Greetings....
... this topic is very interesting and I will like to continue it now that this http://www.gamesas.com/topic/1523446-fallout-4-is-anti-roleplay/ has reach is limit of posts. (so we can share our opinions and points of view and what and how FO4 in what kind has become"anti roleplay")
Fist of let me say and add this, I know many of the old fallout fans like the old "roleplay" But let start to differentiated the difference in "roleplay". There is many ways you can roleplay in a game besides reading only words and or creating your own voices while you read the written texts, you can character creation role play. Creating your self or your boyfriend and girlfriend, or "your favorite" movie star and add yourself or her self a voiced if the FO4 will allow you to change the pitch of the voices or voice.
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The fact that many of you many think that roleplay is dead because FO4 now has a voiced character, it is a statement that really doesn't hold very much so... just because all the things that now you can do in this game, from face & body customization, weapon customization and even you can create your own settlements. That is a massive way of creating a huge environment inside of a game that allows us the actual feeling and freedom to "roleplay" in creating.
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The fact that this game does give us a voiced character and many of you compare it to mass effect or any other game that has come and or do the same like this so called "dialog boxes"... just think for a minute, what game has been created under the sun that is some way or in a particular far form "unique"...Non, the fact that a game has been very successful and that particular game it has some features that has make it what the game is, it doesn't mean is a "copy" or "unique" for that matters. Because mass effect hasn't been unique at all (perhaps besides from the story development but that might be debatable) but what games doesn't have the same recipe in a different way or form of expression to deliver a good developed story or roleplay experience in side the mixed recipe. Just judging it because it does have some features (and what I have seen is only one the dialog box that many of you complain about) it doesn't hold as a copy or to be the same.
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Come to think of it, if you take and deduct any game (in this case Mass Effect) that has some features that makes it "unique" and that deduction you are doing it with another games that are the same or have similarities in story / game-play / shooting mechanics / character creation etc... you definitely will found out that Mass Effect is not that great of a unique game as a whole. It has the same mechanic as many other games as well. And I know that perhaps we all can agree that M.E. is not a unique game either, but the fact that people tend to complain or rapidly point out the similitude's rather the differences, it is just because nothing is unique since... memory.
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P.s. Anyways cheers. (keep it civilized pls )