Failure not an option

Post » Wed Mar 30, 2011 7:05 am

I am in such high hopes that Skyrim will be the most detailed, immersive, couch-locking TES game yet, i mean how can it not be? They have 100 people on the team, its a huge step up in manpower and ideas and also the means to get those ideas impemented and working. I really dont expect anything less than the best from this. I mean it seriously should blow us away.!! Now, having said that, i have the upmost respect for Todd and his team and i know that they realize that this is hyped up and EXPECTED to be amazing. I can imagine how i'd feel if i was on the dev team working on such an anticipated project with all the media and fan hype circulating. I would have one of those profound feelings of duty and just let the majik flow. Wow, it must be quite a feeling to be a BGS dev. What are your thoughts on this topic? Please share your ideas.
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Alessandra Botham
 
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Post » Wed Mar 30, 2011 3:30 am

I love this topic. Skyrim will be legendary. I truly believe that.
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Myles
 
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Post » Wed Mar 30, 2011 9:47 am

hmmm, ok.....that is cool

I really hope that the game is really good.
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Killer McCracken
 
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Post » Wed Mar 30, 2011 8:44 am

Nah, Skyrim's just going to svck. They can have 300 people working on it. It will still svck. It will be the worst game of the year.
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Multi Multi
 
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Post » Wed Mar 30, 2011 8:11 am

hmmm, ok.....that is cool


Lol, interesting. glad you shared.. :P
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matt oneil
 
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Post » Wed Mar 30, 2011 7:35 am

I love this topic. Skyrim will be legendary. I truly believe that.

This :goodjob:
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lucile davignon
 
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Post » Wed Mar 30, 2011 2:47 pm

I love how they have 8 people doing the dungeons, and they are still adding/editing them too :D
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Mistress trades Melissa
 
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Post » Wed Mar 30, 2011 12:34 pm

I know, i know. this is a played out, feel good thread... Flame on :)
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Courtney Foren
 
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Post » Wed Mar 30, 2011 8:45 am

This :goodjob:


Indeed, I can already see myself playing this for years to come.
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Jason White
 
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Post » Wed Mar 30, 2011 2:50 am

It'll probably be pretty decent.
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CORY
 
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Post » Wed Mar 30, 2011 2:36 am

I love how they have 8 people doing the dungeons, and they are still adding/editing them too :D

I would like to see an interview with todd explaining how he split up his team to work on different aspects of the game. I would be enthralled to hear how they handled that.
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Victor Oropeza
 
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Post » Wed Mar 30, 2011 7:33 am

It will have to be good to compete with some of the game that coming out at the same time. I have faith though

I really want to see the combat system
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BrEezy Baby
 
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Post » Wed Mar 30, 2011 8:49 am

Dragons can pick people up

Awesome
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Josh Dagreat
 
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Post » Wed Mar 30, 2011 5:53 am

I have faith, mostly because it doesn't seem like the Team is "Under the gun" The same way there were in Oblivion, to shovel out the game in the arbitrary "Release" window for the console. Todd (And the whole team I'm sure) really want to get the game out on 11-11-11, but I don't think they "Need" to, in the same sense. They took an awfully long time to even acknowledge it was a project, I take that as a good indication they have a handle on the situation.

Also, this is the first time since really Daggerfall, that Bethesda is working with a platform it knows very intimately. It's kind of Arguable with Daggerfall, because of how rapidly PC technology was developing back then, but it's definitely the case here. For better or worse (I think for better) Skyrim is using older tech, to greater effect. I think, because of that we may not have the "Flashiest" game on the market, but I have a feeling this is going to be the console generation's "Shadow of the Colossus" so to speak. The game that comes in at the twilight of a hardware cycle, that shows us we had really just begun to learn it's capabilities.

And of course, it's Bethesda Game Studios. Even if I don't agree with all their design choices, I can't call any Elder Scrolls game, from Arena to Oblivion a "Failure".
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Marina Leigh
 
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Post » Wed Mar 30, 2011 6:34 am

Dragons can pick people up

Awesome


Not me because they wont have any feet! :toughninja:
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[Bounty][Ben]
 
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Post » Wed Mar 30, 2011 10:20 am

Expect it to be just like Oblivion and then when you get the game you will realize it has evolved in so many great ways you will be blown out of the water :D
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Kate Schofield
 
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Post » Wed Mar 30, 2011 8:21 am

100 you say? hmm thats quite the team wonder how many voice actors they hired i know they said its alot but i wonder how many
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Catherine Harte
 
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Post » Wed Mar 30, 2011 12:05 am

It'll probably be pretty decent.


Lets tar and feather this person!
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Quick Draw III
 
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Post » Wed Mar 30, 2011 10:00 am

100 you say? hmm thats quite the team wonder how many voice actors they hired i know they said its alot but i wonder how many

It's something they're really focusing on. I expect great things from the dialogue variety and the new system.
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Mariaa EM.
 
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Post » Wed Mar 30, 2011 4:17 am

My god, someone who's thought isnt WTF NO MOAR ATRRIBUTES RAGEEAGEGAGEAGEAGGAGAGAGAAGAA (random noises)
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Charlie Ramsden
 
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Post » Wed Mar 30, 2011 7:22 am

I have faith, mostly because it doesn't seem like the Team is "Under the gun" The same way there were in Oblivion, to shovel out the game in the arbitrary "Release" window for the console. Todd (And the whole team I'm sure) really want to get the game out on 11-11-11, but I don't think they "Need" to, in the same sense. They took an awfully long time to even acknowledge it was a project, I take that as a good indication they have a handle on the situation.

Also, this is the first time since really Daggerfall, that Bethesda is working with a platform it knows very intimately. It's kind of Arguable with Daggerfall, because of how rapidly PC technology was developing back then, but it's definitely the case here. For better or worse (I think for better) Skyrim is using older tech, to greater effect. I think, because of that we may not have the "Flashiest" game on the market, but I have a feeling this is going to be the console generation's "Shadow of the Colossus" so to speak. The game that comes in at the twilight of a hardware cycle, that shows us we had really just begun to learn it's capabilities.

And of course, it's Bethesda Game Studios. Even if I don't agree with all their design choices, I can't call any Elder Scrolls game, from Arena to Oblivion a "Failure".

Very well said, good sir!
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Czar Kahchi
 
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Post » Wed Mar 30, 2011 2:05 am

I have faith, mostly because it doesn't seem like the Team is "Under the gun" The same way there were in Oblivion, to shovel out the game in the arbitrary "Release" window for the console. Todd (And the whole team I'm sure) really want to get the game out on 11-11-11, but I don't think they "Need" to, in the same sense. They took an awfully long time to even acknowledge it was a project, I take that as a good indication they have a handle on the situation.

Also, this is the first time since really Daggerfall, that Bethesda is working with a platform it knows very intimately. It's kind of Arguable with Daggerfall, because of how rapidly PC technology was developing back then, but it's definitely the case here. For better or worse (I think for better) Skyrim is using older tech, to greater effect. I think, because of that we may not have the "Flashiest" game on the market, but I have a feeling this is going to be the console generation's "Shadow of the Colossus" so to speak. The game that comes in at the twilight of a hardware cycle, that shows us we had really just begun to learn it's capabilities.

And of course, it's Bethesda Game Studios. Even if I don't agree with all their design choices, I can't call any Elder Scrolls game, from Arena to Oblivion a "Failure".


Wow... very nice. I know exactly what your talking about.
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Robyn Lena
 
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Post » Wed Mar 30, 2011 12:56 pm

-Dual wielding yes
-Dark Brotherhood yes
-Completely new better engine that is also modder friendly yes
-Better game/performance optimization hopefully yes
-Improved combat physics, enemies react better then in any RPG ive seen when being hit, download a program that plays video at a steady slow speed or watch IGN rewind trailer. If you have not done that yet you probably haven't really actually seen the trailer. yes
-Fully dynamic advanced none scripted AI controlled Dragons, the best looking fully realized dragons in any open world RPG. yes
-Radiant Story (improved questing) yes
-Improved over all AI of all creatures & NPC's yes
-Improved dialogue conversation with NPC's allowing conversations to go on while still moving/walking yes
-Cutting wood yes, mining yes, destroying lumber mills and or economical things in general which can cause towns to buy there goods from another town and etc etc yes
-A team of 100 people developing the game yes, yes that is a crap load of people on a team for one game, no that does not include voice actors etc, yes there was a specific set of people working specifically just on dragons for 2+ years
-Level scaling more comparable to Fallout 3 & F: New Vegas so when you hit max level over half or more of the world is not pointless to you which allows for you continue wanting to play your character & explore the dungeons and places that you've yet been to & continue back later even after you've been to. It allows for spawning & re spawning of enemies with set a set min lvl x - max level x. yes
-improved archery yes
-improved stealth yes
-improved upon everything yes
-music improved yes
-improved economy
-bigger major towns
-improved magic yes, improved spell casting yes, spell graphics &animations etc, dual wield two spells at once yes
-you should read more about the game if you yourself have not fully grasped what is going into this game & what is involved and that there is many other things I have not listed. There is a ton of more information that will be released between now and Novemember. yes, if you are yourself fully are ackowledgable & aware about all the information regarding Skyim & still do not fill very hyped for the game you may fall under one of many symptoms and should speak to a professional immediately.
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Emily Martell
 
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Post » Wed Mar 30, 2011 6:02 am

I love this topic. Skyrim will be legendary. I truly believe that.

I thought the same thing about oblivion....
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Javaun Thompson
 
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Post » Wed Mar 30, 2011 5:52 am

This game will be one of my favorites! although to be completely fair to it I have to say I will be surprised if it beats Mass Effect 3 or Halo: Reach.
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scorpion972
 
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