Fallout 1 and Fallout 2

Post » Wed May 02, 2012 7:23 pm

I am wondering if there are any plans to port the two games over to play on the Xbox 360 or allow as a playable download?


I just bought the game and only recently got an Xbox.
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gary lee
 
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Post » Wed May 02, 2012 11:30 pm

I doubt it, they have very different controls and couldn't possibly handle being played on the 360's controller.
Since you are on the internet I take it you are on a computer right now yes? Then just buy the PC versions. They can be played on just about any computer.
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Michael Russ
 
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Post » Wed May 02, 2012 5:38 pm

Ah well, off to the laptop
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Nikki Hype
 
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Post » Wed May 02, 2012 3:43 pm

Ah well, off to the laptop

Awesome. Let us know what you think of them and don't forget about Fallout Tactics :fallout:
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flora
 
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Post » Thu May 03, 2012 6:04 am

Though the newer computers with Windows 7 or Vista do have some problems with the older games (ironically enough) but there are patches and ways to fix said problems.
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Susan Elizabeth
 
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Post » Wed May 02, 2012 3:37 pm

Though the newer computers with Windows 7 or Vista do have some problems with the older games (ironically enough) but there are patches and ways to fix said problems.

I would very much appreciate some help with said problems!

In Fallout (1) the screen frequently blacks out, I have to open a menu that covers the entire screen to fix it. Also, it will sometimes black out and the whole game quit responding.

Links to guides/ ways to fix this would be much appreciated. I have Windows 7 by the way.


On Topic: The original Fallout games will most likely never be ported, but can be played on pretty much every computer (except mine :meh: )
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chinadoll
 
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Post » Wed May 02, 2012 7:47 pm

I dunno about the screen blacking out, I think I have that problem too with Windows 7, I haven't played the older games since I got the new computer (been too busy with other games) but I think that once when I tried starting up Fallout 2 it had a black screen.
I think there are other previous threads about this issue, I'll search for them later.
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Manuela Ribeiro Pereira
 
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Post » Wed May 02, 2012 6:06 pm

In Fallout (1) the screen frequently blacks out, I have to open a menu that covers the entire screen to fix it. Also, it will sometimes black out and the whole game quit responding.
It's an emergent bug on the new OS's; (when it happens, just press the F1 key twice). Save often, and have overlapping backups.

This happens with older software... With the 'Build Engine' games their trick with the soundcard for underwater sound distortion would crash a desktop that had a PCI soundcard instead of an ISA one. (PCI soundcards were rare or unheard of at the time, but became the norm later on.)

I doubt it, they have very different controls and couldn't possibly handle being played on the 360's controller.
Why not ~exactly? Fallout only needs a mouse, and the controller could control a cursor no? The primary hot-keys couldn't be mapped to the buttons? I don't believe for an instant that it would happen, but I don't really see a technical reason it couldn't; (other than engine oddities* and lack of the original source code).

* It's a curious thing, but I once tried to run Fallout on a Win98 virtual machine, and it was an utter slideshow ~yet I could run Homeworld at full frame-rate; (Homeworld is a fully 3D space themed RTS with huge battles).

Something else: Does an Xbox detect a standard USB mouse? Could something like this (below) work with one?
http://www.amazon.com/Handheld-Finger-Mouse-with-Trackball/dp/B001PLWIOO
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mishionary
 
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Post » Wed May 02, 2012 8:23 pm



Something else: Does an Xbox detect a standard USB mouse? Could something like this (below) work with one?
http://www.amazon.com/Handheld-Finger-Mouse-with-Trackball/dp/B001PLWIOO

I highly doubt it, it would be in the Inside X-Box series if it were possible.

If anything, Micro$oft is going to make a specially designed mouse and keyboard set and sell it for an exorbitant amount of money. :meh:
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Angelina Mayo
 
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Post » Thu May 03, 2012 6:06 am

Why not ~exactly? Fallout only needs a mouse, and the controller could control a cursor no? The primary hot-keys couldn't be mapped to the buttons? I don't believe for an instant that it would happen, but I don't really see a technical reason it couldn't; (other than engine oddities* and lack of the original source code).

* It's a curious thing, but I once tried to run Fallout on a Win98 virtual machine, and it was an utter slideshow ~yet I could run Homeworld at full frame-rate; (Homeworld is a fully 3D space themed RTS with huge battles).

Something else: Does an Xbox detect a standard USB mouse? Could something like this (below) work with one?
http://www.amazon.com/Handheld-Finger-Mouse-with-Trackball/dp/B001PLWIOO
Sure, it "could" happen, I'm not saying it's impossible. I'm just saying that the button layout and handling of gameplay would absolutetly [censored] svck.
Take Sims 3 for example, on the PC, it's easy to handle, but on the 360 it has too few buttons, it's anologue sticks are hard to control with and it just ends up making the gameplay very tedious and slow.
Same with the older Fallouts, yeah they could probavbly be played with a controller, but how it handles with a controller would be awful.
The combat is already slowpaced like a snail, this would be adding insult to injury.
For that reason alone I think it's a bad idea and doubt it will be ported, ever.
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Alexx Peace
 
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Post » Thu May 03, 2012 12:20 am

Eh, anologue sticks really aren’t that hard to control. I haven't played the Sims on x-box, but there is nothing inherently wrong with them that would cause handling to be crappy.


You can also put a keyboard on your 360 controller.
It wouldn’t feel the same as a gigantic keyboard, but.... that would be the point, for me at least.

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Christine
 
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Post » Wed May 02, 2012 7:43 pm

The combat is already slowpaced like a snail, this would be adding insult to injury.
Ah... see I'm someone who would start a three way gang war in New Reno on purpose. The slow pace of Fallout 1&2's combat doesn't irritate me in the least. I forget that there are fans of the game that don't like the combat; or prefer that it be sped up.

** It seems you need a 3rd party hardware adapter, or built in support in the game to use a keyboard and mouse. I doubt Fallout 1 or 2 will ever be ported to the Xbox360.
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Beulah Bell
 
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Post » Thu May 03, 2012 2:51 am

No no, I don't mind the pace Fallout 1 and 2 is in, I'm just saying that "it is" slow, and having played certain PC games that are ported to the 360 I know how awkward and uncomfortable and slow paced the controls are.
So when a game already has slow paced combat and controls on the PC then porting it to the 360 would be horrible.
Let's take spicy food for an example, it can be good despite being really spicy, but no one is gonna want to have a 'bowl of spice' to eat.
Especially not when you can have a regular spiced meal for just 5 bucks just across the street.
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~Amy~
 
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Post » Thu May 03, 2012 3:53 am

Though the newer computers with Windows 7 or Vista do have some problems with the older games (ironically enough) but there are patches and ways to fix said problems.

If you download the games from GoG there aren't any problems on Windows 7 (at least for me), so that is one possible solution for anyone experiencing technical problems.
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Britta Gronkowski
 
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Post » Wed May 02, 2012 4:21 pm

If you download the games from GoG there aren't any problems on Windows 7 (at least for me), so that is one possible solution for anyone experiencing technical problems.
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Sheeva
 
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