I miss the days of Morrowind, where there were soo many factions you could join, all with their own questline. Oblivion had four decent ones, and that was OK. But Fallout 3 really disappointed in that department. I mean, there was not ONE faction that you could do quests for (like in a seperate questline). Not one.
Now some might say you had the Outcasts, BoS, Enclave, Slavers, etc. but you couldn't join any of them or do anything for them, apart for the Regulators/OtherEvilAlternative (?), BoS and the Slavers.
However, the BoS was simply the main questline, so you can't consider them as a real joinable faction, and the Regulators and such just had a constant 'fetching' quest where you could earn money, so that was hardly a quest either. The Slavers got the closest, but they only offered a few quests to capture a few people and send 'em to Paradise Falls.
All I want is a separate questline to do with a faction, like with perhaps a mafia family, where you can choose to either go with this mafia family or the other mafia family, and whichever you choose you end up making enemies with and doing mission against the other family.
But I don't know. I suppose when I think about it Fallout isn't about joining a bunch of different 'guilds' and doing quests for them until you reach the head of the guild or anything, it's more siding with them and getting by in an inhospitable world.
Expect some form of disappointment, cause I don't think we're going to be able to join
all of them. (Powder Gangers, I want thou)
So excluding the main factions (NCR CL BOS House) if there is a faction you really like expect not being able to fully join them.
That way, if it ends up that you cannot, you won't be
as disappointed. Always be a pessimist. :goodjob:
I
really need to go buy morrowind. >_>