In Fallout (1) the screen frequently blacks out, I have to open a menu that covers the entire screen to fix it. Also, it will sometimes black out and the whole game quit responding.
It's an emergent bug on the new OS's; (when it happens, just press the F1 key twice). Save often, and have overlapping backups.
This happens with older software... With the 'Build Engine' games their trick with the soundcard for underwater sound distortion would crash a desktop that had a PCI soundcard instead of an ISA one. (PCI soundcards were rare or unheard of at the time, but became the norm later on.)
I doubt it, they have very different controls and couldn't possibly handle being played on the 360's controller.
Why not ~exactly? Fallout only needs a mouse, and the controller could control a cursor no? The primary hot-keys couldn't be mapped to the buttons? I don't believe for an instant that it would happen, but I don't really see a technical reason it couldn't; (other than engine oddities
* and lack of the original source code).
* It's a curious thing, but I once tried to run Fallout on a Win98 virtual machine, and it was an utter slideshow ~yet I could run Homeworld at full frame-rate; (Homeworld is a fully 3D space themed RTS with huge battles).
Something else: Does an Xbox detect a standard USB mouse? Could something like this (below) work with one?
http://www.amazon.com/Handheld-Finger-Mouse-with-Trackball/dp/B001PLWIOO