I've never played the first or second Fallout's, and i don't understand what the big fuss is about Fallout 3 not being like them, i've seen pictures of them and in my opinion Fallout 3 looks ALOT better. Can someone please explain to me why people are so frustrated with Fallout 3 not having the sort of gameplay the first 2 games did.
Ok, one of the most important aspect of a
game is that they
play well. Looks come after.
Fallout 1 was made in 1997, Fallout 2 in 98, engine limitations of the time prevented games looking as omfg amazing as can now.
I'm trying to remain as impartial as I can, but judging a game on "pictures" is...extremely uninformed.
Your argument (or question in relation) is contradictory, you're asking why people are frustrated with Fallout 3 not having the same gameplay when it looks better..well the two don't work in tandem.
A game can play well, another game can look good, on the rare occasion a game can achieve both. For me gameplay will always be more important, even in this day and age, I'm happy to play a butt ugly game as long as the gameplay is balanced, themed, and logical (to a point, this IS sci-fi afterall). That's not to say that I will seek ugly games because they will play better, that's not true, but the proof of the pudding is in the eating, I don't want to eat shiny turd (I'm not referencing FO3 in any of this, I'm just qualifying an important distinction).
So that's it. Fallout 1 & 2 played better to most of those who were aquainted with Fallout 1 & 2 before Fallout 3, naturally. They don't play the same, as good as Fallout 3 looks, it doesn't play the same, there's not alot more to say on the matter of the two having different gameplay, I imagine that argument is pretty self-explanatory.
EDIT2: Plus, Fallout 2 is twice longer gam.. No, three times longer game than FO3.
Also to note that FO1 and 2 have much more canon in them, and the S.P.E.C.I.A.L. really meant something more than carry weight and skill boosts.
This cannot be true in any sense, with freeroaming games like this either game in the series can be as long as the player permits it to be (until the end, of course) I'd say Fallout 3 would be longer simply because of the method of travel, even if you bring fast travel into it, it still takes you a few minutes to walk to a destination initially, in previous games, simply because of the world map interface, you're going to get where you're going alot quicker. If you're refering to the main quest line, you can skip the sequences in every title in the series, you could complete FO1 in less than 10 minutes if you REALLY practised. FO2 fixed this somewhat with san fran and the oil rig, but you can still skip to that part of the story as soon as you leave Arroyo. Just like in FO3 you can go straight to Vault 112 provided you know where it is.