Fallout: 2238 #2

Post » Tue May 17, 2011 2:47 pm

I never use a stimpak, though. I find that I either make it out of hunting trips all ok and hand the stimpak back, or that I die too fast to be able to use one and lose it that way :P

Btw, this week has been holidays from school, which is why I've been able to play with you guys till four in the morning, so... soon I will only be able to be online till 11pm, which is 5pm for you americans I think, if you live on the east coast... unless I have too much school. This is generally why I don't play games with other people in a group, because there's always huge time differences.
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Miragel Ginza
 
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Post » Tue May 17, 2011 11:46 am

I didnt know we had stimpacks, i only open the med supply locker to put stuff inside, never to withdraw.
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chirsty aggas
 
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Post » Tue May 17, 2011 3:14 pm

Okay, since the system as of now is too strict and people are becoming like "This is just too tedious..." and starts to quit the new system is in place.
Tomorrow each person will be handed:
* 1 LJ
* 1 LA
* 1 5/4 tier weapon.
* 1/2 3 tier weapons.
* 3 1/2 ties weapons.

Each person will mange their own pile of equipment.
The rest items in the CQ MIGHT be divided upon the players or kept as reserves.

People should still donate items to the CQ though. (If they want to.)

If you lose an armor or weapon then you are allowed to ask for permission to use a spare weapon or armor but if you survive then it MUST be returned back to the CQ when you return.

On a separate note.
I know that people are starting to lose hope with the game since we seem to not progress.
But remember that we jumped from a tent to an outpost in acouple of days.
We're simply not ready to face marauders or take over cities just yet.
So I think that we should arrange a crapload lot more Krazies hunts.
A krazies hunt mean going down to around Necropolis IN A GROUP and fighting krazies.
We get "ok" equipment from them and it's challenging yet manageble(?) and will teach us valuable lessons of team and enemy tactics.

I think that if we start hunting trips on enemies that are challenging but we can still defeat then we will have more fun and it will boost morale.
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Mario Alcantar
 
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Post » Tue May 17, 2011 3:49 am

Also, I'd like to add on to this, Only Gabriel, myself, Alan, and Howard are permitted to freely enter the medicine cabinet. The reason I have put a lock on the locker is that since someone pretty much swiped all the Stims, which are an essential for emergencies. Now, anyone else is free to ask any of these people for permission to take healing powder. The only reason things are under key in the med cabinet is because I am the one bringing the high end meds, and I'd like to know who is taking what and why. It makes it easier for me to keep track of things. I am not spending all the caps I earn for one person, everything I buy is most likely meant to be spread to the community. Stims can be taken for hunting parties, but no more than two stims, we have healing powder for a reason.
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Lexy Dick
 
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Post » Tue May 17, 2011 2:31 pm

Nobody take my Deagles or Ammo, I gathered the resources for them to be built, they are all mine.
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Charlotte Henderson
 
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Post » Tue May 17, 2011 9:17 am

If i've read the new (proposed) system correctly it's a "if we build it we can keep it, though donating is looked upon favourably" type of set-up
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Isabel Ruiz
 
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Post » Tue May 17, 2011 8:27 am

Nobody take my Deagles or Ammo, I gathered the resources for them to be built, they are all mine.

Well, except for around 3 or 4 in the CQ.
We got a couple of deagles when we killed a bunch of krazies. :D
(That is so long as no one sold a deagle or used one and got killed. D: )
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Nikki Lawrence
 
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Post » Tue May 17, 2011 7:20 am

I'm all for going out Krazie hunting!
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Sara Johanna Scenariste
 
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Post » Tue May 17, 2011 9:34 am

When we can, I think we all need to seriously have a major group pow wow and discuss spending 500k on that Bunker base. We can discuss it however Boradam sees fit. Personally, after reading it through, I'd say it'd be very smart to invest in it, we can mine there, craft booze, a special lock and key storage facility. 3-4 bedrooms, and a government style war room. It also has a computer parts area. This place would be invaluable for our use.

Edit: If people are liking the idea, I want to make this clear, if you plan to live in this Bunker, you'd better be ready to donate some caps, it wouldnt be fair for us to pay our blood and you just live off our work idly.
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Claire Jackson
 
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Post » Tue May 17, 2011 10:27 am

Bunker ey?
Would be nice with a new goal.
I'm crap at selling stuff though so I'll be collecting crap from VS encounters that the rest of yall can sell.
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JR Cash
 
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Post » Tue May 17, 2011 1:39 pm

I'll do what i did to help raise money before, do whatever Howard tells me.
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louise tagg
 
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Post » Tue May 17, 2011 2:29 pm

Okay erm.
Yeah so the new system is to be in place then and i noticed around 70% of our armors are gone.
Have people gotten 1LA and 1LJ?
And have people set up their own personal pile at some area at Outpost?

Btw, anyone gonna go online today?
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Holli Dillon
 
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Post » Mon May 16, 2011 11:55 pm

Okay erm.
Yeah so the new system is to be in place then and i noticed around 70% of our armors are gone.
Have people gotten 1LA and 1LJ?
And have people set up their own personal pile at some area at Outpost?

Btw, anyone gonna go online today?

and what is with all the Metal Armor Mk 2s laying about?
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Brιonα Renae
 
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Post » Mon May 16, 2011 10:36 pm

Okay erm.
Yeah so the new system is to be in place then and i noticed around 70% of our armors are gone.
Have people gotten 1LA and 1LJ?
And have people set up their own personal pile at some area at Outpost?

Btw, anyone gonna go online today?


I kinda didn't get anything
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George PUluse
 
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Post » Tue May 17, 2011 2:10 pm

and what is with all the Metal Armor Mk 2s laying about?


I imagine styles has been leaving them there, as hes been making quite a few.
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Makenna Nomad
 
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Post » Tue May 17, 2011 8:37 am

Yes, Styles has been leaving those around, playing around with his new crafting skill.

@Gabe- I took 1 suit of Leather Armor Mk ll, still have it on me I think.
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Melis Hristina
 
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Post » Tue May 17, 2011 2:15 am

Sorry old chaps... (Maybe lady chaps, for some.)

Been gone for today, probably going to be gone tomorrow.

I was helping a friend today with his house, and tomorrow I may be gone for half the day. (It'd be night for most when I get on, I figure.)

Then I have to go job hunting again, as my boss fired me. (For being sick, that jerk... :sadvaultboy:)

But yeah, I should be on in a couple of days. (I'll still log on, just not very long forthe time being.)
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Ross Zombie
 
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Post » Tue May 17, 2011 7:03 am

I kinda didn't get anything

Then go get 1 LAMKII and 1 LJ from the armor drawer.
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Charlotte Buckley
 
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Post » Tue May 17, 2011 10:00 am

Guys, we all need to try and do Town Control in a bit.
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Jade Payton
 
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Post » Tue May 17, 2011 6:24 am

What do you mean?
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Liv Brown
 
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Post » Mon May 16, 2011 11:54 pm

Take over, like, Klamath?
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Brandi Norton
 
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Post » Tue May 17, 2011 2:29 am

http://www.fonline2238.net/wiki/Town_Control

Look it up, it makes caps: Caps good.

EDIT: Any town, with the exception of Broken Hills, we just need to try it out for fun/caps.
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Kate Schofield
 
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Post » Tue May 17, 2011 1:08 am

What if we lose everything, like all those Energy Weapons? We risk a [censored] ton of caps to make more caps?
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lillian luna
 
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Post » Tue May 17, 2011 7:49 am

Well, if we're already making some decent tier equipment, we should try and another set of each so we can risk one set, for what would net us more equipment.

Pretty much a double down in gambling, risk it all, to earn it all.

But like I said, we'd have two sets or more when we try it.
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Jessie Rae Brouillette
 
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Post » Tue May 17, 2011 9:32 am

I have to agree with Enclave, I mean, if we try and take over those towns. We'll have people like Dogs of War and M,D,K coming down on us. I'm very content remaining a self contained community.

Edit- If you're fine making your enemies, then go ahead, but I'm not getting involved in making enemies.
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Nikki Morse
 
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