Fallout: 2238 #2

Post » Tue May 17, 2011 2:43 pm

Thread #2

We are a group of players that are playing Fallout: 2238, we are playing online and if you want to join in on it, download the mod and post hiah, if you have Steam made by ValvE, please post your username here as it is our primary source of communication if we are split up..

http://fonline2238.n...x.php?topic=4.0

Tips: Stick with groups from the forums.
if you see text or language in something you don't understand, run way immediataly.(If in world map encounter.)
Use F6 when you log in to see player names, it is move convenient to see who you are talking to.
Remember, A Cautious Player, is a living player.

Disclaimer
This is NOT Interplays Fallout Online.
It is a fan made mod of Fallout 1/2.
Please do not discuss Interplays project.

Users:

Boradam- Howard: Small guns, Science, Repair (Crafter)

Mako Vlazkov- (Same as name) Small Guns, Outdoorsman, Repair (Sniper)

The Enclave- Alan Sutler: Energy Weapons, Science, First Aid (Doctor/Energy Weapons)

Forum nick: SavageBeatings
Character: Mordred
Skills: Small Guns, Sneak, Throwing (dunno why I took the two latter ones, but might come in handy)
Traits: Finesse and Small Frame

Deagonx - Deagonx, Small Guns, First Aid, Doctor (Doctor)

Billybob721 - Billybob: Small Guns, Sneak(?), Lockpick (Thief)

Colonel Martyr: Col. Martyr - Tag- Speech, Lockpick, Small Guns Traits- Good Natured (Smooth Talking Guy)

GabrielDan77- GabrielDan78: Tag- Big Guns, Repair, Outdoorsman - Traits: Bruiser, Skilled (Armorer)

To be Updated.
_____________________

Goal Times: 3:00 PM (Central), 11:00 AM- Saturdays(EST), To be added

If you are new to the mod, please leave you're user name, and stats.

Faction Base (Group area): We now have an Outpost (The best base in the game, :D) and it is a safe area for those starting to mod that way you won't have to deal with the issue's some of us had when just starting this.

There are some rules if you would like to join us inside the outpost though.

No stealing.
No killing Brahmin.
No killing players. (Us, at least.)
If you take equipment from the lockers, return them when you are finished using them unless they are given to you.
No bringing foreign players to the base. (Meaning anyone from outside the Forums.)
No entering anothers tent/house unless you have permission.
You must pay the group caps. (Meaning if you have 6k privately, you must given 4k, this is a group effort after all.)
If you break these rules, you will be given a trial (Huzzah, roleplay) and if you are found guilty we will have to kick you out of the base.


Roleplay Project: Soon we will start to roleplay (Actively, I would hope.) and before we do, there are some basic rules for it if you wish to join in.

1. No killing unless it matches the roleplays action or story.
2. Play your character's part.
3. Try to have fun.
4. No changing the story on the spot. (Changing how A. met B., and how 1. happened before 2.)
5. No OOC chat in regular text. (if you are going to do OOC type *example* and it will turn into **example**)

There are job's inside roleplay, such as: Caravan Guard, Armorer, Gunsmith, Scout, Hunter, and etc.
We will use caps inside the roleplay so there will be payment for the jobs. (Hurhu.)

RP Background: Howard was a wanderer for some time in the wasteland, he had scoured and scavenged through anything that looked to be standing, one day he ventured into a ruined libary, and found few books survived the waste's...

He took these books, studied them, and learned all the knowledge he could learn from them, eventually he set on to teach what he saw preached in the books, he set on to found a town. He wanted to rebuild society in a local area, one filled with people he knew and could relate to.

These people he had met over the years, some around the same time as others, while others were at different times. Eventually he got the group to seek a home, a new place, and this place was an abandonned farm; The crops were dead and withered, the farmhouse in ruin and the area was deserted... It was deemed a suitable place.

The group made Shacks, put up tents, replanted crops and rebuilt the house. They eventually built a wall to protect the city when wildlife started to near the area again, and eventually the outpost became a village; a town.

Now, the group is still going forward, struggling sometimes, and getting by easily at others.
User avatar
Erin S
 
Posts: 3416
Joined: Sat Jul 29, 2006 2:06 pm

Post » Tue May 17, 2011 8:43 am

Ha! I just saw Styles in The Hub xD
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Zosia Cetnar
 
Posts: 3476
Joined: Thu Aug 03, 2006 6:35 am

Post » Tue May 17, 2011 11:16 am

Ha! I just saw Styles in The Hub xD


You're in the HUB?

Lol, I was waiting at Junktown for a while lol.
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Scotties Hottie
 
Posts: 3406
Joined: Thu Jun 08, 2006 1:40 am

Post » Tue May 17, 2011 1:02 am

Well, see, I died, and when I did, I got dragged all the way to the boneyard, I made my way North to Junktown, and accidentally hit the Hub xD
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Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Tue May 17, 2011 2:58 pm

Man, i am not Barter, I am Repair, have you got my ammo crafted yet?
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Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Tue May 17, 2011 3:05 pm

Man, i am not Barter, I am Repair, have you got my ammo crafted yet?


10MM, yes.
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An Lor
 
Posts: 3439
Joined: Sun Feb 18, 2007 8:46 pm

Post » Tue May 17, 2011 5:01 am

Martyr, I hope you're still at hub.
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Josh Trembly
 
Posts: 3381
Joined: Fri Nov 02, 2007 9:25 am

Post » Tue May 17, 2011 1:23 pm

If by hub, you mean not at the Hub, then yes. :cryvaultboy:
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Lauren Dale
 
Posts: 3491
Joined: Tue Jul 04, 2006 8:57 am

Post » Tue May 17, 2011 10:32 am

What type of enemies do you encounter around the hub?
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Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

Post » Tue May 17, 2011 8:26 am

Sicklecell:

Friendly:
Hub Patrols

Non-Friendly:
Pigrats
Rats
Mantis'
Raiders
Dogs

Neutral:
Merchant Parties
Brahmin
User avatar
Dalia
 
Posts: 3488
Joined: Mon Oct 23, 2006 12:29 pm

Post » Tue May 17, 2011 10:44 am

If by hub, you mean not at the Hub, then yes. :cryvaultboy:


Please return there D:
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e.Double
 
Posts: 3318
Joined: Tue Jul 24, 2007 11:17 pm

Post » Tue May 17, 2011 12:44 pm

Please return there D:

I wish I could, apparantly I just encountered a bug where the respawn timer wont show up.
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FLYBOYLEAK
 
Posts: 3440
Joined: Tue Oct 30, 2007 6:41 am

Post » Tue May 17, 2011 1:25 am

Boradam, some of my acquaintances in the Anti PK 'Crazy 88' gang had this to say

"Seeing as they all are very new to the game, I suggest we rather take them all under our wings as they make their own gang and we guide them and watch them and see what becomes of them.

As for his maturity, no complaints."


"I like Spotty's idea.

It sounds like they have about 7-8 people in their group, which is easily enough for their own faction. It could be more beneficial to help them, as Spotty said, and they could even be a new alliance. "




EDIT: Colonel, the timer shows up at negative 20 HP
Say this command

~cuttheveins

The timer will show up.
User avatar
I love YOu
 
Posts: 3505
Joined: Wed Aug 09, 2006 12:05 pm

Post » Tue May 17, 2011 5:26 am

Oh lovely, apparently I'm unconcious and not dead. So now I cant do a thing until my health goes up e_e

Edit- Thanks for that tip. :D
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Sunnii Bebiieh
 
Posts: 3454
Joined: Wed Apr 11, 2007 7:57 pm

Post » Tue May 17, 2011 11:46 am

Oh lovely, apparently I'm unconcious and not dead. So now I cant do a thing until my health goes up e_e


Type ~cuttheveins.
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Vivien
 
Posts: 3530
Joined: Fri Apr 13, 2007 2:47 pm

Post » Mon May 16, 2011 11:03 pm

Boradam, some of my acquaintances in the Anti PK 'Crazy 88' gang had this to say







EDIT: Colonel, the timer shows up at negative 20 HP
Say this command

~cuttheveins

The timer will show up.



We won't join them, but we'll gladly take an alliance.

They should know we have about 20 players though.
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Erin S
 
Posts: 3416
Joined: Sat Jul 29, 2006 2:06 pm

Post » Tue May 17, 2011 4:16 am

10MM, yes.

9mm. I am going to believe you are joking.
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Mashystar
 
Posts: 3460
Joined: Mon Jul 16, 2007 6:35 am

Post » Tue May 17, 2011 6:05 am

9mm. I am going to believe you are joking.

....

Whoops
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courtnay
 
Posts: 3412
Joined: Sun Nov 05, 2006 8:49 pm

Post » Tue May 17, 2011 8:07 am

Sicklecell:

Friendly:
Hub Patrols

Non-Friendly:
Pigrats
Rats
Mantis'
Raiders
Dogs

Neutral:
Merchant Parties
Brahmin



Hmm interesting, thanks Deagonx it helps to know what lurks where, up near NCR you get rats, marauders, scropions and geckos (golden and small). Wonder where the large scorpians are found...

How common are the brahmin encounters down there? Up here i only get about one about every 6 hours or so (not including the marauder/brahmin encounters)
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tannis
 
Posts: 3446
Joined: Sat Dec 09, 2006 11:21 pm

Post » Tue May 17, 2011 5:41 am

Hmm interesting, thanks Deagonx it helps to know what lurks where, up near NCR you get rats, marauders, scropions and geckos (golden and small). Wonder where the large scorpians are found...

How common are the brahmin encounters down there? Up here i only get about one about every 6 hours or so (not including the marauder/brahmin encounters)


No large rad scropions in this game.

Brahmin encounters hereare way more common.

And safer.
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Sun of Sammy
 
Posts: 3442
Joined: Mon Oct 22, 2007 3:38 pm

Post » Tue May 17, 2011 2:27 am

No large rad scropions in this game.

Brahmin encounters hereare way more common.

And safer.


Might head down soon and do some brahmin harvesting.
Strange there are no large radscorpians.
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Pixie
 
Posts: 3430
Joined: Sat Oct 07, 2006 4:50 am

Post » Tue May 17, 2011 10:22 am

Might head down soon and do some brahmin harvesting.
Strange there are no large radscorpians.


They just have small, and normal sized ones.
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W E I R D
 
Posts: 3496
Joined: Tue Mar 20, 2007 10:08 am

Post » Mon May 16, 2011 11:46 pm

They just have small, and normal sized ones.


Yeah thats what i meant, larger radscorpions :P
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Nichola Haynes
 
Posts: 3457
Joined: Tue Aug 01, 2006 4:54 pm

Post » Mon May 16, 2011 11:18 pm

Hey guys, anyone who wants to meet up with me and Styles, come to the cell of The Hub where the chem dealer in F1 was (to the far east of the Hub)
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Stephanie Valentine
 
Posts: 3281
Joined: Wed Jun 28, 2006 2:09 pm

Post » Tue May 17, 2011 12:35 pm

Hey guys, anyone who wants to meet up with me and Styles, come to the cell of The Hub where the chem dealer in F1 was (to the far east of the Hub)


WAIT THERE
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Tom
 
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