to the same faction, and not set to frenzy aggression, STILL attack the NPCs in their own faction, and even each other. As always I'm using custom IDs for every NPC I created so it's not due to a mod conflict. I'll provide some screenshots in case I'm doing something obviously wrong and missed it.
http://i.imgur.com/Ri8exi2.png
http://i.imgur.com/MgUfOY1.png
http://i.imgur.com/3xSaFP7.png
Any idea why the NPCs aggression isn't working properly? I'm just baffled and I'd be very thankful for any suggessions on how to solve this.