Hello everyone,
I'm just going to ask whether or not the physical copies of Fallout 4 will require Steam? This is definitely going to determine whether or not I buy the collector's edition.
Regards,
Metalmace
Hello everyone,
I'm just going to ask whether or not the physical copies of Fallout 4 will require Steam? This is definitely going to determine whether or not I buy the collector's edition.
Regards,
Metalmace
Not at all, I'm trying to get a straight answer since they have this Bethesda.net thing coming out. I'm hoping they won't be like EA and try and replace that as there primary way to play.
Bethesda doesn't have nearly enough games under them to pull an Origin.
In the end, I just want to see them say, yes the physical editions will be on Steam. I bought the last two that way and this will probably be my only physical game purchase for the foreseeable future.
Honestly, I don't want to drop the cash for two different versions. If it has Steam, I'm fine with it and don't mind having the physical edition. I have been going digital for the last few years because I didn't want a stack of boxes for stuff that I have logged on to Steam. I'm glad to be in the digital age where we don't have to have umpteen boxes and look like some type of hoarder.
Was wondering about that Bethesda.net thing myself. I don't mind Steam, but I think I'll hold off until we know for sure what the preferred platform will be.
I think it's highly unlikely they switch Steam to something else.
Lots of people acting like it's confirmed here without any kind of source. Maybe I'm just being overly optimistic here, but I still haven't lost hope that this game will be DRM-free :/
DRM-free game from an American publisher/developer? Hell freezes over before that happens.
They've used Steam for the last three games with Skyrim tying closer in with the Steam Workshop functionality. It really is unlikely that they'd change course now.
Maybe they won't switch from Steam, but it could be a possibility. An example of this would be GTA V. They begrudgingly made a Steam edition. However, it can easily be seen that Bethesda.net has become what Rockstar Social Club is. That system already requires you to login with your serial code, post whatever content that you want to share, etc. Plus, I'm sure Bethesda was not thrilled about the paid mods thing not working out with Steam as well.
They're hardly likely to drop Steam, the game is already selling like hotcakes on there.
I have no argument there, however, I could see the Collector's Edition as a lure to get people to buy the physical edition and then basically it will just require Bethesda.net.
The Steam Workshop system worked rather well. I didn't have nearly as many issues with mods in Skyrim as I did in FO3/NV, whether is was due to the steam Workshop and/or better engine performance.
Steam Workshop did work really well. Modders supported it until the Paid Mods debacle happened and people were jumping ship left and right.
I'd say engine performance mostly, along with the fact that all the Workshop mods were in ESP's and BSA's only. Less chance of accidentally overwriting or not getting a particular mesh or texture, Plus made things easier for removing mods.
You can sell a game on Steam without having DRM on the physical copies.
That's ok, but only for activation. If I have to be online to play the game I will be [censored] pissed.
I don't care about meaningless stuff like the achievements. I'll even install pathches manually but just let me play my game without intrusion.
OMFG thank you, Jebus for that. F--- Origin, and F--- Ubiplay.