Falkreath's graveyard is pathetic

Post » Tue Mar 04, 2014 6:50 am

For a graveyard that's supposed to be the largest in Skyrim, and considering that it's supposed to be ancient, there really aren't that many graves. I also would have liked to have been able to look at the headstones properly, and see some historic figures buried there. Remember the graveyard in New Sheoth? Now THAT was a graveyard. :P

I also found this from the wiki: (could be wrong, as it isn't UESP)

"Looking at the gravestones closely, each stone is engraved with 11.11.11. which is the release date of Skyrim."

Would it have hurt them to make the graveyard a little bit better? What are your thoughts on Falkreath's graveyard and it's size?
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Ross
 
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Post » Tue Mar 04, 2014 3:33 pm

I dont care about the size of the graveyard. It's big enough for a game.

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Sophie Morrell
 
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Post » Tue Mar 04, 2014 12:18 pm

Considering it's the main "attaction" if you can call it what, it's pretty pathetic. I'd have expected it to be a bit bigger, and have some more fancy tombstones or even some crypts.

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Miss Hayley
 
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Post » Tue Mar 04, 2014 1:41 pm


Wouldn't that have been amazing? I live right by a Protestant graveyard that's literally so overgrown and rusty, and the gravestones look so ancient. I would loved to have seen something like that in Skyrim. Especially crypts! :thumbsup:
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butterfly
 
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Post » Tue Mar 04, 2014 9:08 am

It was maintained by the Nords post-enlightenment. What did you expect? Were the Dragon cult in-charge... Why... There wouldn't even be a creepy graveyard! Death is a waste of time. By AL-DU-IN's will, the dead would still be living productive lives, praise be.

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Tracy Byworth
 
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Post » Tue Mar 04, 2014 11:59 am

A proper graveyard would have been huge, IMO, like La Recoleta or Pere Lachaise (though probably minus the huge mausoleums). You can spend literally hours wandering through those, half a day or more, easily. As displayed in Skyrim, it's more like what you'd expect from a tiny frontier town.

But they have to make design choices, and that decision would have been more for atmosphere than gameplay, so I'm fine with how they showed it.

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Krystina Proietti
 
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Post » Tue Mar 04, 2014 7:28 am

The city itself is scaled down to about 1 block.. so whatever.

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Steve Bates
 
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Post » Tue Mar 04, 2014 8:56 am

Cities have always been the weak point of Oblivion and Skyrim IMO. Especially Skyrim. Unlike Morrowind's Vivec City and Oblivion's Imperial City, there was no large politi-central city in Skyrim. Heck, in Morrowind, you get a second when you install the Tribunal expansion pack.

Windhelm was the worst IMO, witH Riften a close second. They just felt... tiny. Solitude had a lot of unused space that could have been used to make it feel a bit more city-ish. Whiterun could have expanded the middle district (I forget what it's called) to come around the western part of Dragonsreach as well. And I spotted more than a few spots in Markarth that could have had more houses or storefronts.

And that's not even counting the lesser hold capital "cities". They didn't even bother with ruins in Winterhold.

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rebecca moody
 
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Post » Tue Mar 04, 2014 5:54 pm

I see these games not as realistic photographs of Tamriel but as artist's representations of Tamriel. To me, these games are like Impressionst paintings: a few evocative details suggest much that has been left out of the composition.

So everything in these games is reproduced in at a drastically reduced scale. It's absurd to single out a graveyard for special criticism.

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Charlotte Henderson
 
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Post » Tue Mar 04, 2014 1:25 pm

I've maintained that argument throughout my stay here at the forums, however, when people say that Windhelm is the oldest human city and the coldest in Skyrim, I believe them. When people say that the Reach is vast and dangerous I believe them. And so on.. They accurately portray other areas of Skyrim even in a reduced scale.

I simply don't get the same gloomy feeling from the graveyard that I do from the rest of Falkreath. I think it's a fair criticism to make.
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My blood
 
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Post » Tue Mar 04, 2014 9:44 am

I agree. It should contain more than the number of people I kill on the average drive home from the shops bandit raid.

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mike
 
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