Factions you would like to see in Fallout 4?

Post » Fri May 13, 2011 9:35 am

Dunno exactly where MWBOS is geographically but I'd like to see them make contact with either Outcasts or Lyons Brotherhood.


There in Chicago. so maybe a little to far.
User avatar
Robert
 
Posts: 3394
Joined: Sun Sep 02, 2007 5:58 am

Post » Fri May 13, 2011 7:32 am

I came up with a story where you have the choice of a few backgrounds... but at the end of the game you are (if you're good) with the Railroad face to face with Dr. Zimmer who tells you you are his greatest android, you feel as much emotion as people. So you have the choice whether to stand by the Railroad or go to Dr. Zimmer's side. Or (if you're evil) you could side with Zimmer on the matter with the Railroad telling you that you are an escaped android... But not for the entire game's ending, just the first half.
User avatar
Campbell
 
Posts: 3262
Joined: Tue Jun 05, 2007 8:54 am

Post » Fri May 13, 2011 12:53 pm

I came up with a story where you have the choice of a few backgrounds... but at the end of the game you are (if you're good) with the Railroad face to face with Dr. Zimmer who tells you you are his greatest android, you feel as much emotion as people. So you have the choice whether to stand by the Railroad or go to Dr. Zimmer's side. Or (if you're evil) you could side with Zimmer on the matter with the Railroad telling you that you are an escaped android... But not for the entire game's ending, just the first half.

What if we killed Dr. Zimmer in Fallout 3? Or are there more of him, like is he an android too? :o
We being an android might explain how we can take on armies of men aswell ;)
User avatar
:)Colleenn
 
Posts: 3461
Joined: Thu Aug 31, 2006 9:03 am

Post » Fri May 13, 2011 6:51 pm

What if we killed Dr. Zimmer in Fallout 3? Or are there more of him, like is he an android too? :o

I thought Dr. Zimmer and his guard were unkillable characters. Maybe my game glitched because I couldn't kill him...

We being an android might explain how we can take on armies of men aswell ;)


It could... and make you harder to kill because you are more machine then man...
User avatar
courtnay
 
Posts: 3412
Joined: Sun Nov 05, 2006 8:49 pm

Post » Fri May 13, 2011 10:19 am

What if we killed Dr. Zimmer in Fallout 3? Or are there more of him, like is he an android too? :o
We being an android might explain how we can take on armies of men aswell ;)


I was under the impression that androids were as fragile as humans, but they were being used in slave labour because those jobs were jobs that were below humans, and androids are not humans, so they could do such jobs.
User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Fri May 13, 2011 1:53 pm

I was under the impression that androids were as fragile as humans, but they were being used in slave labour because those jobs were jobs that were below humans, and androids are not humans, so they could do such jobs.

Well, I have no idea, I'm no android scientist :rolleyes: I was just thinking, since they are robots and all.
User avatar
ashleigh bryden
 
Posts: 3446
Joined: Thu Jun 29, 2006 5:43 am

Post » Fri May 13, 2011 2:24 pm

Not robots... cyborges
User avatar
BaNK.RoLL
 
Posts: 3451
Joined: Sun Nov 18, 2007 3:55 pm

Post » Fri May 13, 2011 5:08 am

Ronto was mentioned in the Pitt DLC... I think it's Toronto but what would it be like after the bombs dropped? I think it would be heavily militarized since the annex of Canda.
User avatar
Jack Walker
 
Posts: 3457
Joined: Wed Jun 06, 2007 6:25 pm

Post » Fri May 13, 2011 4:18 am

http://fallout.wikia.com/wiki/Ronto
User avatar
Stu Clarke
 
Posts: 3326
Joined: Fri Jun 22, 2007 1:45 pm

Post » Fri May 13, 2011 5:07 am

I still think it's Canadian Toronto... Since Canada was annexed right before the bobms fell there would be many soldiers to stop resistance... That could have helped Ronto establish itself as a strong militaristic power.

I'd like the Marauders from this form, on page 3 to be from Upstate New York.
User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Fri May 13, 2011 9:09 am

I would like a bunch of good information on the Talons, making them less annoying and joinable. And for them to have a play in the end game. If the Institute was made morally grey and fleshed out it could be a great addition to the series. Also, if there is going to be any semblance of Brotherhood, I'd prefer Outcasts. 2 or 3 organized, named, and perhaps joinable raider bands.
User avatar
Sharra Llenos
 
Posts: 3399
Joined: Wed Jan 17, 2007 1:09 pm

Post » Fri May 13, 2011 9:39 am

I want to see that East coast BOS & the remnants of the Enclave. I WOULD NOT LIKE TO SEE THE NCR!!
And I would not like to see the Enclave.

Seriously, they were the major antagonist of Fallout 2, where they were broken down, and they were the major antagonist of Fallout 3, where the majority of the Enclave that wasn't killed at the end of Fallout 2 fled to, where again, they were wiped out.

There's no reason that the Enclave should be back in Fallout 4. Even remnants of them is pretty much pushing it. How they were portrayed in New Vegas was pretty good, but this was also a group that didn't really believe in the Enclave ideology anyways (even Moreno didn't, he just didn't want to help the NCR because he hates the NCR).

Let's have some new enemies, a new environment, and a new storyline. Bring in the Eastern BOS or Midwestern BOS (or both) into the storyline, but for the love of god, not the Enclave again.
User avatar
Taylrea Teodor
 
Posts: 3378
Joined: Sat Nov 18, 2006 12:20 am

Post » Fri May 13, 2011 8:09 am

I kind of want the Talon Company, but I think they were wiped out in Broken Steel? I don't remember. But I think it was just an attack on there base.. If that is true then maybe if Fallout 4 is set in the east coast I want to see a reincarnated Talon Company that is run by the majority of the survivors. I think the Talon Company could of been a really cool Mercenary company, but in Fallout 3 the Talon Company was pretty much heavily armed and good armored Raiders :(. I doubt the Talon Company will be in any other game but I really think that if they are looked at a different way and we learn about how things work they could become a major faction! But I seriously doubt it will happen.. Oh well. :shrug:

EDIT: Also! I would love for Caesar's Legion to be in Fallout 4! Maybe as a small faction, but I wouldn't mind if it was just a random encounter. It could be like your walking through the wastes and you encounter a group of three Legion Scouts. You could kill them or have a conversation with them, or have a conversation with them then kill them.
User avatar
Bones47
 
Posts: 3399
Joined: Fri Nov 09, 2007 11:15 pm

Post » Fri May 13, 2011 2:35 pm

I came up with a story where you have the choice of a few backgrounds... but at the end of the game you are (if you're good) with the Railroad face to face with Dr. Zimmer who tells you you are his greatest android, you feel as much emotion as people. So you have the choice whether to stand by the Railroad or go to Dr. Zimmer's side. Or (if you're evil) you could side with Zimmer on the matter with the Railroad telling you that you are an escaped android... But not for the entire game's ending, just the first half.


How you explained it wous good vs evil like fallout 3. Institute should be grey and no one except Railroad should be against the Institute(well nearly). Institute has their point that Androids are robots. Mr Handy is a robot but you dont treat it the same. But at the same time they are a slaver organization in some way. And railroad should not be all good. The members of Railroad might think it is good but really there is something what makes them not as good.
User avatar
Saul C
 
Posts: 3405
Joined: Wed Oct 17, 2007 12:41 pm

Post » Fri May 13, 2011 1:48 pm

How you explained it wous good vs evil like fallout 3. Institute should be grey and no one except Railroad should be against the Institute(well nearly). Institute has their point that Androids are robots. Mr Handy is a robot but you dont treat it the same. But at the same time they are a slaver organization in some way. And railroad should not be all good. The members of Railroad might think it is good but really there is something what makes them not as good.


Some members could just be helping the androids simply to either get their advanced technology or to have them as slaves for themselves (Probably the first one)

And if you use the Railroad vs. Institute thing, don't have it the entire point of the game, that would just be to short...
User avatar
Daramis McGee
 
Posts: 3378
Joined: Mon Sep 03, 2007 10:47 am

Post » Fri May 13, 2011 3:44 pm

Some members could just be helping the androids simply to either get their advanced technology or to have them as slaves for themselves (Probably the first one)

And if you use the Railroad vs. Institute thing, don't have it the entire point of the game, that would just be to short...

How can they get advanced technology if they give most of them new identitys and give them a new place to live.
User avatar
Isabella X
 
Posts: 3373
Joined: Sat Dec 02, 2006 3:44 am

Post » Fri May 13, 2011 5:15 am

How can they get advanced technology if they give most of them new identitys and give them a new place to live.


I meant get them out for their technology.
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Fri May 13, 2011 8:56 am

I meant get them out for their technology.


ok
User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Fri May 13, 2011 11:41 am

I'd personnally like to see more depth in the raider gangs... (Besides the Fiends and Great Khans) having a name isn't enough...
User avatar
Monika Fiolek
 
Posts: 3472
Joined: Tue Jun 20, 2006 6:57 pm

Post » Fri May 13, 2011 6:42 am

I'd personnally like to see more depth in the raider gangs... (Besides the Fiends and Great Khans) having a name isn't enough...


Yes, yes, yes
User avatar
Jason King
 
Posts: 3382
Joined: Tue Jul 17, 2007 2:05 pm

Post » Fri May 13, 2011 12:15 pm

If it didn't take place near the Core or Mojave (like Arizona for instance) then some factions are must.
A. Brotherhood-Not the west coast [censored]s but the east coast, lets rebuild society
B. Enclave-Not fully strong like in D.C or destroyed like on the west coast
C. A democracy, that's turning authoritarian or is about to go into civil war (possibly over religion)
D. A group of mutants trying to kill all humans that's organized
E. A society of humans that enslaves, segregates, and genocides ghouls. (not enclave lol)

Yep that's about it.
User avatar
Big mike
 
Posts: 3423
Joined: Fri Sep 21, 2007 6:38 pm

Post » Fri May 13, 2011 4:52 am

If it didn't take place near the Core or Mojave (like Arizona for instance) then some factions are must.
A. Brotherhood-Not the west coast [censored]s but the east coast, lets rebuild society
B. Enclave-Not fully strong like in D.C or destroyed like on the west coast
C. A democracy, that's turning authoritarian or is about to go into civil war (possibly over religion)
D. A group of mutants trying to kill all humans that's organized
E. A society of humans that enslaves, segregates, and genocides ghouls. (not enclave lol)

Yep that's about it.

A. Only Lyons Brotherhood are those kinds of people, the rest are dikes.
B. It'd be nice if Enclave weren't in the next game, the developers need to stop beating a dead horse, or is Fallout going to turn into the old batman comics where the villain keeps returning over and over and over again?
C. I'm thinking a copy pasta of NCR.
D. I'm thinking a copy pasta of Unity.
E. Oh my! The ghouls are the underdogs! Again! Oh that's so original! Not... I'm so tired with Ghouls being the underdogs, Necropolis, Gecko, Underworld, Bright Brotherhood, all ghoul communities are being discriminated against and none of them flourish like the human ones. It's starting to get real old.

If in Arizona then the only faction that is a must is Legion and "maybe" NCR.

Sorry for the over-negative post but "factions that are a must"? Not really.
User avatar
Kitana Lucas
 
Posts: 3421
Joined: Sat Aug 12, 2006 1:24 pm

Post » Fri May 13, 2011 7:27 pm

A. Only Lyons Brotherhood are those kinds of people, the rest are dikes.
B. It'd be nice if Enclave weren't in the next game, the developers need to stop beating a dead horse, or is Fallout going to turn into the old batman comics where the villain keeps returning over and over and over again?
C. I'm thinking a copy pasta of NCR.
D. I'm thinking a copy pasta of Unity.
E. Oh my! The ghouls are the underdogs! Again! Oh that's so original! Not... I'm so tired with Ghouls being the underdogs, Necropolis, Gecko, Underworld, Bright Brotherhood, all ghoul communities are being discriminated against and none of them flourish like the human ones. It's starting to get real old.

If in Arizona then the only faction that is a must is Legion and "maybe" NCR.

Sorry for the over-negative post but "factions that are a must"? Not really.

Whoa Whoa Whoa there you act is if Unity doesn't deserve to return in a different form. But responding to the points
A. Yes but the Brotherhood is far from set to to continue to go down their path. The East Coast Brotherhood may be the exception so far but only from what we know. Even the Mojave BOS is full of desent on what to do. In the pitt a BoS man took over all of Pittsburg. The BoS has plenty of stories left.
B. Considering that most people who played Fo3 and FNV havn't played Fo1 or Fo2 and that they were largely absent in FNV it's not even close to that yet. As a matter of fact the Enclave needs to be given a more in-depth look going into the future. And not necessarily as the bad guys just the least bad guys.
C. The NCR is hardly going into civil war and even if the canon is that they lose in vegas they're aren't any signs things are that bad. I'm not talking about pitty Congressional fighting and some corruption, I'm talking about a extremely young democracy made out of formally waring tribes that's about to break up due to economic and social pressures. Not a regional power that's over expanded.
D. Meh a Unity community needs to be brought back, I'm thinking it would be mainly ghouls against the slaver of ghouls that's E. Hell sure there is a nation that enslaves and segregates ghouls but it's counter acted by a community of mutants. Those two shouldn't be primary of course. That could explore racism, slavery, etc further in-depth.

Those are just groups that would make a good game, that are a must in my book in general. If it was set in a specific location then they change. So if it's the south then skip the BoS and Enclave and replace them with tribals, confederates, gun runners, etc. But in general these are needed for most locations.
User avatar
Ysabelle
 
Posts: 3413
Joined: Sat Jul 08, 2006 5:58 pm

Post » Fri May 13, 2011 3:54 pm

Whoa Whoa Whoa there you act is if Unity doesn't deserve to return in a different form. But responding to the points

A. Yes but the Brotherhood is far from set to to continue to go down their path. The East Coast Brotherhood may be the exception so far but only from what we know. Even the Mojave BOS is full of desent on what to do. In the pitt a BoS man took over all of Pittsburg. The BoS has plenty of stories left.

B. Considering that most people who played Fo3 and FNV havn't played Fo1 or Fo2 and that they were largely absent in FNV it's not even close to that yet. As a matter of fact the Enclave needs to be given a more in-depth look going into the future. And not necessarily as the bad guys just the least bad guys.

C. The NCR is hardly going into civil war and even if the canon is that they lose in vegas they're aren't any signs things are that bad. I'm not talking about pitty Congressional fighting and some corruption, I'm talking about a extremely young democracy made out of formally waring tribes that's about to break up due to economic and social pressures. Not a regional power that's over expanded.

D. Meh a Unity community needs to be brought back, I'm thinking it would be mainly ghouls against the slaver of ghouls that's E. Hell sure there is a nation that enslaves and segregates ghouls but it's counter acted by a community of mutants. Those two shouldn't be primary of course. That could explore racism, slavery, etc further in-depth.

Those are just groups that would make a good game, that are a must in my book in general. If it was set in a specific location then they change. So if it's the south then skip the BoS and Enclave and replace them with tribals, confederates, gun runners, etc. But in general these are needed for most locations.

A. True, as long as they aren't excat replicas of Lyons and are [Very Good].

B. I'm thinking that Enclave could be explained through other things without having them in the actual game.
Like finding an old Enclave bunker with a bunch of useful history that explains a part of them more indept.
Maybe finding a crashed vertibird with a broken holotape that has a small segment of data remaining intact which fills a plothole.
Et cetera.
There are several ways to explain Enclave without having them there in the flesh.

C. Okay.

D. A mutant faction? Wouldn't they Kill On Sight?
Still find it so incredibly black and white.
It's always something along the lines of "You're mutants! You're Bad!" and "Damn smoothskins/tiny people!".

What about a faction built up of humans "and" ghouls?
Which doesn't fight a tyrant group which wants to see them in chains.
But rather that this community has a town that is very prosperous thanks to their steel mill and their mentats and anti-venom production?
The town's culture is very different cause they're all members of their own religious sect.
The problem this town has is that another faction has been using an over abundance of mentats and are now suffering from gigantism in their crania and the majority of them also has brain cancer, and now they're pissed off and wants to burn it to the ground but can't because Faction #45 has a lot of members which are part of this towns religion and attacking the town would result in Faction45 to attack them which would be suicide, so they murder the leader of Faction45's daughter and pins it on this ghouls/human town's mayor.

I think there needs to be more to it all.
I'm so tired of the same "racism" issue that everyone's having.

I think Ghouls, Super Mutants, Hillfolk, Lobotomites, Trogs and other FEV experiments need to integrated into the society more.
Sure, some racism should still be there.
But it shouldn't be Faction Blue versus Faction Red, it's story might be gray but it's racism issue is still very black and white.
The race segregation should stop being this black and white and become a gray issue as well.
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Fri May 13, 2011 12:28 pm

B. It'd be nice if Enclave weren't in the next game, the developers need to stop beating a dead horse, or is Fallout going to turn into the old batman comics where the villain keeps returning over and over and over again?


"Holy haberdashery Lyons, the Enclave's back, again!"

Can the Lone Wander and the Brotherhood stop the Enclave's dastardly schemes? Find out in Fallout 8! Same Fallout-Price! Same Fallout-Store!
User avatar
Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

PreviousNext

Return to Fallout Series Discussion