(for instance, strength purportedly increased your melee damage, but I found that this amount was seriously next to non-existent. Perception, contrary to popular belief DOESNT improve accuracy, it is entirely dependent on gun/energyweapon skill. Endurance, is descent i guess.. charisma is the most useless special ever. Companions dont even seem to benefit from it, mentioned in another post. Intelligence doesnt mean crap either, you are going to have more than enough skill points anyways. Agility does NOT modify movement speed, and the weapon equip speed is negligible- just take rapid reload if you even want faster reload... The action points bonus from agility should be much greater than a mere 3 IMHO.
Honestly though, I wouldn't mind SPECIAL not being such a big deal if skills were more meaningful. Seriously, don't you honestly feel like you have way too much skill points than you really need? I dont ever feel specialized with any of my characters because they have high skill points in areas they dont even use. I just wish there was some way to make it so characters dont get an obscene amount of skill points, and require them to make wise choices depending on how they play. Either that, or skills should have a larger limit, providing continuous bonuses, so people wishing to specialize in a certain area can invest more in that skill, rather than meaninglessly dumping it into another skill just cause they can...
I would really appreciate it if anyone mentioned any mods that tries address these problems.