so does that mean a majority of the patch fixes to date after the v_1.0.0.15 are not included in the Fake Patch ??
All of the changes introduced to the .ESM are in the Fake Patch plugin. Anything in the .exe's is not.
How do we use FOMM to change the date of the FO3.esm file ?
What do we change it to ?
Just push Fallout3.ESM to the very top of your load order and its attributes will be automatically changed.
Hmm, seems to me- the advice, which was made to steam users, is very good one
I use game version 1.5 with exe 1.0.
Spend whole night- and don't have any problems for now
:foodndrink:
fake patch.esm need place just after fallout3.esm
look like:
fallout3.esm
fake patch.esm
pitt.esm
O:A .esm
ps. pitt.esm load before O:A will solve "Ammo Press" problem.
You don't need to condense the names of the ESM's, only the .bsa's. Also http://www.fallout3nexus.com/downloads/file.php?id=5586's a better solution to the Ammo Press so you can still load Anchorage.ESM before ThePitt.ESM. It links the terminal to the press, ensuring it works every time. Loading ThePitt.ESM first won't always work while that fix will.